Compare commits
	
		
			No commits in common. "332b3df6321334531864b69e4003a879840cf38d" and "f83d2c220fb21d593a6e92c372bc8c8914b271e0" have entirely different histories.
		
	
	
		
			332b3df632
			...
			f83d2c220f
		
	
		
@ -20,10 +20,9 @@
 | 
			
		||||
        nether_ore, bone, netherite, ancient_debris, lodestone, chain,
 | 
			
		||||
        nether_gold_ore, gilded_blackstone, candle, amethyst_block,
 | 
			
		||||
        amethyst_cluster, small_amethyst_bud, medium_amethyst_bud,
 | 
			
		||||
        large_amethyst_bud, tuff, tuff_bricks, polished_tuff, calcite,
 | 
			
		||||
        dripstone_block, pointed_dripstone, copper, copper_bulb,
 | 
			
		||||
        copper_grate, cave_vines, spore_blossom, azalea, flowering_azalea,
 | 
			
		||||
        moss_carpet, pink_petals, moss_block, big_dripleaf,
 | 
			
		||||
        large_amethyst_bud, tuff, calcite, dripstone_block,
 | 
			
		||||
        pointed_dripstone, copper, cave_vines, spore_blossom, azalea,
 | 
			
		||||
        flowering_azalea, moss_carpet, pink_petals, moss_block, big_dripleaf,
 | 
			
		||||
        small_dripleaf, rooted_dirt, hanging_roots, azalea_leaves,
 | 
			
		||||
        sculk_sensor, sculk_catalyst, sculk, sculk_vein, sculk_shrieker,
 | 
			
		||||
        glow_lichen, deepslate, deepslate_bricks, deepslate_tiles,
 | 
			
		||||
@ -32,9 +31,7 @@
 | 
			
		||||
        nether_wood_hanging_sign, bamboo_wood_hanging_sign, bamboo_wood,
 | 
			
		||||
        nether_wood, cherry_wood, cherry_sapling, cherry_leaves,
 | 
			
		||||
        cherry_wood_hanging_sign, chiseled_bookshelf, suspicious_sand,
 | 
			
		||||
        suspicious_gravel, decorated_pot, decorated_pot_shatter,
 | 
			
		||||
        trial_spawner, sponge, wet_sponge, vault, heavy_core,
 | 
			
		||||
        cobweb
 | 
			
		||||
        suspicious_gravel, decorated_pot, decorated_pot_shatter
 | 
			
		||||
    changes how the block sounds
 | 
			
		||||
 | 
			
		||||
"dropTableId" ~ string
 | 
			
		||||
@ -58,7 +55,7 @@
 | 
			
		||||
 | 
			
		||||
"slipperiness" ~ float
 | 
			
		||||
 | 
			
		||||
"movementVelocityMultiplier" ~ float
 | 
			
		||||
"slowDownMultiplier" ~ float
 | 
			
		||||
 | 
			
		||||
"jumpVelocityMultiplier" ~ float
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										32
									
								
								build.gradle
									
									
									
									
									
								
							
							
						
						
									
										32
									
								
								build.gradle
									
									
									
									
									
								
							@ -1,6 +1,5 @@
 | 
			
		||||
plugins {
 | 
			
		||||
	id "com.modrinth.minotaur" version "2.+"
 | 
			
		||||
	id 'fabric-loom' version '1.7-SNAPSHOT'
 | 
			
		||||
	id 'fabric-loom' version '1.2-SNAPSHOT'
 | 
			
		||||
	id 'maven-publish'
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -49,11 +48,18 @@ dependencies {
 | 
			
		||||
	// Uncomment the following line to enable the deprecated Fabric API modules.
 | 
			
		||||
	// These are included in the Fabric API production distribution and allow you to update your mod to the latest modules at a later more convenient time.
 | 
			
		||||
 | 
			
		||||
    modImplementation  "maven.modrinth:midnightlib:${project.midnightlib_version}"
 | 
			
		||||
    include "maven.modrinth:midnightlib:${project.midnightlib_version}"
 | 
			
		||||
 | 
			
		||||
    modImplementation("me.shedaniel.cloth:cloth-config-fabric:$project.cloth_config_version")
 | 
			
		||||
	include(modApi(platform("de.siphalor.tweed4:tweed4-bom-$project.minecraft_major_version:$project.tweed_version")))
 | 
			
		||||
	// Pick any modules you want to use, e.g.:
 | 
			
		||||
	include(modApi("de.siphalor.tweed4:tweed4-base-$project.minecraft_major_version"))
 | 
			
		||||
	include(modApi("de.siphalor.tweed4:tweed4-annotated-$project.minecraft_major_version"))
 | 
			
		||||
	include(modApi("de.siphalor.tweed4:tweed4-data-$project.minecraft_major_version"))
 | 
			
		||||
	include(modApi("de.siphalor.tweed4:tweed4-data-hjson-$project.minecraft_major_version"))
 | 
			
		||||
	//include(modApi("de.siphalor.tweed4:tweed4-tailor-cloth-$project.minecraft_major_version"))
 | 
			
		||||
	include(modApi("de.siphalor.tweed4:tweed4-tailor-screen-$project.minecraft_major_version"))
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	modImplementation("me.shedaniel.cloth:cloth-config-fabric:$project.cloth_config_version")
 | 
			
		||||
	// modImplementation "net.fabricmc.fabric-api:fabric-api-deprecated:${project.fabric_version}"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -73,7 +79,7 @@ processResources {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
tasks.withType(JavaCompile).configureEach {
 | 
			
		||||
	it.options.release = 21
 | 
			
		||||
	it.options.release = 17
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
java {
 | 
			
		||||
@ -82,8 +88,8 @@ java {
 | 
			
		||||
	// If you remove this line, sources will not be generated.
 | 
			
		||||
	withSourcesJar()
 | 
			
		||||
 | 
			
		||||
	sourceCompatibility = JavaVersion.VERSION_21
 | 
			
		||||
	targetCompatibility = JavaVersion.VERSION_21
 | 
			
		||||
	sourceCompatibility = JavaVersion.VERSION_17
 | 
			
		||||
	targetCompatibility = JavaVersion.VERSION_17
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
jar {
 | 
			
		||||
@ -92,16 +98,6 @@ jar {
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
import com.modrinth.minotaur.dependencies.ModDependency
 | 
			
		||||
 | 
			
		||||
modrinth {
 | 
			
		||||
    projectId = 'vHsuCD0F' // The ID of your Modrinth project. Slugs will not work.
 | 
			
		||||
    uploadFile = remapJar // Tells Minotaur to use the remapped jar
 | 
			
		||||
    versionType = "alpha"
 | 
			
		||||
    dependencies = [
 | 
			
		||||
            new ModDependency('P7dR8mSH', 'required'), //required dependency on Fabric API
 | 
			
		||||
    ]
 | 
			
		||||
}
 | 
			
		||||
// configure the maven publication
 | 
			
		||||
publishing {
 | 
			
		||||
	publications {
 | 
			
		||||
 | 
			
		||||
@ -1,17 +1,18 @@
 | 
			
		||||
org.gradle.jvmargs  = -Xmx1G
 | 
			
		||||
 | 
			
		||||
#Fabric properties
 | 
			
		||||
minecraft_version=1.21
 | 
			
		||||
yarn_mappings=1.21+build.8
 | 
			
		||||
loader_version=0.15.11
 | 
			
		||||
minecraft_version=1.20.1
 | 
			
		||||
minecraft_major_version=1.20
 | 
			
		||||
yarn_mappings=1.20.1+build.9
 | 
			
		||||
loader_version=0.14.21
 | 
			
		||||
 | 
			
		||||
# Fabric API
 | 
			
		||||
fabric_version=0.100.6+1.21
 | 
			
		||||
#Fabric api
 | 
			
		||||
fabric_version=0.84.0+1.20.1
 | 
			
		||||
 | 
			
		||||
#Mod properties
 | 
			
		||||
mod_version         = 0.10.2
 | 
			
		||||
mod_version         = 0.10.1
 | 
			
		||||
maven_group         = quimufu.simple_creator
 | 
			
		||||
archives_base_name  = simple_creator
 | 
			
		||||
 | 
			
		||||
cloth_config_version=15.0.127
 | 
			
		||||
midnightlib_version=1.5.7-fabric
 | 
			
		||||
tweed_version=1.3.0+mc1.20-pre1
 | 
			
		||||
cloth_config_version=11.0.99
 | 
			
		||||
							
								
								
									
										2
									
								
								gradle/wrapper/gradle-wrapper.properties
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										2
									
								
								gradle/wrapper/gradle-wrapper.properties
									
									
									
									
										vendored
									
									
								
							@ -1,5 +1,5 @@
 | 
			
		||||
distributionBase=GRADLE_USER_HOME
 | 
			
		||||
distributionPath=wrapper/dists
 | 
			
		||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
 | 
			
		||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.2-bin.zip
 | 
			
		||||
zipStoreBase=GRADLE_USER_HOME
 | 
			
		||||
zipStorePath=wrapper/dists
 | 
			
		||||
 | 
			
		||||
@ -4,6 +4,7 @@ import com.google.common.collect.Maps;
 | 
			
		||||
import com.google.gson.Gson;
 | 
			
		||||
import com.google.gson.GsonBuilder;
 | 
			
		||||
import com.google.gson.JsonObject;
 | 
			
		||||
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
 | 
			
		||||
import net.fabricmc.fabric.api.itemgroup.v1.ItemGroupEvents;
 | 
			
		||||
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
 | 
			
		||||
import net.fabricmc.fabric.api.registry.FlammableBlockRegistry;
 | 
			
		||||
@ -11,17 +12,15 @@ import net.minecraft.block.AbstractBlock;
 | 
			
		||||
import net.minecraft.block.Block;
 | 
			
		||||
import net.minecraft.block.BlockState;
 | 
			
		||||
import net.minecraft.block.MapColor;
 | 
			
		||||
import net.minecraft.block.enums.NoteBlockInstrument;
 | 
			
		||||
import net.minecraft.block.enums.Instrument;
 | 
			
		||||
import net.minecraft.block.piston.PistonBehavior;
 | 
			
		||||
import net.minecraft.entity.EntityType;
 | 
			
		||||
import net.minecraft.item.BlockItem;
 | 
			
		||||
import net.minecraft.item.Item;
 | 
			
		||||
import net.minecraft.item.ItemGroup;
 | 
			
		||||
import net.minecraft.loot.LootTable;
 | 
			
		||||
import net.minecraft.registry.Registries;
 | 
			
		||||
import net.minecraft.registry.Registry;
 | 
			
		||||
import net.minecraft.registry.RegistryKey;
 | 
			
		||||
import net.minecraft.registry.RegistryKeys;
 | 
			
		||||
import net.minecraft.sound.BlockSoundGroup;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.Pair;
 | 
			
		||||
@ -59,7 +58,6 @@ public class BlockResourceLoader extends GenericManualResourceLoader<Pair<Block,
 | 
			
		||||
    @Override
 | 
			
		||||
    protected Pair<Block, Item> deserialize(Pair<Identifier, JsonObject> e) {
 | 
			
		||||
        JsonObject jo = e.getRight();
 | 
			
		||||
        log(Level.INFO, e.getRight().toString());
 | 
			
		||||
 | 
			
		||||
        // get block information
 | 
			
		||||
        BlockSettingsPojo bspj = GSON.fromJson(jo, BlockSettingsPojo.class);
 | 
			
		||||
@ -72,7 +70,7 @@ public class BlockResourceLoader extends GenericManualResourceLoader<Pair<Block,
 | 
			
		||||
        RegistryKey<ItemGroup> g = ItemResourceLoader.findGroup(group);
 | 
			
		||||
        //create block and corresponding item
 | 
			
		||||
        Block resB = new Block(bs);
 | 
			
		||||
        Item resI = new BlockItem(resB, new Item.Settings());
 | 
			
		||||
        Item resI = new BlockItem(resB, new FabricItemSettings());
 | 
			
		||||
        ItemGroupEvents.modifyEntriesEvent(g).register(content -> content.add(resI));
 | 
			
		||||
 | 
			
		||||
        int burnChance = bspj.burnChance;
 | 
			
		||||
@ -91,7 +89,7 @@ public class BlockResourceLoader extends GenericManualResourceLoader<Pair<Block,
 | 
			
		||||
        fabricBlockSettings
 | 
			
		||||
                .collidable(bspj.collidable)
 | 
			
		||||
                .slipperiness(bspj.slipperiness)
 | 
			
		||||
                .velocityMultiplier(bspj.movementVelocityMultiplier)
 | 
			
		||||
                .velocityMultiplier(bspj.slowDownMultiplier)
 | 
			
		||||
                .jumpVelocityMultiplier(bspj.jumpVelocityMultiplier)
 | 
			
		||||
                .sounds(getSoundGroup(bspj.soundGroup))
 | 
			
		||||
                .drops(getDropTableId(bspj.dropTableId))
 | 
			
		||||
@ -142,49 +140,73 @@ public class BlockResourceLoader extends GenericManualResourceLoader<Pair<Block,
 | 
			
		||||
        return fabricBlockSettings;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private NoteBlockInstrument getInstrument(String instrument) {
 | 
			
		||||
        return switch (instrument.toUpperCase()) {
 | 
			
		||||
            case "HARP" -> NoteBlockInstrument.HARP;
 | 
			
		||||
            case "BASEDRUM" -> NoteBlockInstrument.BASEDRUM;
 | 
			
		||||
            case "SNARE" -> NoteBlockInstrument.SNARE;
 | 
			
		||||
            case "HAT" -> NoteBlockInstrument.HAT;
 | 
			
		||||
            case "BASS" -> NoteBlockInstrument.BASS;
 | 
			
		||||
            case "FLUTE" -> NoteBlockInstrument.FLUTE;
 | 
			
		||||
            case "BELL" -> NoteBlockInstrument.BELL;
 | 
			
		||||
            case "GUITAR" -> NoteBlockInstrument.GUITAR;
 | 
			
		||||
            case "CHIME" -> NoteBlockInstrument.CHIME;
 | 
			
		||||
            case "XYLOPHONE" -> NoteBlockInstrument.XYLOPHONE;
 | 
			
		||||
            case "IRON_XYLOPHONE" -> NoteBlockInstrument.IRON_XYLOPHONE;
 | 
			
		||||
            case "COW_BELL" -> NoteBlockInstrument.COW_BELL;
 | 
			
		||||
            case "DIDGERIDOO" -> NoteBlockInstrument.DIDGERIDOO;
 | 
			
		||||
            case "BIT" -> NoteBlockInstrument.BIT;
 | 
			
		||||
            case "BANJO" -> NoteBlockInstrument.BANJO;
 | 
			
		||||
            case "PLING" -> NoteBlockInstrument.PLING;
 | 
			
		||||
            case "ZOMBIE" -> NoteBlockInstrument.ZOMBIE;
 | 
			
		||||
            case "SKELETON" -> NoteBlockInstrument.SKELETON;
 | 
			
		||||
            case "CREEPER" -> NoteBlockInstrument.CREEPER;
 | 
			
		||||
            case "DRAGON" -> NoteBlockInstrument.DRAGON;
 | 
			
		||||
            case "WITHER_SKELETON" -> NoteBlockInstrument.WITHER_SKELETON;
 | 
			
		||||
            case "PIGLIN" -> NoteBlockInstrument.PIGLIN;
 | 
			
		||||
            case "CUSTOM_HEAD" -> NoteBlockInstrument.CUSTOM_HEAD;
 | 
			
		||||
            default -> {
 | 
			
		||||
    private Instrument getInstrument(String instrument) {
 | 
			
		||||
        switch (instrument.toUpperCase()) {
 | 
			
		||||
            case "HARP":
 | 
			
		||||
                return Instrument.HARP;
 | 
			
		||||
            case "BASEDRUM":
 | 
			
		||||
                return Instrument.BASEDRUM;
 | 
			
		||||
            case "SNARE":
 | 
			
		||||
                return Instrument.SNARE;
 | 
			
		||||
            case "HAT":
 | 
			
		||||
                return Instrument.HAT;
 | 
			
		||||
            case "BASS":
 | 
			
		||||
                return Instrument.BASS;
 | 
			
		||||
            case "FLUTE":
 | 
			
		||||
                return Instrument.FLUTE;
 | 
			
		||||
            case "BELL":
 | 
			
		||||
                return Instrument.BELL;
 | 
			
		||||
            case "GUITAR":
 | 
			
		||||
                return Instrument.GUITAR;
 | 
			
		||||
            case "CHIME":
 | 
			
		||||
                return Instrument.CHIME;
 | 
			
		||||
            case "XYLOPHONE":
 | 
			
		||||
                return Instrument.XYLOPHONE;
 | 
			
		||||
            case "IRON_XYLOPHONE":
 | 
			
		||||
                return Instrument.IRON_XYLOPHONE;
 | 
			
		||||
            case "COW_BELL":
 | 
			
		||||
                return Instrument.COW_BELL;
 | 
			
		||||
            case "DIDGERIDOO":
 | 
			
		||||
                return Instrument.DIDGERIDOO;
 | 
			
		||||
            case "BIT":
 | 
			
		||||
                return Instrument.BIT;
 | 
			
		||||
            case "BANJO":
 | 
			
		||||
                return Instrument.BANJO;
 | 
			
		||||
            case "PLING":
 | 
			
		||||
                return Instrument.PLING;
 | 
			
		||||
            case "ZOMBIE":
 | 
			
		||||
                return Instrument.ZOMBIE;
 | 
			
		||||
            case "SKELETON":
 | 
			
		||||
                return Instrument.SKELETON;
 | 
			
		||||
            case "CREEPER":
 | 
			
		||||
                return Instrument.CREEPER;
 | 
			
		||||
            case "DRAGON":
 | 
			
		||||
                return Instrument.DRAGON;
 | 
			
		||||
            case "WITHER_SKELETON":
 | 
			
		||||
                return Instrument.WITHER_SKELETON;
 | 
			
		||||
            case "PIGLIN":
 | 
			
		||||
                return Instrument.PIGLIN;
 | 
			
		||||
            case "CUSTOM_HEAD":
 | 
			
		||||
                return Instrument.CUSTOM_HEAD;
 | 
			
		||||
            default:
 | 
			
		||||
                log(Level.WARN, "Instrument " + instrument + " not found, using harp");
 | 
			
		||||
                yield NoteBlockInstrument.HARP;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
                return Instrument.HARP;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private AbstractBlock.OffsetType getOffset(String modelOffset) {
 | 
			
		||||
        return switch (modelOffset.toUpperCase()) {
 | 
			
		||||
            case "NONE" -> AbstractBlock.OffsetType.NONE;
 | 
			
		||||
            case "XZ" -> AbstractBlock.OffsetType.XZ;
 | 
			
		||||
            case "XYZ" -> AbstractBlock.OffsetType.XYZ;
 | 
			
		||||
            default -> {
 | 
			
		||||
        switch (modelOffset.toUpperCase()) {
 | 
			
		||||
            case "NONE":
 | 
			
		||||
                return AbstractBlock.OffsetType.NONE;
 | 
			
		||||
            case "XZ":
 | 
			
		||||
                return AbstractBlock.OffsetType.XZ;
 | 
			
		||||
            case "XYZ":
 | 
			
		||||
                return AbstractBlock.OffsetType.XYZ;
 | 
			
		||||
            default:
 | 
			
		||||
                log(Level.WARN, "ModelOffset " + modelOffset + " not found, using none");
 | 
			
		||||
                yield AbstractBlock.OffsetType.NONE;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
                return AbstractBlock.OffsetType.NONE;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@ -213,221 +235,386 @@ public class BlockResourceLoader extends GenericManualResourceLoader<Pair<Block,
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private PistonBehavior getPistonBehavior(String pistonBehavior) {
 | 
			
		||||
        return switch (pistonBehavior.toUpperCase()) {
 | 
			
		||||
            case "NORMAL" -> PistonBehavior.NORMAL;
 | 
			
		||||
            case "DESTROY" -> PistonBehavior.DESTROY;
 | 
			
		||||
            case "BLOCK" -> PistonBehavior.BLOCK;
 | 
			
		||||
            case "IGNORE" -> PistonBehavior.IGNORE;
 | 
			
		||||
            case "PUSH_ONLY" -> PistonBehavior.PUSH_ONLY;
 | 
			
		||||
        switch (pistonBehavior.toUpperCase()) {
 | 
			
		||||
            case "NORMAL" -> {
 | 
			
		||||
                return PistonBehavior.NORMAL;
 | 
			
		||||
            }
 | 
			
		||||
            case "DESTROY" -> {
 | 
			
		||||
                return PistonBehavior.DESTROY;
 | 
			
		||||
            }
 | 
			
		||||
            case "BLOCK" -> {
 | 
			
		||||
                return PistonBehavior.BLOCK;
 | 
			
		||||
            }
 | 
			
		||||
            case "IGNORE" -> {
 | 
			
		||||
                return PistonBehavior.IGNORE;
 | 
			
		||||
            }
 | 
			
		||||
            case "PUSH_ONLY" -> {
 | 
			
		||||
                return PistonBehavior.PUSH_ONLY;
 | 
			
		||||
            }
 | 
			
		||||
            default -> {
 | 
			
		||||
                log(Level.WARN, "Piston Behavior " + pistonBehavior + " not found, using normal");
 | 
			
		||||
                yield PistonBehavior.NORMAL;
 | 
			
		||||
                return PistonBehavior.NORMAL;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    private MapColor getMapColor(String color) {
 | 
			
		||||
        return switch (color.toUpperCase()) {
 | 
			
		||||
            case "CLEAR" -> MapColor.CLEAR;
 | 
			
		||||
            case "PALE_GREEN" -> MapColor.PALE_GREEN;
 | 
			
		||||
            case "PALE_YELLOW" -> MapColor.PALE_YELLOW;
 | 
			
		||||
            case "WHITE_GRAY" -> MapColor.WHITE_GRAY;
 | 
			
		||||
            case "BRIGHT_RED" -> MapColor.BRIGHT_RED;
 | 
			
		||||
            case "PALE_PURPLE" -> MapColor.PALE_PURPLE;
 | 
			
		||||
            case "IRON_GRAY" -> MapColor.IRON_GRAY;
 | 
			
		||||
            case "DARK_GREEN" -> MapColor.DARK_GREEN;
 | 
			
		||||
            case "WHITE" -> MapColor.WHITE;
 | 
			
		||||
            case "LIGHT_BLUE_GRAY" -> MapColor.LIGHT_BLUE_GRAY;
 | 
			
		||||
            case "DIRT_BROWN" -> MapColor.DIRT_BROWN;
 | 
			
		||||
            case "STONE_GRAY" -> MapColor.STONE_GRAY;
 | 
			
		||||
            case "WATER_BLUE" -> MapColor.WATER_BLUE;
 | 
			
		||||
            case "OAK_TAN" -> MapColor.OAK_TAN;
 | 
			
		||||
            case "OFF_WHITE" -> MapColor.OFF_WHITE;
 | 
			
		||||
            case "ORANGE" -> MapColor.ORANGE;
 | 
			
		||||
            case "MAGENTA" -> MapColor.MAGENTA;
 | 
			
		||||
            case "LIGHT_BLUE" -> MapColor.LIGHT_BLUE;
 | 
			
		||||
            case "YELLOW" -> MapColor.YELLOW;
 | 
			
		||||
            case "LIME" -> MapColor.LIME;
 | 
			
		||||
            case "PINK" -> MapColor.PINK;
 | 
			
		||||
            case "GRAY" -> MapColor.GRAY;
 | 
			
		||||
            case "LIGHT_GRAY" -> MapColor.LIGHT_GRAY;
 | 
			
		||||
            case "CYAN" -> MapColor.CYAN;
 | 
			
		||||
            case "PURPLE" -> MapColor.PURPLE;
 | 
			
		||||
            case "BLUE" -> MapColor.BLUE;
 | 
			
		||||
            case "BROWN" -> MapColor.BROWN;
 | 
			
		||||
            case "GREEN" -> MapColor.GREEN;
 | 
			
		||||
            case "RED" -> MapColor.RED;
 | 
			
		||||
            case "BLACK" -> MapColor.BLACK;
 | 
			
		||||
            case "GOLD" -> MapColor.GOLD;
 | 
			
		||||
            case "DIAMOND_BLUE" -> MapColor.DIAMOND_BLUE;
 | 
			
		||||
            case "LAPIS_BLUE" -> MapColor.LAPIS_BLUE;
 | 
			
		||||
            case "EMERALD_GREEN" -> MapColor.EMERALD_GREEN;
 | 
			
		||||
            case "SPRUCE_BROWN" -> MapColor.SPRUCE_BROWN;
 | 
			
		||||
            case "DARK_RED" -> MapColor.DARK_RED;
 | 
			
		||||
            case "TERRACOTTA_WHITE" -> MapColor.TERRACOTTA_WHITE;
 | 
			
		||||
            case "TERRACOTTA_ORANGE" -> MapColor.TERRACOTTA_ORANGE;
 | 
			
		||||
            case "TERRACOTTA_MAGENTA" -> MapColor.TERRACOTTA_MAGENTA;
 | 
			
		||||
            case "TERRACOTTA_LIGHT_BLUE" -> MapColor.TERRACOTTA_LIGHT_BLUE;
 | 
			
		||||
            case "TERRACOTTA_YELLOW" -> MapColor.TERRACOTTA_YELLOW;
 | 
			
		||||
            case "TERRACOTTA_LIME" -> MapColor.TERRACOTTA_LIME;
 | 
			
		||||
            case "TERRACOTTA_PINK" -> MapColor.TERRACOTTA_PINK;
 | 
			
		||||
            case "TERRACOTTA_GRAY" -> MapColor.TERRACOTTA_GRAY;
 | 
			
		||||
            case "TERRACOTTA_LIGHT_GRAY" -> MapColor.TERRACOTTA_LIGHT_GRAY;
 | 
			
		||||
            case "TERRACOTTA_CYAN" -> MapColor.TERRACOTTA_CYAN;
 | 
			
		||||
            case "TERRACOTTA_PURPLE" -> MapColor.TERRACOTTA_PURPLE;
 | 
			
		||||
            case "TERRACOTTA_BLUE" -> MapColor.TERRACOTTA_BLUE;
 | 
			
		||||
            case "TERRACOTTA_BROWN" -> MapColor.TERRACOTTA_BROWN;
 | 
			
		||||
            case "TERRACOTTA_GREEN" -> MapColor.TERRACOTTA_GREEN;
 | 
			
		||||
            case "TERRACOTTA_RED" -> MapColor.TERRACOTTA_RED;
 | 
			
		||||
            case "TERRACOTTA_BLACK" -> MapColor.TERRACOTTA_BLACK;
 | 
			
		||||
            case "DULL_RED" -> MapColor.DULL_RED;
 | 
			
		||||
            case "DULL_PINK" -> MapColor.DULL_PINK;
 | 
			
		||||
            case "DARK_CRIMSON" -> MapColor.DARK_CRIMSON;
 | 
			
		||||
            case "TEAL" -> MapColor.TEAL;
 | 
			
		||||
            case "DARK_AQUA" -> MapColor.DARK_AQUA;
 | 
			
		||||
            case "DARK_DULL_PINK" -> MapColor.DARK_DULL_PINK;
 | 
			
		||||
            case "BRIGHT_TEAL" -> MapColor.BRIGHT_TEAL;
 | 
			
		||||
            case "DEEPSLATE_GRAY" -> MapColor.DEEPSLATE_GRAY;
 | 
			
		||||
            case "RAW_IRON_PINK" -> MapColor.RAW_IRON_PINK;
 | 
			
		||||
            case "LICHEN_GREEN" -> MapColor.LICHEN_GREEN;
 | 
			
		||||
            default -> {
 | 
			
		||||
        switch (color.toUpperCase()) {
 | 
			
		||||
            case "CLEAR":
 | 
			
		||||
                return MapColor.CLEAR;
 | 
			
		||||
            case "PALE_GREEN":
 | 
			
		||||
                return MapColor.PALE_GREEN;
 | 
			
		||||
            case "PALE_YELLOW":
 | 
			
		||||
                return MapColor.PALE_YELLOW;
 | 
			
		||||
            case "WHITE_GRAY":
 | 
			
		||||
                return MapColor.WHITE_GRAY;
 | 
			
		||||
            case "BRIGHT_RED":
 | 
			
		||||
                return MapColor.BRIGHT_RED;
 | 
			
		||||
            case "PALE_PURPLE":
 | 
			
		||||
                return MapColor.PALE_PURPLE;
 | 
			
		||||
            case "IRON_GRAY":
 | 
			
		||||
                return MapColor.IRON_GRAY;
 | 
			
		||||
            case "DARK_GREEN":
 | 
			
		||||
                return MapColor.DARK_GREEN;
 | 
			
		||||
            case "WHITE":
 | 
			
		||||
                return MapColor.WHITE;
 | 
			
		||||
            case "LIGHT_BLUE_GRAY":
 | 
			
		||||
                return MapColor.LIGHT_BLUE_GRAY;
 | 
			
		||||
            case "DIRT_BROWN":
 | 
			
		||||
                return MapColor.DIRT_BROWN;
 | 
			
		||||
            case "STONE_GRAY":
 | 
			
		||||
                return MapColor.STONE_GRAY;
 | 
			
		||||
            case "WATER_BLUE":
 | 
			
		||||
                return MapColor.WATER_BLUE;
 | 
			
		||||
            case "OAK_TAN":
 | 
			
		||||
                return MapColor.OAK_TAN;
 | 
			
		||||
            case "OFF_WHITE":
 | 
			
		||||
                return MapColor.OFF_WHITE;
 | 
			
		||||
            case "ORANGE":
 | 
			
		||||
                return MapColor.ORANGE;
 | 
			
		||||
            case "MAGENTA":
 | 
			
		||||
                return MapColor.MAGENTA;
 | 
			
		||||
            case "LIGHT_BLUE":
 | 
			
		||||
                return MapColor.LIGHT_BLUE;
 | 
			
		||||
            case "YELLOW":
 | 
			
		||||
                return MapColor.YELLOW;
 | 
			
		||||
            case "LIME":
 | 
			
		||||
                return MapColor.LIME;
 | 
			
		||||
            case "PINK":
 | 
			
		||||
                return MapColor.PINK;
 | 
			
		||||
            case "GRAY":
 | 
			
		||||
                return MapColor.GRAY;
 | 
			
		||||
            case "LIGHT_GRAY":
 | 
			
		||||
                return MapColor.LIGHT_GRAY;
 | 
			
		||||
            case "CYAN":
 | 
			
		||||
                return MapColor.CYAN;
 | 
			
		||||
            case "PURPLE":
 | 
			
		||||
                return MapColor.PURPLE;
 | 
			
		||||
            case "BLUE":
 | 
			
		||||
                return MapColor.BLUE;
 | 
			
		||||
            case "BROWN":
 | 
			
		||||
                return MapColor.BROWN;
 | 
			
		||||
            case "GREEN":
 | 
			
		||||
                return MapColor.GREEN;
 | 
			
		||||
            case "RED":
 | 
			
		||||
                return MapColor.RED;
 | 
			
		||||
            case "BLACK":
 | 
			
		||||
                return MapColor.BLACK;
 | 
			
		||||
            case "GOLD":
 | 
			
		||||
                return MapColor.GOLD;
 | 
			
		||||
            case "DIAMOND_BLUE":
 | 
			
		||||
                return MapColor.DIAMOND_BLUE;
 | 
			
		||||
            case "LAPIS_BLUE":
 | 
			
		||||
                return MapColor.LAPIS_BLUE;
 | 
			
		||||
            case "EMERALD_GREEN":
 | 
			
		||||
                return MapColor.EMERALD_GREEN;
 | 
			
		||||
            case "SPRUCE_BROWN":
 | 
			
		||||
                return MapColor.SPRUCE_BROWN;
 | 
			
		||||
            case "DARK_RED":
 | 
			
		||||
                return MapColor.DARK_RED;
 | 
			
		||||
            case "TERRACOTTA_WHITE":
 | 
			
		||||
                return MapColor.TERRACOTTA_WHITE;
 | 
			
		||||
            case "TERRACOTTA_ORANGE":
 | 
			
		||||
                return MapColor.TERRACOTTA_ORANGE;
 | 
			
		||||
            case "TERRACOTTA_MAGENTA":
 | 
			
		||||
                return MapColor.TERRACOTTA_MAGENTA;
 | 
			
		||||
            case "TERRACOTTA_LIGHT_BLUE":
 | 
			
		||||
                return MapColor.TERRACOTTA_LIGHT_BLUE;
 | 
			
		||||
            case "TERRACOTTA_YELLOW":
 | 
			
		||||
                return MapColor.TERRACOTTA_YELLOW;
 | 
			
		||||
            case "TERRACOTTA_LIME":
 | 
			
		||||
                return MapColor.TERRACOTTA_LIME;
 | 
			
		||||
            case "TERRACOTTA_PINK":
 | 
			
		||||
                return MapColor.TERRACOTTA_PINK;
 | 
			
		||||
            case "TERRACOTTA_GRAY":
 | 
			
		||||
                return MapColor.TERRACOTTA_GRAY;
 | 
			
		||||
            case "TERRACOTTA_LIGHT_GRAY":
 | 
			
		||||
                return MapColor.TERRACOTTA_LIGHT_GRAY;
 | 
			
		||||
            case "TERRACOTTA_CYAN":
 | 
			
		||||
                return MapColor.TERRACOTTA_CYAN;
 | 
			
		||||
            case "TERRACOTTA_PURPLE":
 | 
			
		||||
                return MapColor.TERRACOTTA_PURPLE;
 | 
			
		||||
            case "TERRACOTTA_BLUE":
 | 
			
		||||
                return MapColor.TERRACOTTA_BLUE;
 | 
			
		||||
            case "TERRACOTTA_BROWN":
 | 
			
		||||
                return MapColor.TERRACOTTA_BROWN;
 | 
			
		||||
            case "TERRACOTTA_GREEN":
 | 
			
		||||
                return MapColor.TERRACOTTA_GREEN;
 | 
			
		||||
            case "TERRACOTTA_RED":
 | 
			
		||||
                return MapColor.TERRACOTTA_RED;
 | 
			
		||||
            case "TERRACOTTA_BLACK":
 | 
			
		||||
                return MapColor.TERRACOTTA_BLACK;
 | 
			
		||||
            case "DULL_RED":
 | 
			
		||||
                return MapColor.DULL_RED;
 | 
			
		||||
            case "DULL_PINK":
 | 
			
		||||
                return MapColor.DULL_PINK;
 | 
			
		||||
            case "DARK_CRIMSON":
 | 
			
		||||
                return MapColor.DARK_CRIMSON;
 | 
			
		||||
            case "TEAL":
 | 
			
		||||
                return MapColor.TEAL;
 | 
			
		||||
            case "DARK_AQUA":
 | 
			
		||||
                return MapColor.DARK_AQUA;
 | 
			
		||||
            case "DARK_DULL_PINK":
 | 
			
		||||
                return MapColor.DARK_DULL_PINK;
 | 
			
		||||
            case "BRIGHT_TEAL":
 | 
			
		||||
                return MapColor.BRIGHT_TEAL;
 | 
			
		||||
            case "DEEPSLATE_GRAY":
 | 
			
		||||
                return MapColor.DEEPSLATE_GRAY;
 | 
			
		||||
            case "RAW_IRON_PINK":
 | 
			
		||||
                return MapColor.RAW_IRON_PINK;
 | 
			
		||||
            case "LICHEN_GREEN":
 | 
			
		||||
                return MapColor.LICHEN_GREEN;
 | 
			
		||||
 | 
			
		||||
            default:
 | 
			
		||||
                log(Level.WARN, "MapColor " + color + " not found, using pink");
 | 
			
		||||
                yield MapColor.PINK;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
                return MapColor.PINK;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private RegistryKey<LootTable> getDropTableId(String s) {
 | 
			
		||||
    private Identifier getDropTableId(String s) {
 | 
			
		||||
        if (s == null)
 | 
			
		||||
            return null;
 | 
			
		||||
        Identifier i = Identifier.tryParse(s);
 | 
			
		||||
        if (i == null) {
 | 
			
		||||
            log(Level.WARN, "Drop table invalid " + s + ", using default");
 | 
			
		||||
            i = null;
 | 
			
		||||
        }
 | 
			
		||||
        return RegistryKey.of(RegistryKeys.LOOT_TABLE, i);
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private BlockSoundGroup getSoundGroup(String s) {
 | 
			
		||||
        return switch (s.toUpperCase()) {
 | 
			
		||||
            case "INTENTIONALLY_EMPTY" -> BlockSoundGroup.INTENTIONALLY_EMPTY;
 | 
			
		||||
            case "WOOD" -> BlockSoundGroup.WOOD;
 | 
			
		||||
            case "GRAVEL" -> BlockSoundGroup.GRAVEL;
 | 
			
		||||
            case "GRASS" -> BlockSoundGroup.GRASS;
 | 
			
		||||
            case "LILY_PAD" -> BlockSoundGroup.LILY_PAD;
 | 
			
		||||
            case "STONE" -> BlockSoundGroup.STONE;
 | 
			
		||||
            case "METAL" -> BlockSoundGroup.METAL;
 | 
			
		||||
            case "GLASS" -> BlockSoundGroup.GLASS;
 | 
			
		||||
            case "WOOL" -> BlockSoundGroup.WOOL;
 | 
			
		||||
            case "SAND" -> BlockSoundGroup.SAND;
 | 
			
		||||
            case "SNOW" -> BlockSoundGroup.SNOW;
 | 
			
		||||
            case "POWDER_SNOW" -> BlockSoundGroup.POWDER_SNOW;
 | 
			
		||||
            case "LADDER" -> BlockSoundGroup.LADDER;
 | 
			
		||||
            case "ANVIL" -> BlockSoundGroup.ANVIL;
 | 
			
		||||
            case "SLIME" -> BlockSoundGroup.SLIME;
 | 
			
		||||
            case "HONEY" -> BlockSoundGroup.HONEY;
 | 
			
		||||
            case "WET_GRASS" -> BlockSoundGroup.WET_GRASS;
 | 
			
		||||
            case "CORAL" -> BlockSoundGroup.CORAL;
 | 
			
		||||
            case "BAMBOO" -> BlockSoundGroup.BAMBOO;
 | 
			
		||||
            case "BAMBOO_SAPLING" -> BlockSoundGroup.BAMBOO_SAPLING;
 | 
			
		||||
            case "SCAFFOLDING" -> BlockSoundGroup.SCAFFOLDING;
 | 
			
		||||
            case "SWEET_BERRY_BUSH" -> BlockSoundGroup.SWEET_BERRY_BUSH;
 | 
			
		||||
            case "CROP" -> BlockSoundGroup.CROP;
 | 
			
		||||
            case "STEM" -> BlockSoundGroup.STEM;
 | 
			
		||||
            case "VINE" -> BlockSoundGroup.VINE;
 | 
			
		||||
            case "NETHER_WART" -> BlockSoundGroup.NETHER_WART;
 | 
			
		||||
            case "LANTERN" -> BlockSoundGroup.LANTERN;
 | 
			
		||||
            case "NETHER_STEM" -> BlockSoundGroup.NETHER_STEM;
 | 
			
		||||
            case "NYLIUM" -> BlockSoundGroup.NYLIUM;
 | 
			
		||||
            case "FUNGUS" -> BlockSoundGroup.FUNGUS;
 | 
			
		||||
            case "ROOTS" -> BlockSoundGroup.ROOTS;
 | 
			
		||||
            case "SHROOMLIGHT" -> BlockSoundGroup.SHROOMLIGHT;
 | 
			
		||||
            case "WEEPING_VINES" -> BlockSoundGroup.WEEPING_VINES;
 | 
			
		||||
            case "WEEPING_VINES_LOW_PITCH" -> BlockSoundGroup.WEEPING_VINES_LOW_PITCH;
 | 
			
		||||
            case "SOUL_SAND" -> BlockSoundGroup.SOUL_SAND;
 | 
			
		||||
            case "SOUL_SOIL" -> BlockSoundGroup.SOUL_SOIL;
 | 
			
		||||
            case "BASALT" -> BlockSoundGroup.BASALT;
 | 
			
		||||
            case "WART_BLOCK" -> BlockSoundGroup.WART_BLOCK;
 | 
			
		||||
            case "NETHERRACK" -> BlockSoundGroup.NETHERRACK;
 | 
			
		||||
            case "NETHER_BRICKS" -> BlockSoundGroup.NETHER_BRICKS;
 | 
			
		||||
            case "NETHER_SPROUTS" -> BlockSoundGroup.NETHER_SPROUTS;
 | 
			
		||||
            case "NETHER_ORE" -> BlockSoundGroup.NETHER_ORE;
 | 
			
		||||
            case "BONE" -> BlockSoundGroup.BONE;
 | 
			
		||||
            case "NETHERITE" -> BlockSoundGroup.NETHERITE;
 | 
			
		||||
            case "ANCIENT_DEBRIS" -> BlockSoundGroup.ANCIENT_DEBRIS;
 | 
			
		||||
            case "LODESTONE" -> BlockSoundGroup.LODESTONE;
 | 
			
		||||
            case "CHAIN" -> BlockSoundGroup.CHAIN;
 | 
			
		||||
            case "NETHER_GOLD_ORE" -> BlockSoundGroup.NETHER_GOLD_ORE;
 | 
			
		||||
            case "GILDED_BLACKSTONE" -> BlockSoundGroup.GILDED_BLACKSTONE;
 | 
			
		||||
            case "CANDLE" -> BlockSoundGroup.CANDLE;
 | 
			
		||||
            case "AMETHYST_BLOCK" -> BlockSoundGroup.AMETHYST_BLOCK;
 | 
			
		||||
            case "AMETHYST_CLUSTER" -> BlockSoundGroup.AMETHYST_CLUSTER;
 | 
			
		||||
            case "SMALL_AMETHYST_BUD" -> BlockSoundGroup.SMALL_AMETHYST_BUD;
 | 
			
		||||
            case "MEDIUM_AMETHYST_BUD" -> BlockSoundGroup.MEDIUM_AMETHYST_BUD;
 | 
			
		||||
            case "LARGE_AMETHYST_BUD" -> BlockSoundGroup.LARGE_AMETHYST_BUD;
 | 
			
		||||
            case "TUFF" -> BlockSoundGroup.TUFF;
 | 
			
		||||
            case "TUFF_BRICKS" -> BlockSoundGroup.TUFF_BRICKS;
 | 
			
		||||
            case "POLISHED_TUFF" -> BlockSoundGroup.POLISHED_TUFF;
 | 
			
		||||
            case "CALCITE" -> BlockSoundGroup.CALCITE;
 | 
			
		||||
            case "DRIPSTONE_BLOCK" -> BlockSoundGroup.DRIPSTONE_BLOCK;
 | 
			
		||||
            case "POINTED_DRIPSTONE" -> BlockSoundGroup.POINTED_DRIPSTONE;
 | 
			
		||||
            case "COPPER" -> BlockSoundGroup.COPPER;
 | 
			
		||||
            case "COPPER_BULB" -> BlockSoundGroup.COPPER_BULB;
 | 
			
		||||
            case "COPPER_GRATE" -> BlockSoundGroup.COPPER_GRATE;
 | 
			
		||||
            case "CAVE_VINES" -> BlockSoundGroup.CAVE_VINES;
 | 
			
		||||
            case "SPORE_BLOSSOM" -> BlockSoundGroup.SPORE_BLOSSOM;
 | 
			
		||||
            case "AZALEA" -> BlockSoundGroup.AZALEA;
 | 
			
		||||
            case "FLOWERING_AZALEA" -> BlockSoundGroup.FLOWERING_AZALEA;
 | 
			
		||||
            case "MOSS_CARPET" -> BlockSoundGroup.MOSS_CARPET;
 | 
			
		||||
            case "PINK_PETALS" -> BlockSoundGroup.PINK_PETALS;
 | 
			
		||||
            case "MOSS_BLOCK" -> BlockSoundGroup.MOSS_BLOCK;
 | 
			
		||||
            case "BIG_DRIPLEAF" -> BlockSoundGroup.BIG_DRIPLEAF;
 | 
			
		||||
            case "SMALL_DRIPLEAF" -> BlockSoundGroup.SMALL_DRIPLEAF;
 | 
			
		||||
            case "ROOTED_DIRT" -> BlockSoundGroup.ROOTED_DIRT;
 | 
			
		||||
            case "HANGING_ROOTS" -> BlockSoundGroup.HANGING_ROOTS;
 | 
			
		||||
            case "AZALEA_LEAVES" -> BlockSoundGroup.AZALEA_LEAVES;
 | 
			
		||||
            case "SCULK_SENSOR" -> BlockSoundGroup.SCULK_SENSOR;
 | 
			
		||||
            case "SCULK_CATALYST" -> BlockSoundGroup.SCULK_CATALYST;
 | 
			
		||||
            case "SCULK" -> BlockSoundGroup.SCULK;
 | 
			
		||||
            case "SCULK_VEIN" -> BlockSoundGroup.SCULK_VEIN;
 | 
			
		||||
            case "SCULK_SHRIEKER" -> BlockSoundGroup.SCULK_SHRIEKER;
 | 
			
		||||
            case "GLOW_LICHEN" -> BlockSoundGroup.GLOW_LICHEN;
 | 
			
		||||
            case "DEEPSLATE" -> BlockSoundGroup.DEEPSLATE;
 | 
			
		||||
            case "DEEPSLATE_BRICKS" -> BlockSoundGroup.DEEPSLATE_BRICKS;
 | 
			
		||||
            case "DEEPSLATE_TILES" -> BlockSoundGroup.DEEPSLATE_TILES;
 | 
			
		||||
            case "POLISHED_DEEPSLATE" -> BlockSoundGroup.POLISHED_DEEPSLATE;
 | 
			
		||||
            case "FROGLIGHT" -> BlockSoundGroup.FROGLIGHT;
 | 
			
		||||
            case "FROGSPAWN" -> BlockSoundGroup.FROGSPAWN;
 | 
			
		||||
            case "MANGROVE_ROOTS" -> BlockSoundGroup.MANGROVE_ROOTS;
 | 
			
		||||
            case "MUDDY_MANGROVE_ROOTS" -> BlockSoundGroup.MUDDY_MANGROVE_ROOTS;
 | 
			
		||||
            case "MUD" -> BlockSoundGroup.MUD;
 | 
			
		||||
            case "MUD_BRICKS" -> BlockSoundGroup.MUD_BRICKS;
 | 
			
		||||
            case "PACKED_MUD" -> BlockSoundGroup.PACKED_MUD;
 | 
			
		||||
            case "HANGING_SIGN" -> BlockSoundGroup.HANGING_SIGN;
 | 
			
		||||
            case "NETHER_WOOD_HANGING_SIGN" -> BlockSoundGroup.NETHER_WOOD_HANGING_SIGN;
 | 
			
		||||
            case "BAMBOO_WOOD_HANGING_SIGN" -> BlockSoundGroup.BAMBOO_WOOD_HANGING_SIGN;
 | 
			
		||||
            case "BAMBOO_WOOD" -> BlockSoundGroup.BAMBOO_WOOD;
 | 
			
		||||
            case "NETHER_WOOD" -> BlockSoundGroup.NETHER_WOOD;
 | 
			
		||||
            case "CHERRY_WOOD" -> BlockSoundGroup.CHERRY_WOOD;
 | 
			
		||||
            case "CHERRY_SAPLING" -> BlockSoundGroup.CHERRY_SAPLING;
 | 
			
		||||
            case "CHERRY_LEAVES" -> BlockSoundGroup.CHERRY_LEAVES;
 | 
			
		||||
            case "CHERRY_WOOD_HANGING_SIGN" -> BlockSoundGroup.CHERRY_WOOD_HANGING_SIGN;
 | 
			
		||||
            case "CHISELED_BOOKSHELF" -> BlockSoundGroup.CHISELED_BOOKSHELF;
 | 
			
		||||
            case "SUSPICIOUS_SAND" -> BlockSoundGroup.SUSPICIOUS_SAND;
 | 
			
		||||
            case "SUSPICIOUS_GRAVEL" -> BlockSoundGroup.SUSPICIOUS_GRAVEL;
 | 
			
		||||
            case "DECORATED_POT" -> BlockSoundGroup.DECORATED_POT;
 | 
			
		||||
            case "DECORATED_POT_SHATTER" -> BlockSoundGroup.DECORATED_POT_SHATTER;
 | 
			
		||||
            case "TRIAL_SPAWNER" -> BlockSoundGroup.TRIAL_SPAWNER;
 | 
			
		||||
            case "SPONGE" -> BlockSoundGroup.SPONGE;
 | 
			
		||||
            case "WET_SPONGE" -> BlockSoundGroup.WET_SPONGE;
 | 
			
		||||
            case "VAULT" -> BlockSoundGroup.VAULT;
 | 
			
		||||
            case "HEAVY_CORE" -> BlockSoundGroup.HEAVY_CORE;
 | 
			
		||||
            case "COBWEB" -> BlockSoundGroup.COBWEB;
 | 
			
		||||
            default -> {
 | 
			
		||||
        switch (s.toUpperCase()) {
 | 
			
		||||
            case "INTENTIONALLY_EMPTY":
 | 
			
		||||
                return BlockSoundGroup.INTENTIONALLY_EMPTY;
 | 
			
		||||
            case "WOOD":
 | 
			
		||||
                return BlockSoundGroup.WOOD;
 | 
			
		||||
            case "GRAVEL":
 | 
			
		||||
                return BlockSoundGroup.GRAVEL;
 | 
			
		||||
            case "GRASS":
 | 
			
		||||
                return BlockSoundGroup.GRASS;
 | 
			
		||||
            case "LILY_PAD":
 | 
			
		||||
                return BlockSoundGroup.LILY_PAD;
 | 
			
		||||
            case "STONE":
 | 
			
		||||
                return BlockSoundGroup.STONE;
 | 
			
		||||
            case "METAL":
 | 
			
		||||
                return BlockSoundGroup.METAL;
 | 
			
		||||
            case "GLASS":
 | 
			
		||||
                return BlockSoundGroup.GLASS;
 | 
			
		||||
            case "WOOL":
 | 
			
		||||
                return BlockSoundGroup.WOOL;
 | 
			
		||||
            case "SAND":
 | 
			
		||||
                return BlockSoundGroup.SAND;
 | 
			
		||||
            case "SNOW":
 | 
			
		||||
                return BlockSoundGroup.SNOW;
 | 
			
		||||
            case "POWDER_SNOW":
 | 
			
		||||
                return BlockSoundGroup.POWDER_SNOW;
 | 
			
		||||
            case "LADDER":
 | 
			
		||||
                return BlockSoundGroup.LADDER;
 | 
			
		||||
            case "ANVIL":
 | 
			
		||||
                return BlockSoundGroup.ANVIL;
 | 
			
		||||
            case "SLIME":
 | 
			
		||||
                return BlockSoundGroup.SLIME;
 | 
			
		||||
            case "HONEY":
 | 
			
		||||
                return BlockSoundGroup.HONEY;
 | 
			
		||||
            case "WET_GRASS":
 | 
			
		||||
                return BlockSoundGroup.WET_GRASS;
 | 
			
		||||
            case "CORAL":
 | 
			
		||||
                return BlockSoundGroup.CORAL;
 | 
			
		||||
            case "BAMBOO":
 | 
			
		||||
                return BlockSoundGroup.BAMBOO;
 | 
			
		||||
            case "BAMBOO_SAPLING":
 | 
			
		||||
                return BlockSoundGroup.BAMBOO_SAPLING;
 | 
			
		||||
            case "SCAFFOLDING":
 | 
			
		||||
                return BlockSoundGroup.SCAFFOLDING;
 | 
			
		||||
            case "SWEET_BERRY_BUSH":
 | 
			
		||||
                return BlockSoundGroup.SWEET_BERRY_BUSH;
 | 
			
		||||
            case "CROP":
 | 
			
		||||
                return BlockSoundGroup.CROP;
 | 
			
		||||
            case "STEM":
 | 
			
		||||
                return BlockSoundGroup.STEM;
 | 
			
		||||
            case "VINE":
 | 
			
		||||
                return BlockSoundGroup.VINE;
 | 
			
		||||
            case "NETHER_WART":
 | 
			
		||||
                return BlockSoundGroup.NETHER_WART;
 | 
			
		||||
            case "LANTERN":
 | 
			
		||||
                return BlockSoundGroup.LANTERN;
 | 
			
		||||
            case "NETHER_STEM":
 | 
			
		||||
                return BlockSoundGroup.NETHER_STEM;
 | 
			
		||||
            case "NYLIUM":
 | 
			
		||||
                return BlockSoundGroup.NYLIUM;
 | 
			
		||||
            case "FUNGUS":
 | 
			
		||||
                return BlockSoundGroup.FUNGUS;
 | 
			
		||||
            case "ROOTS":
 | 
			
		||||
                return BlockSoundGroup.ROOTS;
 | 
			
		||||
            case "SHROOMLIGHT":
 | 
			
		||||
                return BlockSoundGroup.SHROOMLIGHT;
 | 
			
		||||
            case "WEEPING_VINES":
 | 
			
		||||
                return BlockSoundGroup.WEEPING_VINES;
 | 
			
		||||
            case "WEEPING_VINES_LOW_PITCH":
 | 
			
		||||
                return BlockSoundGroup.WEEPING_VINES_LOW_PITCH;
 | 
			
		||||
            case "SOUL_SAND":
 | 
			
		||||
                return BlockSoundGroup.SOUL_SAND;
 | 
			
		||||
            case "SOUL_SOIL":
 | 
			
		||||
                return BlockSoundGroup.SOUL_SOIL;
 | 
			
		||||
            case "BASALT":
 | 
			
		||||
                return BlockSoundGroup.BASALT;
 | 
			
		||||
            case "WART_BLOCK":
 | 
			
		||||
                return BlockSoundGroup.WART_BLOCK;
 | 
			
		||||
            case "NETHERRACK":
 | 
			
		||||
                return BlockSoundGroup.NETHERRACK;
 | 
			
		||||
            case "NETHER_BRICKS":
 | 
			
		||||
                return BlockSoundGroup.NETHER_BRICKS;
 | 
			
		||||
            case "NETHER_SPROUTS":
 | 
			
		||||
                return BlockSoundGroup.NETHER_SPROUTS;
 | 
			
		||||
            case "NETHER_ORE":
 | 
			
		||||
                return BlockSoundGroup.NETHER_ORE;
 | 
			
		||||
            case "BONE":
 | 
			
		||||
                return BlockSoundGroup.BONE;
 | 
			
		||||
            case "NETHERITE":
 | 
			
		||||
                return BlockSoundGroup.NETHERITE;
 | 
			
		||||
            case "ANCIENT_DEBRIS":
 | 
			
		||||
                return BlockSoundGroup.ANCIENT_DEBRIS;
 | 
			
		||||
            case "LODESTONE":
 | 
			
		||||
                return BlockSoundGroup.LODESTONE;
 | 
			
		||||
            case "CHAIN":
 | 
			
		||||
                return BlockSoundGroup.CHAIN;
 | 
			
		||||
            case "NETHER_GOLD_ORE":
 | 
			
		||||
                return BlockSoundGroup.NETHER_GOLD_ORE;
 | 
			
		||||
            case "GILDED_BLACKSTONE":
 | 
			
		||||
                return BlockSoundGroup.GILDED_BLACKSTONE;
 | 
			
		||||
            case "CANDLE":
 | 
			
		||||
                return BlockSoundGroup.CANDLE;
 | 
			
		||||
            case "AMETHYST_BLOCK":
 | 
			
		||||
                return BlockSoundGroup.AMETHYST_BLOCK;
 | 
			
		||||
            case "AMETHYST_CLUSTER":
 | 
			
		||||
                return BlockSoundGroup.AMETHYST_CLUSTER;
 | 
			
		||||
            case "SMALL_AMETHYST_BUD":
 | 
			
		||||
                return BlockSoundGroup.SMALL_AMETHYST_BUD;
 | 
			
		||||
            case "MEDIUM_AMETHYST_BUD":
 | 
			
		||||
                return BlockSoundGroup.MEDIUM_AMETHYST_BUD;
 | 
			
		||||
            case "LARGE_AMETHYST_BUD":
 | 
			
		||||
                return BlockSoundGroup.LARGE_AMETHYST_BUD;
 | 
			
		||||
            case "TUFF":
 | 
			
		||||
                return BlockSoundGroup.TUFF;
 | 
			
		||||
            case "CALCITE":
 | 
			
		||||
                return BlockSoundGroup.CALCITE;
 | 
			
		||||
            case "DRIPSTONE_BLOCK":
 | 
			
		||||
                return BlockSoundGroup.DRIPSTONE_BLOCK;
 | 
			
		||||
            case "POINTED_DRIPSTONE":
 | 
			
		||||
                return BlockSoundGroup.POINTED_DRIPSTONE;
 | 
			
		||||
            case "COPPER":
 | 
			
		||||
                return BlockSoundGroup.COPPER;
 | 
			
		||||
            case "CAVE_VINES":
 | 
			
		||||
                return BlockSoundGroup.CAVE_VINES;
 | 
			
		||||
            case "SPORE_BLOSSOM":
 | 
			
		||||
                return BlockSoundGroup.SPORE_BLOSSOM;
 | 
			
		||||
            case "AZALEA":
 | 
			
		||||
                return BlockSoundGroup.AZALEA;
 | 
			
		||||
            case "FLOWERING_AZALEA":
 | 
			
		||||
                return BlockSoundGroup.FLOWERING_AZALEA;
 | 
			
		||||
            case "MOSS_CARPET":
 | 
			
		||||
                return BlockSoundGroup.MOSS_CARPET;
 | 
			
		||||
            case "PINK_PETALS":
 | 
			
		||||
                return BlockSoundGroup.PINK_PETALS;
 | 
			
		||||
            case "MOSS_BLOCK":
 | 
			
		||||
                return BlockSoundGroup.MOSS_BLOCK;
 | 
			
		||||
            case "BIG_DRIPLEAF":
 | 
			
		||||
                return BlockSoundGroup.BIG_DRIPLEAF;
 | 
			
		||||
            case "SMALL_DRIPLEAF":
 | 
			
		||||
                return BlockSoundGroup.SMALL_DRIPLEAF;
 | 
			
		||||
            case "ROOTED_DIRT":
 | 
			
		||||
                return BlockSoundGroup.ROOTED_DIRT;
 | 
			
		||||
            case "HANGING_ROOTS":
 | 
			
		||||
                return BlockSoundGroup.HANGING_ROOTS;
 | 
			
		||||
            case "AZALEA_LEAVES":
 | 
			
		||||
                return BlockSoundGroup.AZALEA_LEAVES;
 | 
			
		||||
            case "SCULK_SENSOR":
 | 
			
		||||
                return BlockSoundGroup.SCULK_SENSOR;
 | 
			
		||||
            case "SCULK_CATALYST":
 | 
			
		||||
                return BlockSoundGroup.SCULK_CATALYST;
 | 
			
		||||
            case "SCULK":
 | 
			
		||||
                return BlockSoundGroup.SCULK;
 | 
			
		||||
            case "SCULK_VEIN":
 | 
			
		||||
                return BlockSoundGroup.SCULK_VEIN;
 | 
			
		||||
            case "SCULK_SHRIEKER":
 | 
			
		||||
                return BlockSoundGroup.SCULK_SHRIEKER;
 | 
			
		||||
            case "GLOW_LICHEN":
 | 
			
		||||
                return BlockSoundGroup.GLOW_LICHEN;
 | 
			
		||||
            case "DEEPSLATE":
 | 
			
		||||
                return BlockSoundGroup.DEEPSLATE;
 | 
			
		||||
            case "DEEPSLATE_BRICKS":
 | 
			
		||||
                return BlockSoundGroup.DEEPSLATE_BRICKS;
 | 
			
		||||
            case "DEEPSLATE_TILES":
 | 
			
		||||
                return BlockSoundGroup.DEEPSLATE_TILES;
 | 
			
		||||
            case "POLISHED_DEEPSLATE":
 | 
			
		||||
                return BlockSoundGroup.POLISHED_DEEPSLATE;
 | 
			
		||||
            case "FROGLIGHT":
 | 
			
		||||
                return BlockSoundGroup.FROGLIGHT;
 | 
			
		||||
            case "FROGSPAWN":
 | 
			
		||||
                return BlockSoundGroup.FROGSPAWN;
 | 
			
		||||
            case "MANGROVE_ROOTS":
 | 
			
		||||
                return BlockSoundGroup.MANGROVE_ROOTS;
 | 
			
		||||
            case "MUDDY_MANGROVE_ROOTS":
 | 
			
		||||
                return BlockSoundGroup.MUDDY_MANGROVE_ROOTS;
 | 
			
		||||
            case "MUD":
 | 
			
		||||
                return BlockSoundGroup.MUD;
 | 
			
		||||
            case "MUD_BRICKS":
 | 
			
		||||
                return BlockSoundGroup.MUD_BRICKS;
 | 
			
		||||
            case "PACKED_MUD":
 | 
			
		||||
                return BlockSoundGroup.PACKED_MUD;
 | 
			
		||||
            case "HANGING_SIGN":
 | 
			
		||||
                return BlockSoundGroup.HANGING_SIGN;
 | 
			
		||||
            case "NETHER_WOOD_HANGING_SIGN":
 | 
			
		||||
                return BlockSoundGroup.NETHER_WOOD_HANGING_SIGN;
 | 
			
		||||
            case "BAMBOO_WOOD_HANGING_SIGN":
 | 
			
		||||
                return BlockSoundGroup.BAMBOO_WOOD_HANGING_SIGN;
 | 
			
		||||
            case "BAMBOO_WOOD":
 | 
			
		||||
                return BlockSoundGroup.BAMBOO_WOOD;
 | 
			
		||||
            case "NETHER_WOOD":
 | 
			
		||||
                return BlockSoundGroup.NETHER_WOOD;
 | 
			
		||||
            case "CHERRY_WOOD":
 | 
			
		||||
                return BlockSoundGroup.CHERRY_WOOD;
 | 
			
		||||
            case "CHERRY_SAPLING":
 | 
			
		||||
                return BlockSoundGroup.CHERRY_SAPLING;
 | 
			
		||||
            case "CHERRY_LEAVES":
 | 
			
		||||
                return BlockSoundGroup.CHERRY_LEAVES;
 | 
			
		||||
            case "CHERRY_WOOD_HANGING_SIGN":
 | 
			
		||||
                return BlockSoundGroup.CHERRY_WOOD_HANGING_SIGN;
 | 
			
		||||
            case "CHISELED_BOOKSHELF":
 | 
			
		||||
                return BlockSoundGroup.CHISELED_BOOKSHELF;
 | 
			
		||||
            case "SUSPICIOUS_SAND":
 | 
			
		||||
                return BlockSoundGroup.SUSPICIOUS_SAND;
 | 
			
		||||
            case "SUSPICIOUS_GRAVEL":
 | 
			
		||||
                return BlockSoundGroup.SUSPICIOUS_GRAVEL;
 | 
			
		||||
            case "DECORATED_POT":
 | 
			
		||||
                return BlockSoundGroup.DECORATED_POT;
 | 
			
		||||
            case "DECORATED_POT_SHATTER":
 | 
			
		||||
                return BlockSoundGroup.DECORATED_POT_SHATTER;
 | 
			
		||||
            default:
 | 
			
		||||
                log(Level.WARN, "Sound group " + s + " not found, using stone");
 | 
			
		||||
                yield BlockSoundGroup.STONE;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
                return BlockSoundGroup.STONE;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -10,7 +10,7 @@ public class BlockSettingsPojo {
 | 
			
		||||
    public float explosionResistance = 6.0F;
 | 
			
		||||
    public float hardness = 1.5F;
 | 
			
		||||
    public float slipperiness = 0.6F;
 | 
			
		||||
    public float movementVelocityMultiplier = 1.0F;
 | 
			
		||||
    public float slowDownMultiplier = 1.0F;
 | 
			
		||||
    public float jumpVelocityMultiplier = 1.0F;
 | 
			
		||||
    public boolean opaque = true;
 | 
			
		||||
    public boolean allowsSpawning = true;
 | 
			
		||||
 | 
			
		||||
@ -88,7 +88,7 @@ public abstract class GenericManualResourceLoader<T> {
 | 
			
		||||
                        continue;
 | 
			
		||||
                    }
 | 
			
		||||
                    String entryName = blockJsonName.substring(0,blockJsonName.length()-5);
 | 
			
		||||
                    Identifier identifier = Identifier.of(modId, entryName);
 | 
			
		||||
                    Identifier identifier = new Identifier(modId, entryName);
 | 
			
		||||
 | 
			
		||||
                    try (Reader reader = new FileReader(entryJson)) {
 | 
			
		||||
                        JsonObject jsonObject = gson.fromJson(reader, JsonObject.class);
 | 
			
		||||
 | 
			
		||||
@ -3,16 +3,15 @@ package quimufu.simple_creator;
 | 
			
		||||
import com.google.common.collect.Maps;
 | 
			
		||||
import com.google.gson.*;
 | 
			
		||||
import net.fabricmc.fabric.api.itemgroup.v1.ItemGroupEvents;
 | 
			
		||||
import net.minecraft.component.type.FoodComponent;
 | 
			
		||||
import net.minecraft.entity.effect.StatusEffect;
 | 
			
		||||
import net.minecraft.entity.effect.StatusEffectInstance;
 | 
			
		||||
import net.minecraft.item.FoodComponent;
 | 
			
		||||
import net.minecraft.item.Item;
 | 
			
		||||
import net.minecraft.item.ItemGroup;
 | 
			
		||||
import net.minecraft.item.ItemGroups;
 | 
			
		||||
import net.minecraft.registry.Registries;
 | 
			
		||||
import net.minecraft.registry.Registry;
 | 
			
		||||
import net.minecraft.registry.RegistryKey;
 | 
			
		||||
import net.minecraft.registry.entry.RegistryEntry;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.JsonHelper;
 | 
			
		||||
import net.minecraft.util.Pair;
 | 
			
		||||
@ -87,10 +86,12 @@ public class ItemResourceLoader extends GenericManualResourceLoader<Item> {
 | 
			
		||||
    private static FoodComponent deserializeFoodComponent(JsonObject jo) {
 | 
			
		||||
        FoodComponent fc;
 | 
			
		||||
        FoodComponent.Builder fcb = new FoodComponent.Builder();
 | 
			
		||||
        fcb.nutrition(JsonHelper.getInt(jo, "hunger", 4));
 | 
			
		||||
        fcb.hunger(JsonHelper.getInt(jo, "hunger", 4));
 | 
			
		||||
        fcb.saturationModifier(JsonHelper.getFloat(jo, "saturationModifier", 0.3F));
 | 
			
		||||
        if (JsonHelper.getBoolean(jo, "isAlwaysEdible", false))
 | 
			
		||||
            fcb.alwaysEdible();
 | 
			
		||||
        if (JsonHelper.getBoolean(jo, "isWolfFood", false))
 | 
			
		||||
            fcb.meat();
 | 
			
		||||
        if (JsonHelper.getBoolean(jo, "isFast", false))
 | 
			
		||||
            fcb.snack();
 | 
			
		||||
        if (JsonHelper.hasArray(jo, "effects")) {
 | 
			
		||||
@ -103,7 +104,7 @@ public class ItemResourceLoader extends GenericManualResourceLoader<Item> {
 | 
			
		||||
 | 
			
		||||
    private static void deserializeEffects(FoodComponent.Builder fcb, JsonArray ja) {
 | 
			
		||||
        for (JsonElement e : ja) {
 | 
			
		||||
            RegistryEntry<StatusEffect> type;
 | 
			
		||||
            StatusEffect type;
 | 
			
		||||
            int duration = 0;
 | 
			
		||||
            int amplifier = 0;
 | 
			
		||||
            boolean ambient = false;
 | 
			
		||||
@ -113,9 +114,9 @@ public class ItemResourceLoader extends GenericManualResourceLoader<Item> {
 | 
			
		||||
            String effect = JsonHelper.getString(jo, "effect");
 | 
			
		||||
            Identifier ei = Identifier.tryParse(effect);
 | 
			
		||||
            if (ei != null) {
 | 
			
		||||
                Optional<RegistryEntry.Reference<StatusEffect>> se = Registries.STATUS_EFFECT.getEntry(ei);
 | 
			
		||||
                if (se.isPresent()) {
 | 
			
		||||
                    type = se.get();
 | 
			
		||||
                StatusEffect se = Registries.STATUS_EFFECT.get(ei);
 | 
			
		||||
                if (se != null) {
 | 
			
		||||
                    type = se;
 | 
			
		||||
                } else {
 | 
			
		||||
                    log(Level.WARN, "Effect " + ei + " not found, skipping");
 | 
			
		||||
                    continue;
 | 
			
		||||
@ -135,7 +136,7 @@ public class ItemResourceLoader extends GenericManualResourceLoader<Item> {
 | 
			
		||||
 | 
			
		||||
    private static Rarity findRarity(String filter) {
 | 
			
		||||
        for (Rarity r : Rarity.values()) {
 | 
			
		||||
            if (r.name().equalsIgnoreCase(filter))
 | 
			
		||||
            if (r.name().toLowerCase().equals(filter.toLowerCase()))
 | 
			
		||||
                return r;
 | 
			
		||||
        }
 | 
			
		||||
        log(Level.WARN, "Rarity " + filter + " not found, using common");
 | 
			
		||||
 | 
			
		||||
@ -1,12 +1,19 @@
 | 
			
		||||
package quimufu.simple_creator;
 | 
			
		||||
 | 
			
		||||
import eu.midnightdust.lib.config.MidnightConfig;
 | 
			
		||||
import com.google.common.base.CaseFormat;
 | 
			
		||||
import de.siphalor.tweed4.annotated.AConfigEntry;
 | 
			
		||||
import de.siphalor.tweed4.annotated.ATweedConfig;
 | 
			
		||||
import de.siphalor.tweed4.config.ConfigEnvironment;
 | 
			
		||||
import de.siphalor.tweed4.config.ConfigScope;
 | 
			
		||||
 | 
			
		||||
public class SimpleCreatorConfig extends MidnightConfig {
 | 
			
		||||
 | 
			
		||||
    @Comment(category = "text")
 | 
			
		||||
    public static Comment explanation;
 | 
			
		||||
@ATweedConfig(serializer = "tweed4:hjson", scope = ConfigScope.GAME, environment = ConfigEnvironment.UNIVERSAL, tailors = {"tweed4:lang_json_descriptions", "tweed4:coat", "tweed4:json_schema"}, casing = CaseFormat.LOWER_HYPHEN)
 | 
			
		||||
//@ClothData(modid = "tweed4_testmod")
 | 
			
		||||
public class SimpleCreatorConfig {
 | 
			
		||||
 | 
			
		||||
    @Entry(category = "text", name = "Enables included test Blocks and Items")
 | 
			
		||||
	@AConfigEntry(name = "enableTestThings", comment = "Enables included test Blocks and Items")
 | 
			
		||||
    public static boolean enableTestThings = false;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    public static boolean extendedLogging = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,9 @@
 | 
			
		||||
package quimufu.simple_creator;
 | 
			
		||||
 | 
			
		||||
import eu.midnightdust.lib.config.MidnightConfig;
 | 
			
		||||
import de.siphalor.tweed4.Tweed;
 | 
			
		||||
import de.siphalor.tweed4.config.ConfigEnvironment;
 | 
			
		||||
import de.siphalor.tweed4.config.ConfigLoader;
 | 
			
		||||
import de.siphalor.tweed4.config.TweedRegistry;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.ModInitializer;
 | 
			
		||||
import net.fabricmc.loader.api.FabricLoader;
 | 
			
		||||
@ -25,12 +28,15 @@ public class SimpleCreatorMod implements ModInitializer {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onInitialize() {
 | 
			
		||||
        log(Level.INFO, "Simply creating Blocks and Items");
 | 
			
		||||
        MidnightConfig.init(MOD_ID, SimpleCreatorConfig.class);
 | 
			
		||||
        log(Level.INFO, "Initializing");
 | 
			
		||||
        Tweed.runEntryPoints();
 | 
			
		||||
 | 
			
		||||
        ConfigLoader.initialReload(
 | 
			
		||||
                TweedRegistry.getConfigFile(MOD_ID),
 | 
			
		||||
                FabricLoader.getInstance().getEnvironmentType() == EnvType.SERVER ? ConfigEnvironment.SERVER : ConfigEnvironment.UNIVERSAL
 | 
			
		||||
        );
 | 
			
		||||
        irl.load();
 | 
			
		||||
        brl.load();
 | 
			
		||||
        log(Level.INFO, "Simply created!");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void log(Level level, String message) {
 | 
			
		||||
 | 
			
		||||
@ -20,43 +20,70 @@ public class SimpleCreatorModClient implements ClientModInitializer {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private net.minecraft.client.render.RenderLayer getRenderLayer(String renderLayer) {
 | 
			
		||||
        return switch (renderLayer.toUpperCase()) {
 | 
			
		||||
            case "SOLID" -> RenderLayer.getSolid();
 | 
			
		||||
            case "CUTOUT_MIPPED" -> RenderLayer.getCutoutMipped();
 | 
			
		||||
            case "CUTOUT" -> RenderLayer.getCutout();
 | 
			
		||||
            case "TRANSLUCENT" -> RenderLayer.getTranslucent();
 | 
			
		||||
            case "TRANSLUCENT_MOVING_BLOCK" -> RenderLayer.getTranslucentMovingBlock();
 | 
			
		||||
            case "LEASH" -> RenderLayer.getLeash();
 | 
			
		||||
            case "WATER_MASK" -> RenderLayer.getWaterMask();
 | 
			
		||||
            case "ARMOR_ENTITY_GLINT" -> RenderLayer.getArmorEntityGlint();
 | 
			
		||||
            case "GLINT_TRANSLUCENT" -> RenderLayer.getGlintTranslucent();
 | 
			
		||||
            case "GLINT" -> RenderLayer.getGlint();
 | 
			
		||||
            case "ENTITY_GLINT" -> RenderLayer.getEntityGlint();
 | 
			
		||||
            case "DIRECT_ENTITY_GLINT" -> RenderLayer.getDirectEntityGlint();
 | 
			
		||||
            case "TEXT_BACKGROUND" -> RenderLayer.getTextBackground();
 | 
			
		||||
            case "TEXT_BACKGROUND_SEE_THROUGH" -> RenderLayer.getTextBackgroundSeeThrough();
 | 
			
		||||
            case "LIGHTNING" -> RenderLayer.getLightning();
 | 
			
		||||
            case "DRAGON_RAYS" -> RenderLayer.getDragonRays();
 | 
			
		||||
            case "DRAGON_RAYS_DEPTH" -> RenderLayer.getDragonRaysDepth();
 | 
			
		||||
            case "TRIPWIRE" -> RenderLayer.getTripwire();
 | 
			
		||||
            case "END_PORTAL" -> RenderLayer.getEndPortal();
 | 
			
		||||
            case "END_GATEWAY" -> RenderLayer.getEndGateway();
 | 
			
		||||
            case "FAST_CLOUDS" -> RenderLayer.getFastClouds();
 | 
			
		||||
            case "FANCY_CLOUDS" -> RenderLayer.getFancyClouds();
 | 
			
		||||
            case "LINES" -> RenderLayer.getLines();
 | 
			
		||||
            case "LINE_STRIP" -> RenderLayer.getLineStrip();
 | 
			
		||||
            case "DEBUG_FILLED_BOX" -> RenderLayer.getDebugFilledBox();
 | 
			
		||||
            case "DEBUG_QUADS" -> RenderLayer.getDebugQuads();
 | 
			
		||||
            case "DEBUG_STRUCTURE_QUADS" -> RenderLayer.getDebugStructureQuads();
 | 
			
		||||
            case "DEBUG_SECTION_QUADS" -> RenderLayer.getDebugSectionQuads();
 | 
			
		||||
            case "GUI" -> RenderLayer.getGui();
 | 
			
		||||
            case "GUI_OVERLAY" -> RenderLayer.getGuiOverlay();
 | 
			
		||||
            case "GUI_TEXT_HIGHLIGHT" -> RenderLayer.getGuiTextHighlight();
 | 
			
		||||
            case "GUI_GHOST_RECIPE_OVERLAY" -> RenderLayer.getGuiGhostRecipeOverlay();
 | 
			
		||||
            default -> {
 | 
			
		||||
        switch (renderLayer.toUpperCase()){
 | 
			
		||||
            case "SOLID":
 | 
			
		||||
                return RenderLayer.getSolid();
 | 
			
		||||
            case "CUTOUT_MIPPED":
 | 
			
		||||
                return RenderLayer.getCutoutMipped();
 | 
			
		||||
            case "CUTOUT":
 | 
			
		||||
                return RenderLayer.getCutout();
 | 
			
		||||
            case "TRANSLUCENT":
 | 
			
		||||
                return RenderLayer.getTranslucent();
 | 
			
		||||
            case "TRANSLUCENT_MOVING_BLOCK":
 | 
			
		||||
                return RenderLayer.getTranslucentMovingBlock();
 | 
			
		||||
            case "TRANSLUCENT_NO_CRUMBLING":
 | 
			
		||||
                return RenderLayer.getTranslucentNoCrumbling();
 | 
			
		||||
            case "LEASH":
 | 
			
		||||
                return RenderLayer.getLeash();
 | 
			
		||||
            case "WATER_MASK":
 | 
			
		||||
                return RenderLayer.getWaterMask();
 | 
			
		||||
            case "ARMOR_GLINT":
 | 
			
		||||
                return RenderLayer.getArmorGlint();
 | 
			
		||||
            case "ARMOR_ENTITY_GLINT":
 | 
			
		||||
                return RenderLayer.getArmorEntityGlint();
 | 
			
		||||
            case "GLINT_TRANSLUCENT":
 | 
			
		||||
                return RenderLayer.getGlintTranslucent();
 | 
			
		||||
            case "GLINT":
 | 
			
		||||
                return RenderLayer.getGlint();
 | 
			
		||||
            case "DIRECT_GLINT":
 | 
			
		||||
                return RenderLayer.getDirectGlint();
 | 
			
		||||
            case "ENTITY_GLINT":
 | 
			
		||||
                return RenderLayer.getEntityGlint();
 | 
			
		||||
            case "DIRECT_ENTITY_GLINT":
 | 
			
		||||
                return RenderLayer.getDirectEntityGlint();
 | 
			
		||||
            case "TEXT_BACKGROUND":
 | 
			
		||||
                return RenderLayer.getTextBackground();
 | 
			
		||||
            case "TEXT_BACKGROUND_SEE_THROUGH":
 | 
			
		||||
                return RenderLayer.getTextBackgroundSeeThrough();
 | 
			
		||||
            case "LIGHTNING":
 | 
			
		||||
                return RenderLayer.getLightning();
 | 
			
		||||
            case "TRIPWIRE":
 | 
			
		||||
                return RenderLayer.getTripwire();
 | 
			
		||||
            case "END_PORTAL":
 | 
			
		||||
                return RenderLayer.getEndPortal();
 | 
			
		||||
            case "END_GATEWAY":
 | 
			
		||||
                return RenderLayer.getEndGateway();
 | 
			
		||||
            case "LINES":
 | 
			
		||||
                return RenderLayer.getLines();
 | 
			
		||||
            case "LINE_STRIP":
 | 
			
		||||
                return RenderLayer.getLineStrip();
 | 
			
		||||
            case "DEBUG_FILLED_BOX":
 | 
			
		||||
                return RenderLayer.getDebugFilledBox();
 | 
			
		||||
            case "DEBUG_QUADS":
 | 
			
		||||
                return RenderLayer.getDebugQuads();
 | 
			
		||||
            case "DEBUG_SECTION_QUADS":
 | 
			
		||||
                return RenderLayer.getDebugSectionQuads();
 | 
			
		||||
            case "GUI":
 | 
			
		||||
                return RenderLayer.getGui();
 | 
			
		||||
            case "GUI_OVERLAY":
 | 
			
		||||
                return RenderLayer.getGuiOverlay();
 | 
			
		||||
            case "GUI_TEXT_HIGHLIGHT":
 | 
			
		||||
                return RenderLayer.getGuiTextHighlight();
 | 
			
		||||
            case "GUI_GHOST_RECIPE_OVERLAY":
 | 
			
		||||
                return RenderLayer.getGuiGhostRecipeOverlay();
 | 
			
		||||
            default:
 | 
			
		||||
                SimpleCreatorMod.log(Level.INFO, "Could not find renderLayer " + renderLayer + " using solid");
 | 
			
		||||
                yield RenderLayer.getSolid();
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
                return RenderLayer.getSolid();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
{
 | 
			
		||||
  "simple_creator.midnightconfig.title": "Simple Item/Block Creator Settings",
 | 
			
		||||
  "simple_creator.midnightconfig.enableTestThings": "Enable a test item and block",
 | 
			
		||||
  "text.autoconfig.simple_creator.title": "Simple Item/Block Creator Settings",
 | 
			
		||||
  "text.autoconfig.simple_creator.option.enableTestThings": "Enable a test item and block",
 | 
			
		||||
  "item.simple_creator.test_item": "Forbidden Fruit",
 | 
			
		||||
  "block.simple_creator.test_block": "Fast jumpy wooly diamond-dropping block of Eternal Fire"
 | 
			
		||||
}
 | 
			
		||||
@ -9,7 +9,7 @@
 | 
			
		||||
  "explosionResistance": 5.0,
 | 
			
		||||
  "hardness": 0.5,
 | 
			
		||||
  "slipperiness": 0.6,
 | 
			
		||||
  "movementVelocityMultiplier": 2.0,
 | 
			
		||||
  "slowDownMultiplier": 2.0,
 | 
			
		||||
  "jumpVelocityMultiplier": 2.0,
 | 
			
		||||
  "opaque": true,
 | 
			
		||||
  "itemGroup": "minecraft:building_blocks",
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user