"itemGroup" ~ string one of: minecraft:building_blocks, minecraft:colored_blocks, minecraft:natural_blocks, minecraft:functional_blocks, minecraft:redstone_blocks, minecraft:hotbar, minecraft:search, minecraft:tools_and_utilities, minecraft:combat, minecraft:food_and_drinks, minecraft:ingredients, minecraft:spawn_eggs, minecraft:op_blocks, minecraft:inventory the creative inventory tab "soundGroup" ~ string one of: intentionally_empty, wood, gravel, grass, lily_pad, stone, metal, glass, wool, sand, snow, powder_snow, ladder, anvil, slime, honey, wet_grass, coral, bamboo, bamboo_sapling, scaffolding, sweet_berry_bush, crop, stem, vine, nether_wart, lantern, nether_stem, nylium, fungus, roots, shroomlight, weeping_vines, weeping_vines_low_pitch, soul_sand, soul_soil, basalt, wart_block, netherrack, nether_bricks, nether_sprouts, nether_ore, bone, netherite, ancient_debris, lodestone, chain, nether_gold_ore, gilded_blackstone, candle, amethyst_block, amethyst_cluster, small_amethyst_bud, medium_amethyst_bud, large_amethyst_bud, tuff, calcite, dripstone_block, pointed_dripstone, copper, cave_vines, spore_blossom, azalea, flowering_azalea, moss_carpet, pink_petals, moss_block, big_dripleaf, small_dripleaf, rooted_dirt, hanging_roots, azalea_leaves, sculk_sensor, sculk_catalyst, sculk, sculk_vein, sculk_shrieker, glow_lichen, deepslate, deepslate_bricks, deepslate_tiles, polished_deepslate, froglight, frogspawn, mangrove_roots, muddy_mangrove_roots, mud, mud_bricks, packed_mud, hanging_sign, nether_wood_hanging_sign, bamboo_wood_hanging_sign, bamboo_wood, nether_wood, cherry_wood, cherry_sapling, cherry_leaves, cherry_wood_hanging_sign, chiseled_bookshelf, suspicious_sand, suspicious_gravel, decorated_pot, decorated_pot_shatter changes how the block sounds "dropTableId" ~ string the id of the drop table to use e.g. "minecraft:blocks/diamond_ore" what loot table is used for blockdrops when broken successfully "collidable" ~ boolean this sets whether the block has collision. if false you (and monsters) can walk throught the block. "lightLevel" ~ int 0-15 how much light does the block produce "explosionResistance" ~ float 0.0-3600000.0+ the resistance against explosions 6.0 is stone, 3600000.0 is bedrock, wood is usually 2.0 or 3.0 "hardness" ~ float -1.0-50.0+ how hard it is to break the block. -1.0 is unbreakable, 50.0 is obsidian, 1.5 is stone, 2.0 cobble "slipperiness" ~ float "slowDownMultiplier" ~ float "jumpVelocityMultiplier" ~ float "opaque" ~ boolean "allowsSpawning" ~ boolean "solidBlock" ~ boolean "suffocates" ~ boolean "blockVision" ~ boolean "postProcess" ~ boolean "emissiveLighting" ~ boolean whether the block texture is always rendered as if in bright light. "modelOffset" ~ string one of: none, xz, xyz slightly moves the model randomly. used e.g. for grass. "pistonBehavior" ~ string one of: normal, destroy, block, ignore, push_only controls what happens when a piston pushes this block "instrument" ~ string one of: harp, basedrum, snare, hat, bass, flute, bell, guitar, chime, xylophone, iron_xylophone, cow_bell, didgeridoo, bit, banjo, pling, zombie, skeleton, creeper, dragon, wither_skeleton, piglin, custom_head "burnable" ~ boolean does lava ignite the block "burnChance" ~ int how fast the block burns down (leaves 60, wood 5, flowers 100) if 0, block will never burn down. "spreadChance" ~ int how easily this block catches fire ( wood 5, leaves 30, flowers 60) if null, block can only be ignited by lava if burnable. "replaceable" ~ boolean can be replaced like grass "noBlockBreakParticles" ~ boolean "requiresTool" ~ boolean this sets whether the block drops when broken without tool. "breaksInstantly" ~ boolean "mapColor" ~ string one of: CLEAR (0x000000), PALE_GREEN (0x7FB238), PALE_YELLOW (0xF7E9A3), WHITE_GRAY (0xC7C7C7), BRIGHT_RED (0xFF0000), PALE_PURPLE (0xA0A0FF), IRON_GRAY (0xA7A7A7), DARK_GREEN (0x007C00), WHITE (0xFFFFFF), LIGHT_BLUE_GRAY (0xA4A8B8), DIRT_BROWN (0x976D4D), STONE_GRAY (0x707070), WATER_BLUE (0x4040FF), OAK_TAN (9402184), OFF_WHITE (0xFFFCF5), ORANGE (14188339), MAGENTA (11685080), LIGHT_BLUE (6724056), YELLOW (0xE5E533), LIME (0x7FCC19), PINK (0xF27FA5), GRAY (0x4C4C4C), LIGHT_GRAY (0x999999), CYAN (0x4C7F99), PURPLE (0x7F3FB2), BLUE (0x334CB2), BROWN (0x664C33), GREEN (0x667F33), RED (0x993333), BLACK (0x191919), GOLD (0xFAEE4D), DIAMOND_BLUE (0x5CDBD5), LAPIS_BLUE (0x4A80FF), EMERALD_GREEN (0x00D93A), SPRUCE_BROWN (0x815631), DARK_RED (0x700200), TERRACOTTA_WHITE (0xD1B1A1), TERRACOTTA_ORANGE (0x9F5224), TERRACOTTA_MAGENTA (0x95576C), TERRACOTTA_LIGHT_BLUE (0x706C8A), TERRACOTTA_YELLOW (0xBA8524), TERRACOTTA_LIME (0x677535), TERRACOTTA_PINK (0xA04D4E), TERRACOTTA_GRAY (0x392923), TERRACOTTA_LIGHT_GRAY (0x876B62), TERRACOTTA_CYAN (0x575C5C), TERRACOTTA_PURPLE (0x7A4958), TERRACOTTA_BLUE (0x4C3E5C), TERRACOTTA_BROWN (0x4C3223), TERRACOTTA_GREEN (0x4C522A), TERRACOTTA_RED (0x8E3C2E), TERRACOTTA_BLACK (0x251610), DULL_RED (0xBD3031), DULL_PINK (0x943F61), DARK_CRIMSON (0x5C191D), TEAL (0x167E86), DARK_AQUA (0x3A8E8C), DARK_DULL_PINK (0x562C3E), BRIGHT_TEAL (0x14B485), DEEPSLATE_GRAY (0x646464), RAW_IRON_PINK (0xD8AF93), LICHEN_GREEN (0x7FA796)