add alternative portalRendering system

This commit is contained in:
QuImUfu 2024-07-29 21:25:00 +02:00
parent 4ee1a066ac
commit 01ba9ca366
14 changed files with 739 additions and 276 deletions

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@ -10,7 +10,7 @@ yarn_mappings=1.21+build.2
loader_version=0.15.11
# Mod Properties
mod_version=0.9.5.2
mod_version=0.9.6
maven_group=quimufu.colourful-portalRepresentations
archives_base_name=colourful-portalRepresentations

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@ -22,6 +22,9 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import quimufu.colourful_portals.client.CommonPortalFluidRenderer;
import quimufu.colourful_portals.client.CommonPortalFluidRendererV1;
import quimufu.colourful_portals.client.CommonPortalFluidRendererV2;
import quimufu.colourful_portals.config.ColourfulPortalConfig;
import quimufu.colourful_portals.portal.*;
import quimufu.colourful_portals.portal_fluid.PortalFluid;
@ -65,11 +68,9 @@ public class ColourfulPortalsMod implements ModInitializer {
public void onInitialize() {
LOGGER.info("Colouring Portals...");
MidnightConfig.init(MOD_ID, ColourfulPortalConfig.class);
ColourfulPortalConfig.registerListener(this::onConfigUpdate);
for (String id : ColourfulPortalConfig.getAllPortalBlocks()) {
LOGGER.info(id);
PORTAL_BLOCKS.add(Identifier.tryParse(id));
}
onConfigUpdate();
if (!ColourfulPortalConfig.disableImmersivePortals && hasImmPtl()) {
Registry.register(PORTAL_LINKING_SYSTEM_BUILDER_REGISTRY, ImmersivePortalsLinkingSystem.IMMERSIVE_PORTALS_LINKING_SYSTEM, new PrioritizedPortalLinkingSystemBuilder(ImmersivePortalsLinkingSystem::new, 100));
}
@ -97,6 +98,14 @@ public class ColourfulPortalsMod implements ModInitializer {
LOGGER.info("Portals Colourful!");
}
private void onConfigUpdate() {
PORTAL_BLOCKS.clear();
for (String id : ColourfulPortalConfig.getAllPortalBlocks()) {
LOGGER.info(id);
PORTAL_BLOCKS.add(Identifier.tryParse(id));
}
}
private boolean hasImmPtl() {
try {
Class.forName("qouteall.imm_ptl.core.IPModMain", false, this.getClass().getClassLoader());

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@ -4,13 +4,30 @@ import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
import net.minecraft.client.render.RenderLayer;
import quimufu.colourful_portals.client.CommonPortalFluidRenderer;
import quimufu.colourful_portals.client.CommonPortalFluidRendererV1;
import quimufu.colourful_portals.client.CommonPortalFluidRendererV2;
import quimufu.colourful_portals.client.PortalFluidRenderHandler;
import quimufu.colourful_portals.config.ColourfulPortalConfig;
public class ColourfulPortalsModClient implements ClientModInitializer {
public static ThreadLocal<CommonPortalFluidRenderer> FLUID_RENDERER = ThreadLocal.withInitial(CommonPortalFluidRendererV2::new);
public void onInitializeClient() {
BlockRenderLayerMap.INSTANCE.putBlock(ColourfulPortalsMod.PORTAL_BLOCK, RenderLayer.getTranslucent());
BlockRenderLayerMap.INSTANCE.putFluid(ColourfulPortalsMod.PORTAL_FLUID, RenderLayer.getTranslucent());
FluidRenderHandlerRegistry.INSTANCE.register(ColourfulPortalsMod.PORTAL_FLUID, new PortalFluidRenderHandler());
ColourfulPortalConfig.registerListener(this::onConfigUpdate);
onConfigUpdate();
}
private void onConfigUpdate() {
if(ColourfulPortalConfig.blockyPortalFluid){
FLUID_RENDERER = ThreadLocal.withInitial(CommonPortalFluidRendererV1::new);
} else {
FLUID_RENDERER = ThreadLocal.withInitial(CommonPortalFluidRendererV2::new);
}
}
}

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@ -9,7 +9,7 @@ import org.jetbrains.annotations.Nullable;
import java.util.List;
/**
* This code is mostly copies from minecraft source. it is owned by mojang.
* This code is mostly copies from minecraft source. It is owned by mojang.
*/
public class AlphaBlendingAnimator implements Animator {
int frame;

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@ -1,251 +1,14 @@
package quimufu.colourful_portals.client;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
import net.minecraft.block.BlockState;
import net.minecraft.client.texture.Sprite;
import net.minecraft.fluid.FluidState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import quimufu.colourful_portals.ColourfulPortalsMod;
import quimufu.colourful_portals.portal_fluid.PortalFluid;
import org.joml.Vector3f;
public class CommonPortalFluidRenderer {
private Sprite sprite = null;
private final float[] uIu2IvIv2 = new float[4];
public boolean render(BlockRenderView world, FluidState fluidState, BlockPos pos, BlockPos offset, VertexEater vertexEater) {
FluidRenderHandler handler = FluidRenderHandlerRegistry.INSTANCE.get(fluidState.getFluid());
sprite = handler.getFluidSprites(null, null, fluidState)[0];
//from
float x = 0;
float y = 0;
float z = 0;
//to
float x2 = 1;
float y2 = 1;
float z2 = 1;
Direction.Axis axis = fluidState.get(PortalFluid.AXIS).getAxis();
int amount = fluidState.get(PortalFluid.AMOUNT);
if (amount == 0)
return false;
final float offsetInSquishedDir = (16 - amount) / 32f;
if (axis != null) {
switch (axis) {
case X -> {
x += offsetInSquishedDir;
x2 -= offsetInSquishedDir;
}
case Y -> {
y += offsetInSquishedDir;
y2 -= offsetInSquishedDir;
}
case Z -> {
z += offsetInSquishedDir;
z2 -= offsetInSquishedDir;
}
}
}
boolean ret = false;
for (Direction direction : Direction.values()) {
BlockPos neighbourPos = pos.offset(direction);
BlockState neighbour = world.getBlockState(neighbourPos);
FluidState neighbourFluidState = neighbour.getFluidState();
if (axis == null || direction.getAxis() != axis) {
if (neighbour.isSideSolidFullSquare(world, neighbourPos, direction.getOpposite())
&& neighbour.isOpaque()) {
continue;
}
if (neighbourFluidState.isOf(ColourfulPortalsMod.PORTAL_FLUID)
&& neighbourFluidState.get(PortalFluid.AMOUNT) >= amount) {
continue;
}
}
if (axis != null && direction.getAxis() != axis) {
int neighbourAmount;
if (neighbourFluidState.isOf(ColourfulPortalsMod.PORTAL_FLUID)
&& (neighbourAmount = neighbourFluidState.get(PortalFluid.AMOUNT)) < amount) {
//draw side as two little silvers, adapting our width to neighbour width
float neighbourOffsetInSquishedDir = (16 - neighbourAmount) / 32F;
drawSilvers(vertexEater, direction, axis, offsetInSquishedDir, neighbourOffsetInSquishedDir, offset, (amount & 1) == 1);
ret = true;
continue;
}
calcSquishedUVs(axis, 1.f - offsetInSquishedDir, offsetInSquishedDir, direction, (amount & 1) == 1);
} else {
uIu2IvIv2[0] = sprite.getFrameU(0.F);
uIu2IvIv2[1] = sprite.getFrameU(1.F);
uIu2IvIv2[2] = sprite.getFrameV(0.F);
uIu2IvIv2[3] = sprite.getFrameV(1.F);
}
drawSide(vertexEater, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
ret = true;
}
return ret;
}
private void calcSquishedUVs(Direction.Axis axis, float squishedTop, float squishedBottom, Direction direction, boolean odd) {
switch (axis) {
case X -> {
if (odd) {
uIu2IvIv2[0] = sprite.getFrameU(1.F/32.F + squishedBottom);
uIu2IvIv2[1] = sprite.getFrameU(1.F/32.F + squishedTop);
} else {
uIu2IvIv2[0] = sprite.getFrameU(0.F + squishedBottom);
uIu2IvIv2[1] = sprite.getFrameU(squishedTop);
}
uIu2IvIv2[2] = sprite.getFrameV(0.F);
uIu2IvIv2[3] = sprite.getFrameV(1.F);
}
case Z -> {
if (direction.getAxis() == Direction.Axis.Y) {
if (odd) {
uIu2IvIv2[2] = sprite.getFrameV(1.F/32.F + squishedBottom);
uIu2IvIv2[3] = sprite.getFrameV(1.F/32.F + squishedTop);
} else {
uIu2IvIv2[2] = sprite.getFrameV(squishedBottom);
uIu2IvIv2[3] = sprite.getFrameV(squishedTop);
}
uIu2IvIv2[0] = sprite.getFrameU(0.F);
uIu2IvIv2[1] = sprite.getFrameU(1.F);
} else {
if (odd) {
uIu2IvIv2[0] = sprite.getFrameU(1.F/32.F + squishedBottom);
uIu2IvIv2[1] = sprite.getFrameU(1.F/32.F + squishedTop);
} else {
uIu2IvIv2[0] = sprite.getFrameU(squishedBottom);
uIu2IvIv2[1] = sprite.getFrameU(squishedTop);
}
uIu2IvIv2[2] = sprite.getFrameV(0.F);
uIu2IvIv2[3] = sprite.getFrameV(1.F);
}
}
case Y -> {
if (odd) {
uIu2IvIv2[2] = sprite.getFrameV(1.F/32.F + squishedBottom);
uIu2IvIv2[3] = sprite.getFrameV(1.F/32.F + squishedTop);
} else {
uIu2IvIv2[2] = sprite.getFrameV(squishedBottom);
uIu2IvIv2[3] = sprite.getFrameV(squishedTop);
}
uIu2IvIv2[0] = sprite.getFrameU(0.F);
uIu2IvIv2[1] = sprite.getFrameU(1.F);
}
default -> throw new IllegalStateException("Unexpected value: " + axis);
}
}
private void drawSilvers(VertexEater buffers, Direction direction, Direction.Axis axis, float offsetInSquishedDir, float neighbourOffsetInSquishedDir, BlockPos offset, boolean odd) {
float x = 0F;
float x2 = 1F;
float y = 0F;
float y2 = 1F;
float z = 0F;
float z2 = 1F;
switch (axis) {
case X -> {
x = offsetInSquishedDir;
x2 = neighbourOffsetInSquishedDir;
}
case Y -> {
y = offsetInSquishedDir;
y2 = neighbourOffsetInSquishedDir;
}
case Z -> {
z = offsetInSquishedDir;
z2 = neighbourOffsetInSquishedDir;
}
}
calcSquishedUVs(axis, offsetInSquishedDir, neighbourOffsetInSquishedDir, direction, odd);
drawSide(buffers, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
switch (axis) {
case X -> {
x = 1F - neighbourOffsetInSquishedDir;
x2 = 1F - offsetInSquishedDir;
}
case Y -> {
y = 1F - neighbourOffsetInSquishedDir;
y2 = 1F - offsetInSquishedDir;
}
case Z -> {
z = 1F - neighbourOffsetInSquishedDir;
z2 = 1F - offsetInSquishedDir;
}
}
calcSquishedUVs(axis, 1.f - neighbourOffsetInSquishedDir,1.f - offsetInSquishedDir , direction, odd);
drawSide(buffers, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
}
private void drawSide(VertexEater vertexConsumer, float x, float y, float z, float x2, float y2, float z2, Direction direction, float frameU, float frameV, float frameU2, float frameV2, BlockPos offset) {
vertexConsumer.setSprite(sprite);
switch (direction) {
case DOWN -> {
vertexConsumer.eatVertex(x, y, z, frameU, frameV2);
vertexConsumer.eatVertex( x2, y, z, frameU2, frameV2);
vertexConsumer.eatVertex( x2, y, z2, frameU2, frameV);
vertexConsumer.eatVertex( x, y, z2, frameU, frameV);
vertexConsumer.drawQuad(offset, direction);
}
case UP -> {
vertexConsumer.eatVertex( x, y2, z2, frameU, frameV2);
vertexConsumer.eatVertex( x2, y2, z2, frameU2, frameV2);
vertexConsumer.eatVertex( x2, y2, z, frameU2, frameV);
vertexConsumer.eatVertex( x, y2, z, frameU, frameV);
vertexConsumer.drawQuad(offset, direction);
}
case NORTH -> {
vertexConsumer.eatVertex( x, y2, z, frameU, frameV);
vertexConsumer.eatVertex( x2, y2, z, frameU2, frameV);
vertexConsumer.eatVertex( x2, y, z, frameU2, frameV2);
vertexConsumer.eatVertex( x, y, z, frameU, frameV2);
vertexConsumer.drawQuad(offset, direction);
}
case SOUTH -> {
vertexConsumer.eatVertex( x, y, z2, frameU, frameV);
vertexConsumer.eatVertex( x2, y, z2, frameU2, frameV);
vertexConsumer.eatVertex( x2, y2, z2, frameU2, frameV2);
vertexConsumer.eatVertex( x, y2, z2, frameU, frameV2);
vertexConsumer.drawQuad(offset, direction);
}
case WEST -> {
vertexConsumer.eatVertex( x, y, z, frameU, frameV);
vertexConsumer.eatVertex( x, y, z2, frameU2, frameV);
vertexConsumer.eatVertex( x, y2, z2, frameU2, frameV2);
vertexConsumer.eatVertex( x, y2, z, frameU, frameV2);
vertexConsumer.drawQuad(offset, direction);
}
case EAST -> {
vertexConsumer.eatVertex( x2, y2, z, frameU, frameV);
vertexConsumer.eatVertex( x2, y2, z2, frameU2, frameV);
vertexConsumer.eatVertex( x2, y, z2, frameU2, frameV2);
vertexConsumer.eatVertex( x2, y, z, frameU, frameV2);
vertexConsumer.drawQuad(offset, direction);
}
}
}
public interface VertexEater {
void setSprite(Sprite sprite);
void eatVertex(float x, float y, float z, float frameU, float frameV);
void drawQuad(BlockPos offset, Direction direction);
}
public interface CommonPortalFluidRenderer {
boolean render(BlockRenderView world,
FluidState fluidState,
BlockPos pos,
Vector3f offset,
VertexEater vertexEater);
}

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@ -0,0 +1,255 @@
package quimufu.colourful_portals.client;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
import net.minecraft.block.BlockState;
import net.minecraft.client.texture.Sprite;
import net.minecraft.fluid.FluidState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import quimufu.colourful_portals.ColourfulPortalsMod;
import quimufu.colourful_portals.portal_fluid.PortalFluid;
public class CommonPortalFluidRendererV1 implements CommonPortalFluidRenderer {
public static final Quaternionf IDENTITY = new Quaternionf();
private Sprite sprite = null;
private final float[] uIu2IvIv2 = new float[4];
@Override
public boolean render(BlockRenderView world,
FluidState fluidState,
BlockPos pos,
Vector3f offset,
VertexEater vertexEater) {
offset.sub(0.5f,0.5f,0.5f);
FluidRenderHandler handler = FluidRenderHandlerRegistry.INSTANCE.get(fluidState.getFluid());
sprite = handler.getFluidSprites(null, null, fluidState)[0];
//from
float x = 0;
float y = 0;
float z = 0;
//to
float x2 = 1;
float y2 = 1;
float z2 = 1;
Direction.Axis axis = fluidState.get(PortalFluid.AXIS).getAxis();
int amount = fluidState.get(PortalFluid.AMOUNT);
if (amount == 0)
return false;
final float offsetInSquishedDir = (16 - amount) / 32f;
if (axis != null) {
switch (axis) {
case X -> {
x += offsetInSquishedDir;
x2 -= offsetInSquishedDir;
}
case Y -> {
y += offsetInSquishedDir;
y2 -= offsetInSquishedDir;
}
case Z -> {
z += offsetInSquishedDir;
z2 -= offsetInSquishedDir;
}
}
}
boolean ret = false;
for (Direction direction : Direction.values()) {
BlockPos neighbourPos = pos.offset(direction);
BlockState neighbour = world.getBlockState(neighbourPos);
FluidState neighbourFluidState = neighbour.getFluidState();
if (axis == null || direction.getAxis() != axis) {
if (neighbour.isSideSolidFullSquare(world, neighbourPos, direction.getOpposite())
&& neighbour.isOpaque()) {
continue;
}
if (neighbourFluidState.isOf(ColourfulPortalsMod.PORTAL_FLUID)
&& neighbourFluidState.get(PortalFluid.AMOUNT) >= amount) {
continue;
}
}
if (axis != null && direction.getAxis() != axis) {
int neighbourAmount;
if (neighbourFluidState.isOf(ColourfulPortalsMod.PORTAL_FLUID)
&& (neighbourAmount = neighbourFluidState.get(PortalFluid.AMOUNT)) < amount) {
//draw side as two little silvers, adapting our width to neighbour width
float neighbourOffsetInSquishedDir = (16 - neighbourAmount) / 32F;
drawSilvers(vertexEater, direction, axis, offsetInSquishedDir, neighbourOffsetInSquishedDir, offset, (amount & 1) == 1);
ret = true;
continue;
}
calcSquishedUVs(axis, 1.f - offsetInSquishedDir, offsetInSquishedDir, direction, (amount & 1) == 1);
} else {
uIu2IvIv2[0] = sprite.getFrameU(0.F);
uIu2IvIv2[1] = sprite.getFrameU(1.F);
uIu2IvIv2[2] = sprite.getFrameV(0.F);
uIu2IvIv2[3] = sprite.getFrameV(1.F);
}
drawSide(vertexEater, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
ret = true;
}
return ret;
}
private void calcSquishedUVs(Direction.Axis axis, float squishedTop, float squishedBottom, Direction direction, boolean odd) {
switch (axis) {
case X -> {
if (odd) {
uIu2IvIv2[0] = sprite.getFrameU(1.F / 32.F + squishedBottom);
uIu2IvIv2[1] = sprite.getFrameU(1.F / 32.F + squishedTop);
} else {
uIu2IvIv2[0] = sprite.getFrameU(0.F + squishedBottom);
uIu2IvIv2[1] = sprite.getFrameU(squishedTop);
}
uIu2IvIv2[2] = sprite.getFrameV(0.F);
uIu2IvIv2[3] = sprite.getFrameV(1.F);
}
case Z -> {
if (direction.getAxis() == Direction.Axis.Y) {
if (odd) {
uIu2IvIv2[2] = sprite.getFrameV(1.F / 32.F + squishedBottom);
uIu2IvIv2[3] = sprite.getFrameV(1.F / 32.F + squishedTop);
} else {
uIu2IvIv2[2] = sprite.getFrameV(squishedBottom);
uIu2IvIv2[3] = sprite.getFrameV(squishedTop);
}
uIu2IvIv2[0] = sprite.getFrameU(0.F);
uIu2IvIv2[1] = sprite.getFrameU(1.F);
} else {
if (odd) {
uIu2IvIv2[0] = sprite.getFrameU(1.F / 32.F + squishedBottom);
uIu2IvIv2[1] = sprite.getFrameU(1.F / 32.F + squishedTop);
} else {
uIu2IvIv2[0] = sprite.getFrameU(squishedBottom);
uIu2IvIv2[1] = sprite.getFrameU(squishedTop);
}
uIu2IvIv2[2] = sprite.getFrameV(0.F);
uIu2IvIv2[3] = sprite.getFrameV(1.F);
}
}
case Y -> {
if (odd) {
uIu2IvIv2[2] = sprite.getFrameV(1.F / 32.F + squishedBottom);
uIu2IvIv2[3] = sprite.getFrameV(1.F / 32.F + squishedTop);
} else {
uIu2IvIv2[2] = sprite.getFrameV(squishedBottom);
uIu2IvIv2[3] = sprite.getFrameV(squishedTop);
}
uIu2IvIv2[0] = sprite.getFrameU(0.F);
uIu2IvIv2[1] = sprite.getFrameU(1.F);
}
default -> throw new IllegalStateException("Unexpected value: " + axis);
}
}
private void drawSilvers(VertexEater buffers, Direction direction, Direction.Axis axis, float offsetInSquishedDir, float neighbourOffsetInSquishedDir, Vector3f offset, boolean odd) {
float x = 0F;
float x2 = 1F;
float y = 0F;
float y2 = 1F;
float z = 0F;
float z2 = 1F;
switch (axis) {
case X -> {
x = offsetInSquishedDir;
x2 = neighbourOffsetInSquishedDir;
}
case Y -> {
y = offsetInSquishedDir;
y2 = neighbourOffsetInSquishedDir;
}
case Z -> {
z = offsetInSquishedDir;
z2 = neighbourOffsetInSquishedDir;
}
}
calcSquishedUVs(axis, offsetInSquishedDir, neighbourOffsetInSquishedDir, direction, odd);
drawSide(buffers, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
switch (axis) {
case X -> {
x = 1F - neighbourOffsetInSquishedDir;
x2 = 1F - offsetInSquishedDir;
}
case Y -> {
y = 1F - neighbourOffsetInSquishedDir;
y2 = 1F - offsetInSquishedDir;
}
case Z -> {
z = 1F - neighbourOffsetInSquishedDir;
z2 = 1F - offsetInSquishedDir;
}
}
calcSquishedUVs(axis, 1.f - neighbourOffsetInSquishedDir, 1.f - offsetInSquishedDir, direction, odd);
drawSide(buffers, x, y, z, x2, y2, z2, direction, uIu2IvIv2[0], uIu2IvIv2[2], uIu2IvIv2[1], uIu2IvIv2[3], offset);
}
private void drawSide(VertexEater vertexConsumer, float x, float y, float z, float x2, float y2, float z2, Direction direction, float frameU, float frameV, float frameU2, float frameV2, Vector3f offset) {
vertexConsumer.setSprite(sprite);
switch (direction) {
case DOWN -> {
vertexConsumer.eatVertex(x, y, z, frameU, frameV2);
vertexConsumer.eatVertex(x2, y, z, frameU2, frameV2);
vertexConsumer.eatVertex(x2, y, z2, frameU2, frameV);
vertexConsumer.eatVertex(x, y, z2, frameU, frameV);
vertexConsumer.drawQuad(offset, IDENTITY, direction);
}
case UP -> {
vertexConsumer.eatVertex(x, y2, z2, frameU, frameV2);
vertexConsumer.eatVertex(x2, y2, z2, frameU2, frameV2);
vertexConsumer.eatVertex(x2, y2, z, frameU2, frameV);
vertexConsumer.eatVertex(x, y2, z, frameU, frameV);
vertexConsumer.drawQuad(offset, IDENTITY, direction);
}
case NORTH -> {
vertexConsumer.eatVertex(x, y2, z, frameU, frameV);
vertexConsumer.eatVertex(x2, y2, z, frameU2, frameV);
vertexConsumer.eatVertex(x2, y, z, frameU2, frameV2);
vertexConsumer.eatVertex(x, y, z, frameU, frameV2);
vertexConsumer.drawQuad(offset, IDENTITY, direction);
}
case SOUTH -> {
vertexConsumer.eatVertex(x, y, z2, frameU, frameV);
vertexConsumer.eatVertex(x2, y, z2, frameU2, frameV);
vertexConsumer.eatVertex(x2, y2, z2, frameU2, frameV2);
vertexConsumer.eatVertex(x, y2, z2, frameU, frameV2);
vertexConsumer.drawQuad(offset, IDENTITY, direction);
}
case WEST -> {
vertexConsumer.eatVertex(x, y, z, frameU, frameV);
vertexConsumer.eatVertex(x, y, z2, frameU2, frameV);
vertexConsumer.eatVertex(x, y2, z2, frameU2, frameV2);
vertexConsumer.eatVertex(x, y2, z, frameU, frameV2);
vertexConsumer.drawQuad(offset, IDENTITY, direction);
}
case EAST -> {
vertexConsumer.eatVertex(x2, y2, z, frameU, frameV);
vertexConsumer.eatVertex(x2, y2, z2, frameU2, frameV);
vertexConsumer.eatVertex(x2, y, z2, frameU2, frameV2);
vertexConsumer.eatVertex(x2, y, z, frameU, frameV2);
vertexConsumer.drawQuad(offset, IDENTITY, direction);
}
}
}
}

View File

@ -0,0 +1,352 @@
package quimufu.colourful_portals.client;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
import net.minecraft.block.BlockState;
import net.minecraft.client.texture.Sprite;
import net.minecraft.fluid.FluidState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import quimufu.colourful_portals.ColourfulPortalsMod;
import quimufu.colourful_portals.portal_fluid.NullableAxis;
import quimufu.colourful_portals.portal_fluid.PortalFluid;
import java.util.Arrays;
import java.util.EnumMap;
import java.util.Map;
import static quimufu.colourful_portals.ColourfulPortalsMod.LOGGER;
public class CommonPortalFluidRendererV2 implements CommonPortalFluidRenderer {
private Sprite sprite = null;
private final float[] heights = new float[9];
private final int[] heightsC = new int[9];
private static final EnumMap<NullableAxis, Quaternionf> quaternions =
new EnumMap<>(Map.of(
NullableAxis.X, new Quaternionf()
.rotationTo(0,1,0,-1,0,0),
NullableAxis.Y, new Quaternionf(),//identity
NullableAxis.Z, new Quaternionf()
.rotationTo(0,1,0,0,0,-1),
NullableAxis.NULL, new Quaternionf()//identity
));
private final int[] amounts = new int[9];
private final float[] quads = new float[]{
//Up
-0.5f, 0.5f, 0.0f,
0.0f, 0.5f, 0.0f,
0.0f, 0.5f, -0.5f,
-0.5f, 0.5f, -0.5f,
0.0f, 0.5f, 0.0f,
0.5f, 0.5f, 0.0f,
0.5f, 0.5f, -0.5f,
0.0f, 0.5f, -0.5f,
-0.5f, 0.5f, 0.5f,
0.0f, 0.5f, 0.5f,
0.0f, 0.5f, 0.0f,
-0.5f, 0.5f, 0.0f,
0.0f, 0.5f, 0.5f,
0.5f, 0.5f, 0.5f,
0.5f, 0.5f, 0.0f,
0.0f, 0.5f, 0.0f,
//Down
-0.5f, -0.5f, -0.5f,
0.0f, -0.5f, -0.5f,
0.0f, -0.5f, 0.0f,
-0.5f, -0.5f, 0.0f,
0.0f, -0.5f, -0.5f,
0.5f, -0.5f, -0.5f,
0.5f, -0.5f, 0.0f,
0.0f, -0.5f, 0.0f,
-0.5f, -0.5f, 0.0f,
0.0f, -0.5f, 0.0f,
0.0f, -0.5f, 0.5f,
-0.5f, -0.5f, 0.5f,
0.0f, -0.5f, 0.0f,
0.5f, -0.5f, 0.0f,
0.5f, -0.5f, 0.5f,
0.0f, -0.5f, 0.5f,
//NORTH
-0.5f, 0.5f, -0.5f,
0.0f, 0.5f, -0.5f,
0.0f, -0.5f, -0.5f,
-0.5f, -0.5f, -0.5f,
0.0f, 0.5f, -0.5f,
0.5f, 0.5f, -0.5f,
0.5f, -0.5f, -0.5f,
0.0f, -0.5f, -0.5f,
//SOUTH
-0.5f, -0.5f, 0.5f,
0.0f, -0.5f, 0.5f,
0.0f, 0.5f, 0.5f,
-0.5f, 0.5f, 0.5f,
0.0f, -0.5f, 0.5f,
0.5f, -0.5f, 0.5f,
0.5f, 0.5f, 0.5f,
0.0f, 0.5f, 0.5f,
//WEST
-0.5f, -0.5f, -0.5f,
-0.5f, -0.5f, 0.0f,
-0.5f, 0.5f, 0.0f,
-0.5f, 0.5f, -0.5f,
-0.5f, -0.5f, 0.0f,
-0.5f, -0.5f, 0.5f,
-0.5f, 0.5f, 0.5f,
-0.5f, 0.5f, 0.0f,
//EAST
0.5f, 0.5f, -0.5f,
0.5f, 0.5f, 0.0f,
0.5f, -0.5f, 0.0f,
0.5f, -0.5f, -0.5f,
0.5f, 0.5f, 0.0f,
0.5f, 0.5f, 0.5f,
0.5f, -0.5f, 0.5f,
0.5f, -0.5f, 0.0f,
};
public boolean render(BlockRenderView world, FluidState fluidState, BlockPos pos, Vector3f offset, VertexEater vertexEater) {
FluidRenderHandler handler = FluidRenderHandlerRegistry.INSTANCE.get(fluidState.getFluid());
sprite = handler.getFluidSprites(null, null, fluidState)[0];
NullableAxis axis = fluidState.get(PortalFluid.AXIS);
int amount = fluidState.get(PortalFluid.AMOUNT);
if (amount == 0)
return false;
//get neighbours heights:
saveAmounts(world, pos, axis);
//offsets of corners:
Arrays.fill(heights, 0);
Arrays.fill(heightsC, 0);
for (int a = 0; a < 3; a++) {
for (int b = 0; b < 3; b++) {
if (amounts[a * 3 + b] <= -1) {
if ((a == 1) ^ (b == 1)) {
heights[a * 3 + b] += amounts[4] / 32f;
heightsC[a * 3 + b]++;
}
continue;
}
if (a < 2 && b < 2) {
heights[0] += amounts[a * 3 + b] / 32f;
heightsC[0]++;
}
if (a < 2 && b > 0) {
heights[2] += amounts[a * 3 + b] / 32f;
heightsC[2]++;
}
if (a > 0 && b < 2) {
heights[6] += amounts[a * 3 + b] / 32f;
heightsC[6]++;
}
if (a > 0 && b > 0) {
heights[8] += amounts[a * 3 + b] / 32f;
heightsC[8]++;
}
if ((a == 1) ^ (b == 1)) {
heights[a * 3 + b] += amounts[a * 3 + b] / 32f;
heights[a * 3 + b] += amounts[4] / 32f; //always != -1
heightsC[a * 3 + b] += 2;
}
if ((a == 1) && (b == 1)) {
heights[4] = amounts[4] / 32f;//always != -1
heightsC[4]++;
}
}
}
LOGGER.info("{} {} {}\n{} {} {}\n{} {} {}", amounts[0], amounts[1], amounts[2], amounts[3], amounts[4], amounts[5], amounts[6], amounts[7], amounts[8]);
for (int a = 0; a < 9; a++) {
heights[a] = heights[a] / heightsC[a];
}
LOGGER.info("{} {} {}\n{} {} {}\n{} {} {}", heights[0], heights[1], heights[2], heights[3], heights[4], heights[5], heights[6], heights[7], heights[8]);
for (int i = 0; i < quads.length / 3; i++) {
int x = (int) ((quads[i * 3] + 0.5f) * 2);
int z = (int) ((quads[i * 3 + 2] + 0.5f) * 2);
if (quads[i * 3 + 1] > 0f) {
quads[i * 3 + 1] = 0f + heights[x * 3 + z];
} else {
quads[i * 3 + 1] = 0f - heights[x * 3 + z];
}
}
vertexEater.setSprite(sprite);
int endUp = 4;
int endDown = 8;
int endNorth = 10;
int endSouth = 12;
int endWest = 14;
int endEast = 16;
for (Direction value : Direction.values()) {
switch (value) {
case UP -> {
for (int i = 0; i < endUp; i++) {
for (int j = 0; j < 4; j++) {
vertexEater.eatVertex(
quads[i * 12 + j * 3],
quads[i * 12 + j * 3 + 1],
quads[i * 12 + j * 3 + 2],
sprite.getFrameU(quads[i * 12 + j * 3] + 0.5f),
sprite.getFrameV(quads[i * 12 + j * 3 + 2] + 0.5f));
}
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.UP);
}
}
case DOWN -> {
for (int i = endUp; i < endDown; i++) {
for (int j = 0; j < 4; j++) {
vertexEater.eatVertex(
quads[i * 12 + j * 3],
quads[i * 12 + j * 3 + 1],
quads[i * 12 + j * 3 + 2],
sprite.getFrameU(quads[i * 12 + j * 3] + 0.5f),
sprite.getFrameV(quads[i * 12 + j * 3 + 2] + 0.5f));
}
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.DOWN);
}
}
case NORTH -> {
if (amounts[3] >= -1) {
continue;
}
for (int i = endDown; i < endNorth; i++) {
for (int j = 0; j < 4; j++) {
vertexEater.eatVertex(
quads[i * 12 + j * 3],
quads[i * 12 + j * 3 + 1],
quads[i * 12 + j * 3 + 2],
sprite.getFrameU(quads[i * 12 + j * 3] + 0.5f),
sprite.getFrameV(quads[i * 12 + j * 3 + 1] + 0.5f));
}
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.NORTH);
}
}
case SOUTH -> {
if (amounts[5] >= -1) {
continue;
}
for (int i = endNorth; i < endSouth; i++) {
for (int j = 0; j < 4; j++) {
vertexEater.eatVertex(
quads[i * 12 + j * 3],
quads[i * 12 + j * 3 + 1],
quads[i * 12 + j * 3 + 2],
sprite.getFrameU(quads[i * 12 + j * 3] + 0.5f),
sprite.getFrameV(quads[i * 12 + j * 3 + 1] + 0.5f));
}
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.SOUTH);
}
}
case WEST -> {
if (amounts[1] >= -1) {
continue;
}
for (int i = endSouth; i < endWest; i++) {
for (int j = 0; j < 4; j++) {
vertexEater.eatVertex(
quads[i * 12 + j * 3],
quads[i * 12 + j * 3 + 1],
quads[i * 12 + j * 3 + 2],
sprite.getFrameU(quads[i * 12 + j * 3 + 1] + 0.5f),
sprite.getFrameV(quads[i * 12 + j * 3 + 2] + 0.5f));
}
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.WEST);
}
}
case EAST -> {
if (amounts[7] >= -1) {
continue;
}
for (int i = endWest; i < endEast; i++) {
for (int j = 0; j < 4; j++) {
vertexEater.eatVertex(
quads[i * 12 + j * 3],
quads[i * 12 + j * 3 + 1],
quads[i * 12 + j * 3 + 2],
sprite.getFrameU(quads[i * 12 + j * 3 + 1] + 0.5f),
sprite.getFrameV(quads[i * 12 + j * 3 + 2] + 0.5f));
}
vertexEater.drawQuad(offset, quaternions.get(axis), Direction.EAST);
}
}
}
}
return true;
}
private void saveAmounts(BlockRenderView world, BlockPos pos, NullableAxis axis) {
BlockPos.Mutable curr = new BlockPos.Mutable();
switch (axis) {
case NULL -> {
Arrays.fill(amounts, -2);
amounts[4] = 16;
}
case X -> {
for (int y = 0; y < 3; y++) {
for (int z = 0; z < 3; z++) {
saveAmount(world, pos, curr, 0, y - 1, z - 1, y, z);
}
}
}
case Y -> {
for (int x = 0; x < 3; x++) {
for (int z = 0; z < 3; z++) {
saveAmount(world, pos, curr, x - 1, 0, z - 1, x, z);
}
}
}
case Z -> {
for (int x = 0; x < 3; x++) {
for (int y = 0; y < 3; y++) {
saveAmount(world, pos, curr, x - 1, y - 1, 0, x, y);
}
}
}
}
}
private void saveAmount(BlockRenderView world, BlockPos pos, BlockPos.Mutable curr, int dx, int dy, int dz, int major, int minor) {
curr.set(pos);
curr.move(dx, dy, dz);
BlockState blockState = world.getBlockState(curr);
FluidState fluidState = blockState
.getFluidState();
if (fluidState.isOf(ColourfulPortalsMod.PORTAL_FLUID)) {
amounts[major * 3 + minor] = fluidState.get(PortalFluid.AMOUNT);
} else {
Direction direction = Direction.fromVector(dx, dy, dz);
if (direction != null && blockState.isSideSolidFullSquare(world, curr, direction.getOpposite())) {
amounts[major * 3 + minor] = -1;
} else {
amounts[major * 3 + minor] = -2;
}
}
}
}

View File

@ -13,18 +13,21 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import org.jetbrains.annotations.Nullable;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import quimufu.colourful_portals.ColourfulPortalsMod;
import quimufu.colourful_portals.ColourfulPortalsModClient;
@Environment(value = EnvType.CLIENT)
public class PortalFluidRenderHandler implements FluidRenderHandler, CommonPortalFluidRenderer.VertexEater {
public class PortalFluidRenderHandler implements FluidRenderHandler, VertexEater {
Identifier PORTAL_FLUID_STILL = Identifier.of(ColourfulPortalsMod.MOD_ID, "block/portal_still");
private final CommonPortalFluidRenderer commonPortalFluidRenderer = new CommonPortalFluidRenderer();
private Sprite sprite = null;
private final ThreadLocal<VertexConsumer> vertexConsumer = new ThreadLocal<>();
private final ThreadLocal<Integer> i = new ThreadLocal<>();
private final ThreadLocal<float[][]> vertices = new ThreadLocal<>();
private final ThreadLocal<Vector3f> tmpVector = ThreadLocal.withInitial(Vector3f::new);
@Override
public Sprite[] getFluidSprites(@Nullable BlockRenderView view, @Nullable BlockPos pos, FluidState state) {
@ -39,11 +42,13 @@ public class PortalFluidRenderHandler implements FluidRenderHandler, CommonPorta
@Override
public void renderFluid(BlockPos pos, BlockRenderView world, VertexConsumer vertexConsumer, BlockState blockState, FluidState fluidState) {
this.vertexConsumer.set(vertexConsumer);
BlockPos offset = new BlockPos(pos.getX() & 0xF, pos.getY() & 0xF, pos.getZ() & 0xF);
Vector3f offset = new Vector3f(pos.getX() & 0xF, pos.getY() & 0xF, pos.getZ() & 0xF);
offset.add(0.5f,0.5f,0.5f);
if (vertices.get() == null) {
vertices.set(new float[4][5]);
}
commonPortalFluidRenderer.render(world, fluidState, pos, offset, this);
ColourfulPortalsModClient.FLUID_RENDERER.get()
.render(world, fluidState, pos, offset, this);
}
@ -71,14 +76,16 @@ public class PortalFluidRenderHandler implements FluidRenderHandler, CommonPorta
}
@Override
public void drawQuad(BlockPos offset, Direction direction) {
float offX = offset.getX();
float offY = offset.getY();
float offZ = offset.getZ();
public void drawQuad(Vector3f offset, Quaternionf rotation, Direction direction) {
float offX = offset.x;
float offY = offset.y;
float offZ = offset.z;
Vector3f f = tmpVector.get();
for (float[] v : vertices.get()) {
f.set(v);
rotation.transform(f);
vertexConsumer.get()
.vertex(offX + v[0], offY + v[1], offZ + v[2])
.vertex(offX + f.x, offY + f.y, offZ + f.z)
.color(1f, 1f, 1f, 1.0f)
.texture(v[3], v[4])
.light(16)

View File

@ -4,14 +4,11 @@ import me.jellysquid.mods.sodium.client.model.quad.ModelQuad;
import me.jellysquid.mods.sodium.client.model.quad.ModelQuadView;
import me.jellysquid.mods.sodium.client.model.quad.ModelQuadViewMutable;
import me.jellysquid.mods.sodium.client.model.quad.properties.ModelQuadFacing;
import me.jellysquid.mods.sodium.client.model.quad.properties.ModelQuadWinding;
import me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuildBuffers;
import me.jellysquid.mods.sodium.client.render.chunk.compile.buffers.ChunkModelBuilder;
import me.jellysquid.mods.sodium.client.render.chunk.terrain.material.DefaultMaterials;
import me.jellysquid.mods.sodium.client.render.chunk.terrain.material.Material;
import me.jellysquid.mods.sodium.client.render.chunk.vertex.builder.ChunkMeshBufferBuilder;
import me.jellysquid.mods.sodium.client.render.chunk.vertex.format.ChunkVertexEncoder;
import me.jellysquid.mods.sodium.client.render.chunk.vertex.format.ChunkVertexEncoder.Vertex;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.texture.Sprite;
@ -19,14 +16,18 @@ import net.minecraft.fluid.FluidState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import quimufu.colourful_portals.ColourfulPortalsMod;
import quimufu.colourful_portals.ColourfulPortalsModClient;
@Environment(value = EnvType.CLIENT)
public class SodiumPortalFluidRenderHandler implements CommonPortalFluidRenderer.VertexEater {
public class SodiumPortalFluidRenderHandler implements VertexEater {
private Sprite sprite = null;
private final ModelQuadViewMutable quad = new ModelQuad();
private final CommonPortalFluidRenderer commonPortalFluidRenderer = new CommonPortalFluidRenderer();
private final CommonPortalFluidRenderer commonPortalFluidRenderer = ColourfulPortalsModClient.FLUID_RENDERER.get();
private final ChunkVertexEncoder.Vertex[] vertices = ChunkVertexEncoder.Vertex.uninitializedQuad();
private int i;
private ChunkModelBuilder chunkModelBuilder;
@ -38,7 +39,9 @@ public class SodiumPortalFluidRenderHandler implements CommonPortalFluidRenderer
public boolean render(BlockRenderView world, FluidState fluidState, BlockPos pos, BlockPos offset, ChunkBuildBuffers buffers) {
material = DefaultMaterials.forFluidState(fluidState);
this.chunkModelBuilder = buffers.get(material);
return commonPortalFluidRenderer.render(world,fluidState,pos,offset,this);
Vector3f vOffset = new Vector3f(offset.getX(), offset.getY(), offset.getZ());
vOffset.add(0.5f,0.5f,0.5f);
return commonPortalFluidRenderer.render(world,fluidState,pos, vOffset,this);
}
@ -59,18 +62,18 @@ public class SodiumPortalFluidRenderHandler implements CommonPortalFluidRenderer
}
@Override
public void drawQuad(BlockPos offset, Direction direction) {
public void drawQuad(Vector3f offset, Quaternionf rot, Direction direction) {
writeQuad(chunkModelBuilder, material, offset, quad, ModelQuadFacing.fromDirection(direction), false);
}
private void writeQuad(ChunkModelBuilder builder, Material material, BlockPos offset, ModelQuadView quad, ModelQuadFacing facing, boolean flip) {
private void writeQuad(ChunkModelBuilder builder, Material material, Vector3f offset, ModelQuadView quad, ModelQuadFacing facing, boolean flip) {
var vertices = this.vertices;
for (int i = 0; i < 4; i++) {
var out = vertices[flip ? 3 - i : i];
out.x = offset.getX() + quad.getX(i);
out.y = offset.getY() + quad.getY(i);
out.z = offset.getZ() + quad.getZ(i);
out.x = offset.x + quad.getX(i);
out.y = offset.y + quad.getY(i);
out.z = offset.z + quad.getZ(i);
out.color = 0xFFFFFFFF;
out.u = quad.getTexU(i);
out.v = quad.getTexV(i);

View File

@ -0,0 +1,15 @@
package quimufu.colourful_portals.client;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.Direction;
import org.joml.Quaternionf;
import org.joml.Vector3f;
public interface VertexEater {
void setSprite(Sprite sprite);
void eatVertex(float x, float y, float z, float frameU, float frameV);
void drawQuad(Vector3f offset, Quaternionf quaternionf, Direction direction);
}

View File

@ -2,8 +2,12 @@ package quimufu.colourful_portals.config;
import com.google.common.collect.Lists;
import eu.midnightdust.lib.config.MidnightConfig;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.util.DyeColor;
import quimufu.colourful_portals.util.Procedure;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
@ -64,10 +68,14 @@ public class ColourfulPortalConfig extends MidnightConfig {
@Entry(category = "text", name = "Blocks that create black portals")
public static List<String> black = Lists.newArrayList("minecraft:black_wool");
//todo: disabled until i find a good solution
//@Entry(category = "text", name = "Blocks that create fully transparent portals")
@Entry(category = "text", name = "Blocks that create fully transparent portals")
public static List<String> none = Lists.newArrayList();
@Entry(category = "text", name = "Use the old Portal Fluid look")
public static boolean blockyPortalFluid = false;
private static final ArrayList<Procedure> onWrite = new ArrayList<>(2);
public static Set<String> getAllPortalBlocks() {
Set<String> allBlocks = new HashSet<>();
allBlocks.addAll(white);
@ -129,4 +137,17 @@ public class ColourfulPortalConfig extends MidnightConfig {
throw new IllegalArgumentException("Invalid portal block: " + block);
}
}
@Override
public void writeChanges(String modid) {
super.writeChanges(modid);
for (Procedure procedure : onWrite) {
procedure.run();
}
}
public static void registerListener(Procedure p) {
onWrite.add(p);
}
}

View File

@ -6,6 +6,7 @@ import me.jellysquid.mods.sodium.client.world.WorldSlice;
import net.minecraft.fluid.FluidState;
import net.minecraft.util.math.BlockPos;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@ -16,12 +17,13 @@ import static quimufu.colourful_portals.ColourfulPortalsMod.PORTAL_FLUID;
@Mixin(FluidRenderer.class)
public class SodiumFluidRendererMixin {
private final SodiumPortalFluidRenderHandler sodiumPortalFluidRenderHandler = new SodiumPortalFluidRenderHandler();
@Unique
private final ThreadLocal<SodiumPortalFluidRenderHandler> sodiumPortalFluidRenderHandler = ThreadLocal.withInitial(SodiumPortalFluidRenderHandler::new);
@Inject(at = @At("HEAD"), method = "render", cancellable = true, remap = false)
private void init(WorldSlice world, FluidState fluidState, BlockPos blockPos, BlockPos offset, ChunkBuildBuffers buffers, CallbackInfo ci) {
if (fluidState.isOf(PORTAL_FLUID)) {
sodiumPortalFluidRenderHandler.render(world, fluidState, blockPos, offset, buffers);
sodiumPortalFluidRenderHandler.get().render(world, fluidState, blockPos, offset, buffers);
ci.cancel();
}
}

View File

@ -13,7 +13,6 @@ public enum NullableAxis implements StringIdentifiable {
private final Direction.Axis axis;
NullableAxis(Direction.Axis axis) {
this.axis = axis;
}

View File

@ -0,0 +1,20 @@
package quimufu.colourful_portals.util;
@FunctionalInterface
public interface Procedure {
void run();
default Procedure andThen(Procedure after){
return () -> {
this.run();
after.run();
};
}
default Procedure compose(Procedure before){
return () -> {
before.run();
this.run();
};
}
}