add alternative portalRendering system
This commit is contained in:
parent
4ee1a066ac
commit
01ba9ca366
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@ -10,7 +10,7 @@ yarn_mappings=1.21+build.2
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loader_version=0.15.11
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# Mod Properties
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mod_version=0.9.5.2
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mod_version=0.9.6
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maven_group=quimufu.colourful-portalRepresentations
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archives_base_name=colourful-portalRepresentations
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@ -22,6 +22,9 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.BlockView;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import quimufu.colourful_portals.client.CommonPortalFluidRenderer;
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import quimufu.colourful_portals.client.CommonPortalFluidRendererV1;
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import quimufu.colourful_portals.client.CommonPortalFluidRendererV2;
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import quimufu.colourful_portals.config.ColourfulPortalConfig;
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import quimufu.colourful_portals.portal.*;
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import quimufu.colourful_portals.portal_fluid.PortalFluid;
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@ -65,11 +68,9 @@ public class ColourfulPortalsMod implements ModInitializer {
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public void onInitialize() {
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LOGGER.info("Colouring Portals...");
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MidnightConfig.init(MOD_ID, ColourfulPortalConfig.class);
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ColourfulPortalConfig.registerListener(this::onConfigUpdate);
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for (String id : ColourfulPortalConfig.getAllPortalBlocks()) {
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LOGGER.info(id);
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PORTAL_BLOCKS.add(Identifier.tryParse(id));
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}
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onConfigUpdate();
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if (!ColourfulPortalConfig.disableImmersivePortals && hasImmPtl()) {
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Registry.register(PORTAL_LINKING_SYSTEM_BUILDER_REGISTRY, ImmersivePortalsLinkingSystem.IMMERSIVE_PORTALS_LINKING_SYSTEM, new PrioritizedPortalLinkingSystemBuilder(ImmersivePortalsLinkingSystem::new, 100));
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}
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@ -97,6 +98,14 @@ public class ColourfulPortalsMod implements ModInitializer {
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LOGGER.info("Portals Colourful!");
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}
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private void onConfigUpdate() {
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PORTAL_BLOCKS.clear();
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for (String id : ColourfulPortalConfig.getAllPortalBlocks()) {
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LOGGER.info(id);
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PORTAL_BLOCKS.add(Identifier.tryParse(id));
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}
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}
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private boolean hasImmPtl() {
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try {
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Class.forName("qouteall.imm_ptl.core.IPModMain", false, this.getClass().getClassLoader());
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@ -4,13 +4,30 @@ import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
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import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
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import net.minecraft.client.render.RenderLayer;
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import quimufu.colourful_portals.client.CommonPortalFluidRenderer;
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import quimufu.colourful_portals.client.CommonPortalFluidRendererV1;
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import quimufu.colourful_portals.client.CommonPortalFluidRendererV2;
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import quimufu.colourful_portals.client.PortalFluidRenderHandler;
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import quimufu.colourful_portals.config.ColourfulPortalConfig;
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public class ColourfulPortalsModClient implements ClientModInitializer {
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public static ThreadLocal<CommonPortalFluidRenderer> FLUID_RENDERER = ThreadLocal.withInitial(CommonPortalFluidRendererV2::new);
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public void onInitializeClient() {
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BlockRenderLayerMap.INSTANCE.putBlock(ColourfulPortalsMod.PORTAL_BLOCK, RenderLayer.getTranslucent());
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BlockRenderLayerMap.INSTANCE.putFluid(ColourfulPortalsMod.PORTAL_FLUID, RenderLayer.getTranslucent());
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FluidRenderHandlerRegistry.INSTANCE.register(ColourfulPortalsMod.PORTAL_FLUID, new PortalFluidRenderHandler());
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ColourfulPortalConfig.registerListener(this::onConfigUpdate);
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onConfigUpdate();
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}
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private void onConfigUpdate() {
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if(ColourfulPortalConfig.blockyPortalFluid){
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FLUID_RENDERER = ThreadLocal.withInitial(CommonPortalFluidRendererV1::new);
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} else {
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FLUID_RENDERER = ThreadLocal.withInitial(CommonPortalFluidRendererV2::new);
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}
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}
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}
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@ -9,7 +9,7 @@ import org.jetbrains.annotations.Nullable;
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import java.util.List;
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/**
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* This code is mostly copies from minecraft source. it is owned by mojang.
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* This code is mostly copies from minecraft source. It is owned by mojang.
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*/
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public class AlphaBlendingAnimator implements Animator {
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int frame;
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@ -1,251 +1,14 @@
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package quimufu.colourful_portals.client;
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import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler;
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import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.texture.Sprite;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.BlockRenderView;
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import quimufu.colourful_portals.ColourfulPortalsMod;
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import quimufu.colourful_portals.portal_fluid.PortalFluid;
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import org.joml.Vector3f;
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public class CommonPortalFluidRenderer {
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private Sprite sprite = null;
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private final float[] uIu2IvIv2 = new float[4];
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public boolean render(BlockRenderView world, FluidState fluidState, BlockPos pos, BlockPos offset, VertexEater vertexEater) {
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FluidRenderHandler handler = FluidRenderHandlerRegistry.INSTANCE.get(fluidState.getFluid());
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sprite = handler.getFluidSprites(null, null, fluidState)[0];
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//from
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float x = 0;
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float y = 0;
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float z = 0;
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//to
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float x2 = 1;
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float y2 = 1;
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float z2 = 1;
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Direction.Axis axis = fluidState.get(PortalFluid.AXIS).getAxis();
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int amount = fluidState.get(PortalFluid.AMOUNT);
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if (amount == 0)
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return false;
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final float offsetInSquishedDir = (16 - amount) / 32f;
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if (axis != null) {
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switch (axis) {
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case X -> {
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x += offsetInSquishedDir;
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x2 -= offsetInSquishedDir;
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}
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case Y -> {
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y += offsetInSquishedDir;
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y2 -= offsetInSquishedDir;
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}
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case Z -> {
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z += offsetInSquishedDir;
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z2 -= offsetInSquishedDir;
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}
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}
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}
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boolean ret = false;
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for (Direction direction : Direction.values()) {
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BlockPos neighbourPos = pos.offset(direction);
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BlockState neighbour = world.getBlockState(neighbourPos);
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FluidState neighbourFluidState = neighbour.getFluidState();
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if (axis == null || direction.getAxis() != axis) {
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if (neighbour.isSideSolidFullSquare(world, neighbourPos, direction.getOpposite())
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&& neighbour.isOpaque()) {
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continue;
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}
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if (neighbourFluidState.isOf(ColourfulPortalsMod.PORTAL_FLUID)
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&& neighbourFluidState.get(PortalFluid.AMOUNT) >= amount) {
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continue;
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}
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}
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if (axis != null && direction.getAxis() != axis) {
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int neighbourAmount;
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if (neighbourFluidState.isOf(ColourfulPortalsMod.PORTAL_FLUID)
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&& (neighbourAmount = neighbourFluidState.get(PortalFluid.AMOUNT)) < amount) {
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//draw side as two little silvers, adapting our width to neighbour width
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float neighbourOffsetInSquishedDir = (16 - neighbourAmount) / 32F;
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drawSilvers(vertexEater, direction, axis, offsetInSquishedDir, neighbourOffsetInSquishedDir, offset, (amount & 1) == 1);
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ret = true;
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continue;
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}
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calcSquishedUVs(axis, 1.f - offsetInSquishedDir, offsetInSquishedDir, direction, (amount & 1) == 1);
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} else {
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uIu2IvIv2[0] = sprite.getFrameU(0.F);
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uIu2IvIv2[1] = sprite.getFrameU(1.F);
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uIu2IvIv2[2] = sprite.getFrameV(0.F);
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uIu2IvIv2[3] = sprite.getFrameV(1.F);
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}
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drawSide(vertexEater, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
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ret = true;
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}
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return ret;
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}
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private void calcSquishedUVs(Direction.Axis axis, float squishedTop, float squishedBottom, Direction direction, boolean odd) {
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switch (axis) {
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case X -> {
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if (odd) {
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uIu2IvIv2[0] = sprite.getFrameU(1.F/32.F + squishedBottom);
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uIu2IvIv2[1] = sprite.getFrameU(1.F/32.F + squishedTop);
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} else {
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uIu2IvIv2[0] = sprite.getFrameU(0.F + squishedBottom);
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uIu2IvIv2[1] = sprite.getFrameU(squishedTop);
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}
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uIu2IvIv2[2] = sprite.getFrameV(0.F);
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uIu2IvIv2[3] = sprite.getFrameV(1.F);
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}
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case Z -> {
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if (direction.getAxis() == Direction.Axis.Y) {
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if (odd) {
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uIu2IvIv2[2] = sprite.getFrameV(1.F/32.F + squishedBottom);
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uIu2IvIv2[3] = sprite.getFrameV(1.F/32.F + squishedTop);
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} else {
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uIu2IvIv2[2] = sprite.getFrameV(squishedBottom);
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uIu2IvIv2[3] = sprite.getFrameV(squishedTop);
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}
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uIu2IvIv2[0] = sprite.getFrameU(0.F);
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uIu2IvIv2[1] = sprite.getFrameU(1.F);
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} else {
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if (odd) {
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uIu2IvIv2[0] = sprite.getFrameU(1.F/32.F + squishedBottom);
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uIu2IvIv2[1] = sprite.getFrameU(1.F/32.F + squishedTop);
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} else {
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uIu2IvIv2[0] = sprite.getFrameU(squishedBottom);
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uIu2IvIv2[1] = sprite.getFrameU(squishedTop);
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}
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uIu2IvIv2[2] = sprite.getFrameV(0.F);
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uIu2IvIv2[3] = sprite.getFrameV(1.F);
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}
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}
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case Y -> {
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if (odd) {
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uIu2IvIv2[2] = sprite.getFrameV(1.F/32.F + squishedBottom);
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uIu2IvIv2[3] = sprite.getFrameV(1.F/32.F + squishedTop);
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} else {
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uIu2IvIv2[2] = sprite.getFrameV(squishedBottom);
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uIu2IvIv2[3] = sprite.getFrameV(squishedTop);
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}
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uIu2IvIv2[0] = sprite.getFrameU(0.F);
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uIu2IvIv2[1] = sprite.getFrameU(1.F);
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}
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default -> throw new IllegalStateException("Unexpected value: " + axis);
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}
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}
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private void drawSilvers(VertexEater buffers, Direction direction, Direction.Axis axis, float offsetInSquishedDir, float neighbourOffsetInSquishedDir, BlockPos offset, boolean odd) {
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float x = 0F;
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float x2 = 1F;
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float y = 0F;
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float y2 = 1F;
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float z = 0F;
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float z2 = 1F;
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switch (axis) {
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case X -> {
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x = offsetInSquishedDir;
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x2 = neighbourOffsetInSquishedDir;
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}
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case Y -> {
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y = offsetInSquishedDir;
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y2 = neighbourOffsetInSquishedDir;
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}
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case Z -> {
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z = offsetInSquishedDir;
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z2 = neighbourOffsetInSquishedDir;
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}
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}
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calcSquishedUVs(axis, offsetInSquishedDir, neighbourOffsetInSquishedDir, direction, odd);
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drawSide(buffers, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
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switch (axis) {
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case X -> {
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x = 1F - neighbourOffsetInSquishedDir;
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x2 = 1F - offsetInSquishedDir;
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}
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case Y -> {
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y = 1F - neighbourOffsetInSquishedDir;
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y2 = 1F - offsetInSquishedDir;
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}
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case Z -> {
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z = 1F - neighbourOffsetInSquishedDir;
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z2 = 1F - offsetInSquishedDir;
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}
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}
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calcSquishedUVs(axis, 1.f - neighbourOffsetInSquishedDir,1.f - offsetInSquishedDir , direction, odd);
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drawSide(buffers, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
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}
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private void drawSide(VertexEater vertexConsumer, float x, float y, float z, float x2, float y2, float z2, Direction direction, float frameU, float frameV, float frameU2, float frameV2, BlockPos offset) {
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vertexConsumer.setSprite(sprite);
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switch (direction) {
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case DOWN -> {
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vertexConsumer.eatVertex(x, y, z, frameU, frameV2);
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vertexConsumer.eatVertex( x2, y, z, frameU2, frameV2);
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vertexConsumer.eatVertex( x2, y, z2, frameU2, frameV);
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vertexConsumer.eatVertex( x, y, z2, frameU, frameV);
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vertexConsumer.drawQuad(offset, direction);
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}
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case UP -> {
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vertexConsumer.eatVertex( x, y2, z2, frameU, frameV2);
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vertexConsumer.eatVertex( x2, y2, z2, frameU2, frameV2);
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vertexConsumer.eatVertex( x2, y2, z, frameU2, frameV);
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vertexConsumer.eatVertex( x, y2, z, frameU, frameV);
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vertexConsumer.drawQuad(offset, direction);
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}
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case NORTH -> {
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vertexConsumer.eatVertex( x, y2, z, frameU, frameV);
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vertexConsumer.eatVertex( x2, y2, z, frameU2, frameV);
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vertexConsumer.eatVertex( x2, y, z, frameU2, frameV2);
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vertexConsumer.eatVertex( x, y, z, frameU, frameV2);
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vertexConsumer.drawQuad(offset, direction);
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}
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case SOUTH -> {
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vertexConsumer.eatVertex( x, y, z2, frameU, frameV);
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vertexConsumer.eatVertex( x2, y, z2, frameU2, frameV);
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vertexConsumer.eatVertex( x2, y2, z2, frameU2, frameV2);
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vertexConsumer.eatVertex( x, y2, z2, frameU, frameV2);
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vertexConsumer.drawQuad(offset, direction);
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}
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case WEST -> {
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vertexConsumer.eatVertex( x, y, z, frameU, frameV);
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vertexConsumer.eatVertex( x, y, z2, frameU2, frameV);
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vertexConsumer.eatVertex( x, y2, z2, frameU2, frameV2);
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vertexConsumer.eatVertex( x, y2, z, frameU, frameV2);
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vertexConsumer.drawQuad(offset, direction);
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}
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case EAST -> {
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vertexConsumer.eatVertex( x2, y2, z, frameU, frameV);
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vertexConsumer.eatVertex( x2, y2, z2, frameU2, frameV);
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vertexConsumer.eatVertex( x2, y, z2, frameU2, frameV2);
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vertexConsumer.eatVertex( x2, y, z, frameU, frameV2);
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vertexConsumer.drawQuad(offset, direction);
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}
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}
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}
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public interface VertexEater {
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void setSprite(Sprite sprite);
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void eatVertex(float x, float y, float z, float frameU, float frameV);
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void drawQuad(BlockPos offset, Direction direction);
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}
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public interface CommonPortalFluidRenderer {
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boolean render(BlockRenderView world,
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FluidState fluidState,
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BlockPos pos,
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Vector3f offset,
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VertexEater vertexEater);
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}
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@ -0,0 +1,255 @@
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package quimufu.colourful_portals.client;
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import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler;
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import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.texture.Sprite;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.BlockRenderView;
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import org.joml.Quaternionf;
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import org.joml.Vector3f;
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import quimufu.colourful_portals.ColourfulPortalsMod;
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import quimufu.colourful_portals.portal_fluid.PortalFluid;
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public class CommonPortalFluidRendererV1 implements CommonPortalFluidRenderer {
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public static final Quaternionf IDENTITY = new Quaternionf();
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private Sprite sprite = null;
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private final float[] uIu2IvIv2 = new float[4];
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@Override
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public boolean render(BlockRenderView world,
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FluidState fluidState,
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BlockPos pos,
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Vector3f offset,
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VertexEater vertexEater) {
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offset.sub(0.5f,0.5f,0.5f);
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FluidRenderHandler handler = FluidRenderHandlerRegistry.INSTANCE.get(fluidState.getFluid());
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sprite = handler.getFluidSprites(null, null, fluidState)[0];
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//from
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float x = 0;
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float y = 0;
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float z = 0;
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//to
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float x2 = 1;
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float y2 = 1;
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float z2 = 1;
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Direction.Axis axis = fluidState.get(PortalFluid.AXIS).getAxis();
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int amount = fluidState.get(PortalFluid.AMOUNT);
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if (amount == 0)
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return false;
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final float offsetInSquishedDir = (16 - amount) / 32f;
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if (axis != null) {
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switch (axis) {
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case X -> {
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x += offsetInSquishedDir;
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||||
x2 -= offsetInSquishedDir;
|
||||
}
|
||||
case Y -> {
|
||||
y += offsetInSquishedDir;
|
||||
y2 -= offsetInSquishedDir;
|
||||
}
|
||||
case Z -> {
|
||||
z += offsetInSquishedDir;
|
||||
z2 -= offsetInSquishedDir;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
boolean ret = false;
|
||||
for (Direction direction : Direction.values()) {
|
||||
|
||||
BlockPos neighbourPos = pos.offset(direction);
|
||||
BlockState neighbour = world.getBlockState(neighbourPos);
|
||||
FluidState neighbourFluidState = neighbour.getFluidState();
|
||||
if (axis == null || direction.getAxis() != axis) {
|
||||
if (neighbour.isSideSolidFullSquare(world, neighbourPos, direction.getOpposite())
|
||||
&& neighbour.isOpaque()) {
|
||||
continue;
|
||||
}
|
||||
if (neighbourFluidState.isOf(ColourfulPortalsMod.PORTAL_FLUID)
|
||||
&& neighbourFluidState.get(PortalFluid.AMOUNT) >= amount) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (axis != null && direction.getAxis() != axis) {
|
||||
|
||||
int neighbourAmount;
|
||||
if (neighbourFluidState.isOf(ColourfulPortalsMod.PORTAL_FLUID)
|
||||
&& (neighbourAmount = neighbourFluidState.get(PortalFluid.AMOUNT)) < amount) {
|
||||
//draw side as two little silvers, adapting our width to neighbour width
|
||||
float neighbourOffsetInSquishedDir = (16 - neighbourAmount) / 32F;
|
||||
drawSilvers(vertexEater, direction, axis, offsetInSquishedDir, neighbourOffsetInSquishedDir, offset, (amount & 1) == 1);
|
||||
ret = true;
|
||||
continue;
|
||||
}
|
||||
calcSquishedUVs(axis, 1.f - offsetInSquishedDir, offsetInSquishedDir, direction, (amount & 1) == 1);
|
||||
} else {
|
||||
uIu2IvIv2[0] = sprite.getFrameU(0.F);
|
||||
uIu2IvIv2[1] = sprite.getFrameU(1.F);
|
||||
uIu2IvIv2[2] = sprite.getFrameV(0.F);
|
||||
uIu2IvIv2[3] = sprite.getFrameV(1.F);
|
||||
|
||||
}
|
||||
drawSide(vertexEater, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
|
||||
ret = true;
|
||||
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
private void calcSquishedUVs(Direction.Axis axis, float squishedTop, float squishedBottom, Direction direction, boolean odd) {
|
||||
switch (axis) {
|
||||
case X -> {
|
||||
if (odd) {
|
||||
uIu2IvIv2[0] = sprite.getFrameU(1.F / 32.F + squishedBottom);
|
||||
uIu2IvIv2[1] = sprite.getFrameU(1.F / 32.F + squishedTop);
|
||||
|
||||
} else {
|
||||
uIu2IvIv2[0] = sprite.getFrameU(0.F + squishedBottom);
|
||||
uIu2IvIv2[1] = sprite.getFrameU(squishedTop);
|
||||
}
|
||||
uIu2IvIv2[2] = sprite.getFrameV(0.F);
|
||||
uIu2IvIv2[3] = sprite.getFrameV(1.F);
|
||||
}
|
||||
case Z -> {
|
||||
if (direction.getAxis() == Direction.Axis.Y) {
|
||||
if (odd) {
|
||||
uIu2IvIv2[2] = sprite.getFrameV(1.F / 32.F + squishedBottom);
|
||||
uIu2IvIv2[3] = sprite.getFrameV(1.F / 32.F + squishedTop);
|
||||
|
||||
} else {
|
||||
uIu2IvIv2[2] = sprite.getFrameV(squishedBottom);
|
||||
uIu2IvIv2[3] = sprite.getFrameV(squishedTop);
|
||||
}
|
||||
uIu2IvIv2[0] = sprite.getFrameU(0.F);
|
||||
uIu2IvIv2[1] = sprite.getFrameU(1.F);
|
||||
} else {
|
||||
if (odd) {
|
||||
uIu2IvIv2[0] = sprite.getFrameU(1.F / 32.F + squishedBottom);
|
||||
uIu2IvIv2[1] = sprite.getFrameU(1.F / 32.F + squishedTop);
|
||||
|
||||
} else {
|
||||
uIu2IvIv2[0] = sprite.getFrameU(squishedBottom);
|
||||
uIu2IvIv2[1] = sprite.getFrameU(squishedTop);
|
||||
}
|
||||
uIu2IvIv2[2] = sprite.getFrameV(0.F);
|
||||
uIu2IvIv2[3] = sprite.getFrameV(1.F);
|
||||
|
||||
}
|
||||
}
|
||||
case Y -> {
|
||||
if (odd) {
|
||||
uIu2IvIv2[2] = sprite.getFrameV(1.F / 32.F + squishedBottom);
|
||||
uIu2IvIv2[3] = sprite.getFrameV(1.F / 32.F + squishedTop);
|
||||
|
||||
} else {
|
||||
uIu2IvIv2[2] = sprite.getFrameV(squishedBottom);
|
||||
uIu2IvIv2[3] = sprite.getFrameV(squishedTop);
|
||||
}
|
||||
uIu2IvIv2[0] = sprite.getFrameU(0.F);
|
||||
uIu2IvIv2[1] = sprite.getFrameU(1.F);
|
||||
}
|
||||
default -> throw new IllegalStateException("Unexpected value: " + axis);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void drawSilvers(VertexEater buffers, Direction direction, Direction.Axis axis, float offsetInSquishedDir, float neighbourOffsetInSquishedDir, Vector3f offset, boolean odd) {
|
||||
|
||||
float x = 0F;
|
||||
float x2 = 1F;
|
||||
float y = 0F;
|
||||
float y2 = 1F;
|
||||
float z = 0F;
|
||||
float z2 = 1F;
|
||||
switch (axis) {
|
||||
case X -> {
|
||||
x = offsetInSquishedDir;
|
||||
x2 = neighbourOffsetInSquishedDir;
|
||||
}
|
||||
case Y -> {
|
||||
y = offsetInSquishedDir;
|
||||
y2 = neighbourOffsetInSquishedDir;
|
||||
}
|
||||
case Z -> {
|
||||
z = offsetInSquishedDir;
|
||||
z2 = neighbourOffsetInSquishedDir;
|
||||
}
|
||||
}
|
||||
calcSquishedUVs(axis, offsetInSquishedDir, neighbourOffsetInSquishedDir, direction, odd);
|
||||
drawSide(buffers, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
|
||||
|
||||
switch (axis) {
|
||||
case X -> {
|
||||
x = 1F - neighbourOffsetInSquishedDir;
|
||||
x2 = 1F - offsetInSquishedDir;
|
||||
}
|
||||
case Y -> {
|
||||
y = 1F - neighbourOffsetInSquishedDir;
|
||||
y2 = 1F - offsetInSquishedDir;
|
||||
}
|
||||
case Z -> {
|
||||
z = 1F - neighbourOffsetInSquishedDir;
|
||||
z2 = 1F - offsetInSquishedDir;
|
||||
}
|
||||
}
|
||||
calcSquishedUVs(axis, 1.f - neighbourOffsetInSquishedDir, 1.f - offsetInSquishedDir, direction, odd);
|
||||
drawSide(buffers, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
|
||||
}
|
||||
|
||||
private void drawSide(VertexEater vertexConsumer, float x, float y, float z, float x2, float y2, float z2, Direction direction, float frameU, float frameV, float frameU2, float frameV2, Vector3f offset) {
|
||||
vertexConsumer.setSprite(sprite);
|
||||
switch (direction) {
|
||||
case DOWN -> {
|
||||
vertexConsumer.eatVertex(x, y, z, frameU, frameV2);
|
||||
vertexConsumer.eatVertex(x2, y, z, frameU2, frameV2);
|
||||
vertexConsumer.eatVertex(x2, y, z2, frameU2, frameV);
|
||||
vertexConsumer.eatVertex(x, y, z2, frameU, frameV);
|
||||
vertexConsumer.drawQuad(offset, IDENTITY, direction);
|
||||
}
|
||||
case UP -> {
|
||||
vertexConsumer.eatVertex(x, y2, z2, frameU, frameV2);
|
||||
vertexConsumer.eatVertex(x2, y2, z2, frameU2, frameV2);
|
||||
vertexConsumer.eatVertex(x2, y2, z, frameU2, frameV);
|
||||
vertexConsumer.eatVertex(x, y2, z, frameU, frameV);
|
||||
vertexConsumer.drawQuad(offset, IDENTITY, direction);
|
||||
}
|
||||
case NORTH -> {
|
||||
vertexConsumer.eatVertex(x, y2, z, frameU, frameV);
|
||||
vertexConsumer.eatVertex(x2, y2, z, frameU2, frameV);
|
||||
vertexConsumer.eatVertex(x2, y, z, frameU2, frameV2);
|
||||
vertexConsumer.eatVertex(x, y, z, frameU, frameV2);
|
||||
vertexConsumer.drawQuad(offset, IDENTITY, direction);
|
||||
}
|
||||
case SOUTH -> {
|
||||
vertexConsumer.eatVertex(x, y, z2, frameU, frameV);
|
||||
vertexConsumer.eatVertex(x2, y, z2, frameU2, frameV);
|
||||
vertexConsumer.eatVertex(x2, y2, z2, frameU2, frameV2);
|
||||
vertexConsumer.eatVertex(x, y2, z2, frameU, frameV2);
|
||||
vertexConsumer.drawQuad(offset, IDENTITY, direction);
|
||||
}
|
||||
case WEST -> {
|
||||
vertexConsumer.eatVertex(x, y, z, frameU, frameV);
|
||||
vertexConsumer.eatVertex(x, y, z2, frameU2, frameV);
|
||||
vertexConsumer.eatVertex(x, y2, z2, frameU2, frameV2);
|
||||
vertexConsumer.eatVertex(x, y2, z, frameU, frameV2);
|
||||
vertexConsumer.drawQuad(offset, IDENTITY, direction);
|
||||
}
|
||||
case EAST -> {
|
||||
vertexConsumer.eatVertex(x2, y2, z, frameU, frameV);
|
||||
vertexConsumer.eatVertex(x2, y2, z2, frameU2, frameV);
|
||||
vertexConsumer.eatVertex(x2, y, z2, frameU2, frameV2);
|
||||
vertexConsumer.eatVertex(x2, y, z, frameU, frameV2);
|
||||
vertexConsumer.drawQuad(offset, IDENTITY, direction);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,352 @@
|
|||
package quimufu.colourful_portals.client;
|
||||
|
||||
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler;
|
||||
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.fluid.FluidState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
import org.joml.Quaternionf;
|
||||
import org.joml.Vector3f;
|
||||
import quimufu.colourful_portals.ColourfulPortalsMod;
|
||||
import quimufu.colourful_portals.portal_fluid.NullableAxis;
|
||||
import quimufu.colourful_portals.portal_fluid.PortalFluid;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.EnumMap;
|
||||
import java.util.Map;
|
||||
|
||||
import static quimufu.colourful_portals.ColourfulPortalsMod.LOGGER;
|
||||
|
||||
public class CommonPortalFluidRendererV2 implements CommonPortalFluidRenderer {
|
||||
|
||||
private Sprite sprite = null;
|
||||
|
||||
private final float[] heights = new float[9];
|
||||
private final int[] heightsC = new int[9];
|
||||
|
||||
private static final EnumMap<NullableAxis, Quaternionf> quaternions =
|
||||
new EnumMap<>(Map.of(
|
||||
NullableAxis.X, new Quaternionf()
|
||||
.rotationTo(0,1,0,-1,0,0),
|
||||
NullableAxis.Y, new Quaternionf(),//identity
|
||||
NullableAxis.Z, new Quaternionf()
|
||||
.rotationTo(0,1,0,0,0,-1),
|
||||
NullableAxis.NULL, new Quaternionf()//identity
|
||||
));
|
||||
|
||||
private final int[] amounts = new int[9];
|
||||
|
||||
private final float[] quads = new float[]{
|
||||
//Up
|
||||
-0.5f, 0.5f, 0.0f,
|
||||
0.0f, 0.5f, 0.0f,
|
||||
0.0f, 0.5f, -0.5f,
|
||||
-0.5f, 0.5f, -0.5f,
|
||||
|
||||
0.0f, 0.5f, 0.0f,
|
||||
0.5f, 0.5f, 0.0f,
|
||||
0.5f, 0.5f, -0.5f,
|
||||
0.0f, 0.5f, -0.5f,
|
||||
|
||||
-0.5f, 0.5f, 0.5f,
|
||||
0.0f, 0.5f, 0.5f,
|
||||
0.0f, 0.5f, 0.0f,
|
||||
-0.5f, 0.5f, 0.0f,
|
||||
|
||||
0.0f, 0.5f, 0.5f,
|
||||
0.5f, 0.5f, 0.5f,
|
||||
0.5f, 0.5f, 0.0f,
|
||||
0.0f, 0.5f, 0.0f,
|
||||
|
||||
//Down
|
||||
-0.5f, -0.5f, -0.5f,
|
||||
0.0f, -0.5f, -0.5f,
|
||||
0.0f, -0.5f, 0.0f,
|
||||
-0.5f, -0.5f, 0.0f,
|
||||
|
||||
0.0f, -0.5f, -0.5f,
|
||||
0.5f, -0.5f, -0.5f,
|
||||
0.5f, -0.5f, 0.0f,
|
||||
0.0f, -0.5f, 0.0f,
|
||||
|
||||
-0.5f, -0.5f, 0.0f,
|
||||
0.0f, -0.5f, 0.0f,
|
||||
0.0f, -0.5f, 0.5f,
|
||||
-0.5f, -0.5f, 0.5f,
|
||||
|
||||
0.0f, -0.5f, 0.0f,
|
||||
0.5f, -0.5f, 0.0f,
|
||||
0.5f, -0.5f, 0.5f,
|
||||
0.0f, -0.5f, 0.5f,
|
||||
|
||||
//NORTH
|
||||
-0.5f, 0.5f, -0.5f,
|
||||
0.0f, 0.5f, -0.5f,
|
||||
0.0f, -0.5f, -0.5f,
|
||||
-0.5f, -0.5f, -0.5f,
|
||||
|
||||
0.0f, 0.5f, -0.5f,
|
||||
0.5f, 0.5f, -0.5f,
|
||||
0.5f, -0.5f, -0.5f,
|
||||
0.0f, -0.5f, -0.5f,
|
||||
|
||||
//SOUTH
|
||||
-0.5f, -0.5f, 0.5f,
|
||||
0.0f, -0.5f, 0.5f,
|
||||
0.0f, 0.5f, 0.5f,
|
||||
-0.5f, 0.5f, 0.5f,
|
||||
|
||||
0.0f, -0.5f, 0.5f,
|
||||
0.5f, -0.5f, 0.5f,
|
||||
0.5f, 0.5f, 0.5f,
|
||||
0.0f, 0.5f, 0.5f,
|
||||
|
||||
//WEST
|
||||
-0.5f, -0.5f, -0.5f,
|
||||
-0.5f, -0.5f, 0.0f,
|
||||
-0.5f, 0.5f, 0.0f,
|
||||
-0.5f, 0.5f, -0.5f,
|
||||
|
||||
-0.5f, -0.5f, 0.0f,
|
||||
-0.5f, -0.5f, 0.5f,
|
||||
-0.5f, 0.5f, 0.5f,
|
||||
-0.5f, 0.5f, 0.0f,
|
||||
|
||||
//EAST
|
||||
0.5f, 0.5f, -0.5f,
|
||||
0.5f, 0.5f, 0.0f,
|
||||
0.5f, -0.5f, 0.0f,
|
||||
0.5f, -0.5f, -0.5f,
|
||||
|
||||
0.5f, 0.5f, 0.0f,
|
||||
0.5f, 0.5f, 0.5f,
|
||||
0.5f, -0.5f, 0.5f,
|
||||
0.5f, -0.5f, 0.0f,
|
||||
};
|
||||
|
||||
public boolean render(BlockRenderView world, FluidState fluidState, BlockPos pos, Vector3f offset, VertexEater vertexEater) {
|
||||
|
||||
FluidRenderHandler handler = FluidRenderHandlerRegistry.INSTANCE.get(fluidState.getFluid());
|
||||
sprite = handler.getFluidSprites(null, null, fluidState)[0];
|
||||
|
||||
NullableAxis axis = fluidState.get(PortalFluid.AXIS);
|
||||
|
||||
int amount = fluidState.get(PortalFluid.AMOUNT);
|
||||
if (amount == 0)
|
||||
return false;
|
||||
|
||||
//get neighbours heights:
|
||||
saveAmounts(world, pos, axis);
|
||||
|
||||
//offsets of corners:
|
||||
Arrays.fill(heights, 0);
|
||||
Arrays.fill(heightsC, 0);
|
||||
for (int a = 0; a < 3; a++) {
|
||||
for (int b = 0; b < 3; b++) {
|
||||
if (amounts[a * 3 + b] <= -1) {
|
||||
if ((a == 1) ^ (b == 1)) {
|
||||
heights[a * 3 + b] += amounts[4] / 32f;
|
||||
heightsC[a * 3 + b]++;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (a < 2 && b < 2) {
|
||||
heights[0] += amounts[a * 3 + b] / 32f;
|
||||
heightsC[0]++;
|
||||
}
|
||||
if (a < 2 && b > 0) {
|
||||
heights[2] += amounts[a * 3 + b] / 32f;
|
||||
heightsC[2]++;
|
||||
}
|
||||
if (a > 0 && b < 2) {
|
||||
heights[6] += amounts[a * 3 + b] / 32f;
|
||||
heightsC[6]++;
|
||||
}
|
||||
if (a > 0 && b > 0) {
|
||||
heights[8] += amounts[a * 3 + b] / 32f;
|
||||
heightsC[8]++;
|
||||
}
|
||||
if ((a == 1) ^ (b == 1)) {
|
||||
heights[a * 3 + b] += amounts[a * 3 + b] / 32f;
|
||||
heights[a * 3 + b] += amounts[4] / 32f; //always != -1
|
||||
heightsC[a * 3 + b] += 2;
|
||||
}
|
||||
if ((a == 1) && (b == 1)) {
|
||||
heights[4] = amounts[4] / 32f;//always != -1
|
||||
heightsC[4]++;
|
||||
}
|
||||
}
|
||||
}
|
||||
LOGGER.info("{} {} {}\n{} {} {}\n{} {} {}", amounts[0], amounts[1], amounts[2], amounts[3], amounts[4], amounts[5], amounts[6], amounts[7], amounts[8]);
|
||||
|
||||
for (int a = 0; a < 9; a++) {
|
||||
heights[a] = heights[a] / heightsC[a];
|
||||
}
|
||||
LOGGER.info("{} {} {}\n{} {} {}\n{} {} {}", heights[0], heights[1], heights[2], heights[3], heights[4], heights[5], heights[6], heights[7], heights[8]);
|
||||
for (int i = 0; i < quads.length / 3; i++) {
|
||||
int x = (int) ((quads[i * 3] + 0.5f) * 2);
|
||||
int z = (int) ((quads[i * 3 + 2] + 0.5f) * 2);
|
||||
if (quads[i * 3 + 1] > 0f) {
|
||||
quads[i * 3 + 1] = 0f + heights[x * 3 + z];
|
||||
} else {
|
||||
quads[i * 3 + 1] = 0f - heights[x * 3 + z];
|
||||
}
|
||||
}
|
||||
vertexEater.setSprite(sprite);
|
||||
int endUp = 4;
|
||||
int endDown = 8;
|
||||
int endNorth = 10;
|
||||
int endSouth = 12;
|
||||
int endWest = 14;
|
||||
int endEast = 16;
|
||||
for (Direction value : Direction.values()) {
|
||||
switch (value) {
|
||||
case UP -> {
|
||||
for (int i = 0; i < endUp; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
|
||||
vertexEater.eatVertex(
|
||||
quads[i * 12 + j * 3],
|
||||
quads[i * 12 + j * 3 + 1],
|
||||
quads[i * 12 + j * 3 + 2],
|
||||
sprite.getFrameU(quads[i * 12 + j * 3] + 0.5f),
|
||||
sprite.getFrameV(quads[i * 12 + j * 3 + 2] + 0.5f));
|
||||
}
|
||||
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.UP);
|
||||
}
|
||||
}
|
||||
case DOWN -> {
|
||||
for (int i = endUp; i < endDown; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
vertexEater.eatVertex(
|
||||
quads[i * 12 + j * 3],
|
||||
quads[i * 12 + j * 3 + 1],
|
||||
quads[i * 12 + j * 3 + 2],
|
||||
sprite.getFrameU(quads[i * 12 + j * 3] + 0.5f),
|
||||
sprite.getFrameV(quads[i * 12 + j * 3 + 2] + 0.5f));
|
||||
}
|
||||
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.DOWN);
|
||||
}
|
||||
}
|
||||
case NORTH -> {
|
||||
if (amounts[3] >= -1) {
|
||||
continue;
|
||||
}
|
||||
for (int i = endDown; i < endNorth; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
vertexEater.eatVertex(
|
||||
quads[i * 12 + j * 3],
|
||||
quads[i * 12 + j * 3 + 1],
|
||||
quads[i * 12 + j * 3 + 2],
|
||||
sprite.getFrameU(quads[i * 12 + j * 3] + 0.5f),
|
||||
sprite.getFrameV(quads[i * 12 + j * 3 + 1] + 0.5f));
|
||||
}
|
||||
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.NORTH);
|
||||
}
|
||||
}
|
||||
case SOUTH -> {
|
||||
if (amounts[5] >= -1) {
|
||||
continue;
|
||||
}
|
||||
for (int i = endNorth; i < endSouth; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
vertexEater.eatVertex(
|
||||
quads[i * 12 + j * 3],
|
||||
quads[i * 12 + j * 3 + 1],
|
||||
quads[i * 12 + j * 3 + 2],
|
||||
sprite.getFrameU(quads[i * 12 + j * 3] + 0.5f),
|
||||
sprite.getFrameV(quads[i * 12 + j * 3 + 1] + 0.5f));
|
||||
}
|
||||
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.SOUTH);
|
||||
}
|
||||
}
|
||||
case WEST -> {
|
||||
if (amounts[1] >= -1) {
|
||||
continue;
|
||||
}
|
||||
for (int i = endSouth; i < endWest; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
vertexEater.eatVertex(
|
||||
quads[i * 12 + j * 3],
|
||||
quads[i * 12 + j * 3 + 1],
|
||||
quads[i * 12 + j * 3 + 2],
|
||||
sprite.getFrameU(quads[i * 12 + j * 3 + 1] + 0.5f),
|
||||
sprite.getFrameV(quads[i * 12 + j * 3 + 2] + 0.5f));
|
||||
}
|
||||
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.WEST);
|
||||
}
|
||||
}
|
||||
case EAST -> {
|
||||
if (amounts[7] >= -1) {
|
||||
continue;
|
||||
}
|
||||
for (int i = endWest; i < endEast; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
vertexEater.eatVertex(
|
||||
quads[i * 12 + j * 3],
|
||||
quads[i * 12 + j * 3 + 1],
|
||||
quads[i * 12 + j * 3 + 2],
|
||||
sprite.getFrameU(quads[i * 12 + j * 3 + 1] + 0.5f),
|
||||
sprite.getFrameV(quads[i * 12 + j * 3 + 2] + 0.5f));
|
||||
}
|
||||
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.EAST);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void saveAmounts(BlockRenderView world, BlockPos pos, NullableAxis axis) {
|
||||
BlockPos.Mutable curr = new BlockPos.Mutable();
|
||||
switch (axis) {
|
||||
case NULL -> {
|
||||
Arrays.fill(amounts, -2);
|
||||
amounts[4] = 16;
|
||||
}
|
||||
case X -> {
|
||||
for (int y = 0; y < 3; y++) {
|
||||
for (int z = 0; z < 3; z++) {
|
||||
saveAmount(world, pos, curr, 0, y - 1, z - 1, y, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
case Y -> {
|
||||
for (int x = 0; x < 3; x++) {
|
||||
for (int z = 0; z < 3; z++) {
|
||||
saveAmount(world, pos, curr, x - 1, 0, z - 1, x, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
case Z -> {
|
||||
for (int x = 0; x < 3; x++) {
|
||||
for (int y = 0; y < 3; y++) {
|
||||
saveAmount(world, pos, curr, x - 1, y - 1, 0, x, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void saveAmount(BlockRenderView world, BlockPos pos, BlockPos.Mutable curr, int dx, int dy, int dz, int major, int minor) {
|
||||
curr.set(pos);
|
||||
curr.move(dx, dy, dz);
|
||||
BlockState blockState = world.getBlockState(curr);
|
||||
FluidState fluidState = blockState
|
||||
.getFluidState();
|
||||
if (fluidState.isOf(ColourfulPortalsMod.PORTAL_FLUID)) {
|
||||
amounts[major * 3 + minor] = fluidState.get(PortalFluid.AMOUNT);
|
||||
} else {
|
||||
Direction direction = Direction.fromVector(dx, dy, dz);
|
||||
if (direction != null && blockState.isSideSolidFullSquare(world, curr, direction.getOpposite())) {
|
||||
amounts[major * 3 + minor] = -1;
|
||||
} else {
|
||||
amounts[major * 3 + minor] = -2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -13,18 +13,21 @@ import net.minecraft.util.math.BlockPos;
|
|||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.joml.Quaternionf;
|
||||
import org.joml.Vector3f;
|
||||
import quimufu.colourful_portals.ColourfulPortalsMod;
|
||||
import quimufu.colourful_portals.ColourfulPortalsModClient;
|
||||
|
||||
@Environment(value = EnvType.CLIENT)
|
||||
public class PortalFluidRenderHandler implements FluidRenderHandler, CommonPortalFluidRenderer.VertexEater {
|
||||
public class PortalFluidRenderHandler implements FluidRenderHandler, VertexEater {
|
||||
Identifier PORTAL_FLUID_STILL = Identifier.of(ColourfulPortalsMod.MOD_ID, "block/portal_still");
|
||||
|
||||
private final CommonPortalFluidRenderer commonPortalFluidRenderer = new CommonPortalFluidRenderer();
|
||||
private Sprite sprite = null;
|
||||
private final ThreadLocal<VertexConsumer> vertexConsumer = new ThreadLocal<>();
|
||||
private final ThreadLocal<Integer> i = new ThreadLocal<>();
|
||||
|
||||
private final ThreadLocal<float[][]> vertices = new ThreadLocal<>();
|
||||
private final ThreadLocal<Vector3f> tmpVector = ThreadLocal.withInitial(Vector3f::new);
|
||||
|
||||
@Override
|
||||
public Sprite[] getFluidSprites(@Nullable BlockRenderView view, @Nullable BlockPos pos, FluidState state) {
|
||||
|
@ -39,11 +42,13 @@ public class PortalFluidRenderHandler implements FluidRenderHandler, CommonPorta
|
|||
@Override
|
||||
public void renderFluid(BlockPos pos, BlockRenderView world, VertexConsumer vertexConsumer, BlockState blockState, FluidState fluidState) {
|
||||
this.vertexConsumer.set(vertexConsumer);
|
||||
BlockPos offset = new BlockPos(pos.getX() & 0xF, pos.getY() & 0xF, pos.getZ() & 0xF);
|
||||
Vector3f offset = new Vector3f(pos.getX() & 0xF, pos.getY() & 0xF, pos.getZ() & 0xF);
|
||||
offset.add(0.5f,0.5f,0.5f);
|
||||
if (vertices.get() == null) {
|
||||
vertices.set(new float[4][5]);
|
||||
}
|
||||
commonPortalFluidRenderer.render(world, fluidState, pos, offset, this);
|
||||
ColourfulPortalsModClient.FLUID_RENDERER.get()
|
||||
.render(world, fluidState, pos, offset, this);
|
||||
}
|
||||
|
||||
|
||||
|
@ -71,14 +76,16 @@ public class PortalFluidRenderHandler implements FluidRenderHandler, CommonPorta
|
|||
}
|
||||
|
||||
@Override
|
||||
public void drawQuad(BlockPos offset, Direction direction) {
|
||||
float offX = offset.getX();
|
||||
float offY = offset.getY();
|
||||
float offZ = offset.getZ();
|
||||
public void drawQuad(Vector3f offset, Quaternionf rotation, Direction direction) {
|
||||
float offX = offset.x;
|
||||
float offY = offset.y;
|
||||
float offZ = offset.z;
|
||||
Vector3f f = tmpVector.get();
|
||||
for (float[] v : vertices.get()) {
|
||||
|
||||
f.set(v);
|
||||
rotation.transform(f);
|
||||
vertexConsumer.get()
|
||||
.vertex(offX + v[0], offY + v[1], offZ + v[2])
|
||||
.vertex(offX + f.x, offY + f.y, offZ + f.z)
|
||||
.color(1f, 1f, 1f, 1.0f)
|
||||
.texture(v[3], v[4])
|
||||
.light(16)
|
||||
|
|
|
@ -4,14 +4,11 @@ import me.jellysquid.mods.sodium.client.model.quad.ModelQuad;
|
|||
import me.jellysquid.mods.sodium.client.model.quad.ModelQuadView;
|
||||
import me.jellysquid.mods.sodium.client.model.quad.ModelQuadViewMutable;
|
||||
import me.jellysquid.mods.sodium.client.model.quad.properties.ModelQuadFacing;
|
||||
import me.jellysquid.mods.sodium.client.model.quad.properties.ModelQuadWinding;
|
||||
import me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuildBuffers;
|
||||
import me.jellysquid.mods.sodium.client.render.chunk.compile.buffers.ChunkModelBuilder;
|
||||
import me.jellysquid.mods.sodium.client.render.chunk.terrain.material.DefaultMaterials;
|
||||
import me.jellysquid.mods.sodium.client.render.chunk.terrain.material.Material;
|
||||
import me.jellysquid.mods.sodium.client.render.chunk.vertex.builder.ChunkMeshBufferBuilder;
|
||||
import me.jellysquid.mods.sodium.client.render.chunk.vertex.format.ChunkVertexEncoder;
|
||||
import me.jellysquid.mods.sodium.client.render.chunk.vertex.format.ChunkVertexEncoder.Vertex;
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
|
@ -19,14 +16,18 @@ import net.minecraft.fluid.FluidState;
|
|||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.world.BlockRenderView;
|
||||
import org.joml.Quaternionf;
|
||||
import org.joml.Vector3f;
|
||||
import quimufu.colourful_portals.ColourfulPortalsMod;
|
||||
import quimufu.colourful_portals.ColourfulPortalsModClient;
|
||||
|
||||
@Environment(value = EnvType.CLIENT)
|
||||
public class SodiumPortalFluidRenderHandler implements CommonPortalFluidRenderer.VertexEater {
|
||||
public class SodiumPortalFluidRenderHandler implements VertexEater {
|
||||
|
||||
private Sprite sprite = null;
|
||||
private final ModelQuadViewMutable quad = new ModelQuad();
|
||||
|
||||
private final CommonPortalFluidRenderer commonPortalFluidRenderer = new CommonPortalFluidRenderer();
|
||||
private final CommonPortalFluidRenderer commonPortalFluidRenderer = ColourfulPortalsModClient.FLUID_RENDERER.get();
|
||||
private final ChunkVertexEncoder.Vertex[] vertices = ChunkVertexEncoder.Vertex.uninitializedQuad();
|
||||
private int i;
|
||||
private ChunkModelBuilder chunkModelBuilder;
|
||||
|
@ -38,7 +39,9 @@ public class SodiumPortalFluidRenderHandler implements CommonPortalFluidRenderer
|
|||
public boolean render(BlockRenderView world, FluidState fluidState, BlockPos pos, BlockPos offset, ChunkBuildBuffers buffers) {
|
||||
material = DefaultMaterials.forFluidState(fluidState);
|
||||
this.chunkModelBuilder = buffers.get(material);
|
||||
return commonPortalFluidRenderer.render(world,fluidState,pos,offset,this);
|
||||
Vector3f vOffset = new Vector3f(offset.getX(), offset.getY(), offset.getZ());
|
||||
vOffset.add(0.5f,0.5f,0.5f);
|
||||
return commonPortalFluidRenderer.render(world,fluidState,pos, vOffset,this);
|
||||
}
|
||||
|
||||
|
||||
|
@ -59,18 +62,18 @@ public class SodiumPortalFluidRenderHandler implements CommonPortalFluidRenderer
|
|||
}
|
||||
|
||||
@Override
|
||||
public void drawQuad(BlockPos offset, Direction direction) {
|
||||
public void drawQuad(Vector3f offset, Quaternionf rot, Direction direction) {
|
||||
writeQuad(chunkModelBuilder, material, offset, quad, ModelQuadFacing.fromDirection(direction), false);
|
||||
}
|
||||
|
||||
private void writeQuad(ChunkModelBuilder builder, Material material, BlockPos offset, ModelQuadView quad, ModelQuadFacing facing, boolean flip) {
|
||||
private void writeQuad(ChunkModelBuilder builder, Material material, Vector3f offset, ModelQuadView quad, ModelQuadFacing facing, boolean flip) {
|
||||
var vertices = this.vertices;
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
var out = vertices[flip ? 3 - i : i];
|
||||
out.x = offset.getX() + quad.getX(i);
|
||||
out.y = offset.getY() + quad.getY(i);
|
||||
out.z = offset.getZ() + quad.getZ(i);
|
||||
out.x = offset.x + quad.getX(i);
|
||||
out.y = offset.y + quad.getY(i);
|
||||
out.z = offset.z + quad.getZ(i);
|
||||
out.color = 0xFFFFFFFF;
|
||||
out.u = quad.getTexU(i);
|
||||
out.v = quad.getTexV(i);
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
package quimufu.colourful_portals.client;
|
||||
|
||||
import net.minecraft.client.texture.Sprite;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import org.joml.Quaternionf;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
public interface VertexEater {
|
||||
|
||||
void setSprite(Sprite sprite);
|
||||
|
||||
void eatVertex(float x, float y, float z, float frameU, float frameV);
|
||||
|
||||
void drawQuad(Vector3f offset, Quaternionf quaternionf, Direction direction);
|
||||
}
|
|
@ -2,8 +2,12 @@ package quimufu.colourful_portals.config;
|
|||
|
||||
import com.google.common.collect.Lists;
|
||||
import eu.midnightdust.lib.config.MidnightConfig;
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.minecraft.util.DyeColor;
|
||||
import quimufu.colourful_portals.util.Procedure;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
@ -64,10 +68,14 @@ public class ColourfulPortalConfig extends MidnightConfig {
|
|||
@Entry(category = "text", name = "Blocks that create black portals")
|
||||
public static List<String> black = Lists.newArrayList("minecraft:black_wool");
|
||||
|
||||
//todo: disabled until i find a good solution
|
||||
//@Entry(category = "text", name = "Blocks that create fully transparent portals")
|
||||
@Entry(category = "text", name = "Blocks that create fully transparent portals")
|
||||
public static List<String> none = Lists.newArrayList();
|
||||
|
||||
@Entry(category = "text", name = "Use the old Portal Fluid look")
|
||||
public static boolean blockyPortalFluid = false;
|
||||
|
||||
private static final ArrayList<Procedure> onWrite = new ArrayList<>(2);
|
||||
|
||||
public static Set<String> getAllPortalBlocks() {
|
||||
Set<String> allBlocks = new HashSet<>();
|
||||
allBlocks.addAll(white);
|
||||
|
@ -129,4 +137,17 @@ public class ColourfulPortalConfig extends MidnightConfig {
|
|||
throw new IllegalArgumentException("Invalid portal block: " + block);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeChanges(String modid) {
|
||||
super.writeChanges(modid);
|
||||
for (Procedure procedure : onWrite) {
|
||||
procedure.run();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void registerListener(Procedure p) {
|
||||
onWrite.add(p);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,6 +6,7 @@ import me.jellysquid.mods.sodium.client.world.WorldSlice;
|
|||
import net.minecraft.fluid.FluidState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
@ -16,12 +17,13 @@ import static quimufu.colourful_portals.ColourfulPortalsMod.PORTAL_FLUID;
|
|||
@Mixin(FluidRenderer.class)
|
||||
public class SodiumFluidRendererMixin {
|
||||
|
||||
private final SodiumPortalFluidRenderHandler sodiumPortalFluidRenderHandler = new SodiumPortalFluidRenderHandler();
|
||||
@Unique
|
||||
private final ThreadLocal<SodiumPortalFluidRenderHandler> sodiumPortalFluidRenderHandler = ThreadLocal.withInitial(SodiumPortalFluidRenderHandler::new);
|
||||
|
||||
@Inject(at = @At("HEAD"), method = "render", cancellable = true, remap = false)
|
||||
private void init(WorldSlice world, FluidState fluidState, BlockPos blockPos, BlockPos offset, ChunkBuildBuffers buffers, CallbackInfo ci) {
|
||||
if (fluidState.isOf(PORTAL_FLUID)) {
|
||||
sodiumPortalFluidRenderHandler.render(world, fluidState, blockPos, offset, buffers);
|
||||
sodiumPortalFluidRenderHandler.get().render(world, fluidState, blockPos, offset, buffers);
|
||||
ci.cancel();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,7 +13,6 @@ public enum NullableAxis implements StringIdentifiable {
|
|||
private final Direction.Axis axis;
|
||||
|
||||
NullableAxis(Direction.Axis axis) {
|
||||
|
||||
this.axis = axis;
|
||||
}
|
||||
|
||||
|
|
20
src/main/java/quimufu/colourful_portals/util/Procedure.java
Normal file
20
src/main/java/quimufu/colourful_portals/util/Procedure.java
Normal file
|
@ -0,0 +1,20 @@
|
|||
package quimufu.colourful_portals.util;
|
||||
|
||||
@FunctionalInterface
|
||||
public interface Procedure {
|
||||
void run();
|
||||
|
||||
default Procedure andThen(Procedure after){
|
||||
return () -> {
|
||||
this.run();
|
||||
after.run();
|
||||
};
|
||||
}
|
||||
|
||||
default Procedure compose(Procedure before){
|
||||
return () -> {
|
||||
before.run();
|
||||
this.run();
|
||||
};
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user