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3 Commits

Author SHA1 Message Date
332b3df632 update to 1.21 2024-07-11 23:38:19 +02:00
f6c2ea900c bump version 2023-07-07 23:31:32 +02:00
af7aadc9ca rename velocityMultiplier 2023-07-07 23:30:57 +02:00
13 changed files with 332 additions and 554 deletions

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@ -20,9 +20,10 @@
nether_ore, bone, netherite, ancient_debris, lodestone, chain,
nether_gold_ore, gilded_blackstone, candle, amethyst_block,
amethyst_cluster, small_amethyst_bud, medium_amethyst_bud,
large_amethyst_bud, tuff, calcite, dripstone_block,
pointed_dripstone, copper, cave_vines, spore_blossom, azalea,
flowering_azalea, moss_carpet, pink_petals, moss_block, big_dripleaf,
large_amethyst_bud, tuff, tuff_bricks, polished_tuff, calcite,
dripstone_block, pointed_dripstone, copper, copper_bulb,
copper_grate, cave_vines, spore_blossom, azalea, flowering_azalea,
moss_carpet, pink_petals, moss_block, big_dripleaf,
small_dripleaf, rooted_dirt, hanging_roots, azalea_leaves,
sculk_sensor, sculk_catalyst, sculk, sculk_vein, sculk_shrieker,
glow_lichen, deepslate, deepslate_bricks, deepslate_tiles,
@ -31,7 +32,9 @@
nether_wood_hanging_sign, bamboo_wood_hanging_sign, bamboo_wood,
nether_wood, cherry_wood, cherry_sapling, cherry_leaves,
cherry_wood_hanging_sign, chiseled_bookshelf, suspicious_sand,
suspicious_gravel, decorated_pot, decorated_pot_shatter
suspicious_gravel, decorated_pot, decorated_pot_shatter,
trial_spawner, sponge, wet_sponge, vault, heavy_core,
cobweb
changes how the block sounds
"dropTableId" ~ string
@ -55,7 +58,7 @@
"slipperiness" ~ float
"slowDownMultiplier" ~ float
"movementVelocityMultiplier" ~ float
"jumpVelocityMultiplier" ~ float

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@ -1,5 +1,6 @@
plugins {
id 'fabric-loom' version '1.2-SNAPSHOT'
id "com.modrinth.minotaur" version "2.+"
id 'fabric-loom' version '1.7-SNAPSHOT'
id 'maven-publish'
}
@ -48,18 +49,11 @@ dependencies {
// Uncomment the following line to enable the deprecated Fabric API modules.
// These are included in the Fabric API production distribution and allow you to update your mod to the latest modules at a later more convenient time.
include(modApi(platform("de.siphalor.tweed4:tweed4-bom-$project.minecraft_major_version:$project.tweed_version")))
// Pick any modules you want to use, e.g.:
include(modApi("de.siphalor.tweed4:tweed4-base-$project.minecraft_major_version"))
include(modApi("de.siphalor.tweed4:tweed4-annotated-$project.minecraft_major_version"))
include(modApi("de.siphalor.tweed4:tweed4-data-$project.minecraft_major_version"))
include(modApi("de.siphalor.tweed4:tweed4-data-hjson-$project.minecraft_major_version"))
//include(modApi("de.siphalor.tweed4:tweed4-tailor-cloth-$project.minecraft_major_version"))
include(modApi("de.siphalor.tweed4:tweed4-tailor-screen-$project.minecraft_major_version"))
modImplementation "maven.modrinth:midnightlib:${project.midnightlib_version}"
include "maven.modrinth:midnightlib:${project.midnightlib_version}"
modImplementation("me.shedaniel.cloth:cloth-config-fabric:$project.cloth_config_version")
// modImplementation "net.fabricmc.fabric-api:fabric-api-deprecated:${project.fabric_version}"
}
@ -79,7 +73,7 @@ processResources {
}
tasks.withType(JavaCompile).configureEach {
it.options.release = 17
it.options.release = 21
}
java {
@ -88,8 +82,8 @@ java {
// If you remove this line, sources will not be generated.
withSourcesJar()
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
jar {
@ -98,6 +92,16 @@ jar {
}
}
import com.modrinth.minotaur.dependencies.ModDependency
modrinth {
projectId = 'vHsuCD0F' // The ID of your Modrinth project. Slugs will not work.
uploadFile = remapJar // Tells Minotaur to use the remapped jar
versionType = "alpha"
dependencies = [
new ModDependency('P7dR8mSH', 'required'), //required dependency on Fabric API
]
}
// configure the maven publication
publishing {
publications {

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@ -1,18 +1,17 @@
org.gradle.jvmargs = -Xmx1G
#Fabric properties
minecraft_version=1.20.1
minecraft_major_version=1.20
yarn_mappings=1.20.1+build.9
loader_version=0.14.21
minecraft_version=1.21
yarn_mappings=1.21+build.8
loader_version=0.15.11
#Fabric api
fabric_version=0.84.0+1.20.1
# Fabric API
fabric_version=0.100.6+1.21
#Mod properties
mod_version = 0.10.1
mod_version = 0.10.2
maven_group = quimufu.simple_creator
archives_base_name = simple_creator
tweed_version=1.3.0+mc1.20-pre1
cloth_config_version=11.0.99
cloth_config_version=15.0.127
midnightlib_version=1.5.7-fabric

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@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.2-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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@ -4,7 +4,6 @@ import com.google.common.collect.Maps;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonObject;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.fabricmc.fabric.api.itemgroup.v1.ItemGroupEvents;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.registry.FlammableBlockRegistry;
@ -12,15 +11,17 @@ import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.MapColor;
import net.minecraft.block.enums.Instrument;
import net.minecraft.block.enums.NoteBlockInstrument;
import net.minecraft.block.piston.PistonBehavior;
import net.minecraft.entity.EntityType;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.loot.LootTable;
import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import net.minecraft.registry.RegistryKey;
import net.minecraft.registry.RegistryKeys;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.util.Identifier;
import net.minecraft.util.Pair;
@ -58,6 +59,7 @@ public class BlockResourceLoader extends GenericManualResourceLoader<Pair<Block,
@Override
protected Pair<Block, Item> deserialize(Pair<Identifier, JsonObject> e) {
JsonObject jo = e.getRight();
log(Level.INFO, e.getRight().toString());
// get block information
BlockSettingsPojo bspj = GSON.fromJson(jo, BlockSettingsPojo.class);
@ -70,7 +72,7 @@ public class BlockResourceLoader extends GenericManualResourceLoader<Pair<Block,
RegistryKey<ItemGroup> g = ItemResourceLoader.findGroup(group);
//create block and corresponding item
Block resB = new Block(bs);
Item resI = new BlockItem(resB, new FabricItemSettings());
Item resI = new BlockItem(resB, new Item.Settings());
ItemGroupEvents.modifyEntriesEvent(g).register(content -> content.add(resI));
int burnChance = bspj.burnChance;
@ -89,7 +91,7 @@ public class BlockResourceLoader extends GenericManualResourceLoader<Pair<Block,
fabricBlockSettings
.collidable(bspj.collidable)
.slipperiness(bspj.slipperiness)
.velocityMultiplier(bspj.slowDownMultiplier)
.velocityMultiplier(bspj.movementVelocityMultiplier)
.jumpVelocityMultiplier(bspj.jumpVelocityMultiplier)
.sounds(getSoundGroup(bspj.soundGroup))
.drops(getDropTableId(bspj.dropTableId))
@ -140,73 +142,49 @@ public class BlockResourceLoader extends GenericManualResourceLoader<Pair<Block,
return fabricBlockSettings;
}
private Instrument getInstrument(String instrument) {
switch (instrument.toUpperCase()) {
case "HARP":
return Instrument.HARP;
case "BASEDRUM":
return Instrument.BASEDRUM;
case "SNARE":
return Instrument.SNARE;
case "HAT":
return Instrument.HAT;
case "BASS":
return Instrument.BASS;
case "FLUTE":
return Instrument.FLUTE;
case "BELL":
return Instrument.BELL;
case "GUITAR":
return Instrument.GUITAR;
case "CHIME":
return Instrument.CHIME;
case "XYLOPHONE":
return Instrument.XYLOPHONE;
case "IRON_XYLOPHONE":
return Instrument.IRON_XYLOPHONE;
case "COW_BELL":
return Instrument.COW_BELL;
case "DIDGERIDOO":
return Instrument.DIDGERIDOO;
case "BIT":
return Instrument.BIT;
case "BANJO":
return Instrument.BANJO;
case "PLING":
return Instrument.PLING;
case "ZOMBIE":
return Instrument.ZOMBIE;
case "SKELETON":
return Instrument.SKELETON;
case "CREEPER":
return Instrument.CREEPER;
case "DRAGON":
return Instrument.DRAGON;
case "WITHER_SKELETON":
return Instrument.WITHER_SKELETON;
case "PIGLIN":
return Instrument.PIGLIN;
case "CUSTOM_HEAD":
return Instrument.CUSTOM_HEAD;
default:
private NoteBlockInstrument getInstrument(String instrument) {
return switch (instrument.toUpperCase()) {
case "HARP" -> NoteBlockInstrument.HARP;
case "BASEDRUM" -> NoteBlockInstrument.BASEDRUM;
case "SNARE" -> NoteBlockInstrument.SNARE;
case "HAT" -> NoteBlockInstrument.HAT;
case "BASS" -> NoteBlockInstrument.BASS;
case "FLUTE" -> NoteBlockInstrument.FLUTE;
case "BELL" -> NoteBlockInstrument.BELL;
case "GUITAR" -> NoteBlockInstrument.GUITAR;
case "CHIME" -> NoteBlockInstrument.CHIME;
case "XYLOPHONE" -> NoteBlockInstrument.XYLOPHONE;
case "IRON_XYLOPHONE" -> NoteBlockInstrument.IRON_XYLOPHONE;
case "COW_BELL" -> NoteBlockInstrument.COW_BELL;
case "DIDGERIDOO" -> NoteBlockInstrument.DIDGERIDOO;
case "BIT" -> NoteBlockInstrument.BIT;
case "BANJO" -> NoteBlockInstrument.BANJO;
case "PLING" -> NoteBlockInstrument.PLING;
case "ZOMBIE" -> NoteBlockInstrument.ZOMBIE;
case "SKELETON" -> NoteBlockInstrument.SKELETON;
case "CREEPER" -> NoteBlockInstrument.CREEPER;
case "DRAGON" -> NoteBlockInstrument.DRAGON;
case "WITHER_SKELETON" -> NoteBlockInstrument.WITHER_SKELETON;
case "PIGLIN" -> NoteBlockInstrument.PIGLIN;
case "CUSTOM_HEAD" -> NoteBlockInstrument.CUSTOM_HEAD;
default -> {
log(Level.WARN, "Instrument " + instrument + " not found, using harp");
return Instrument.HARP;
yield NoteBlockInstrument.HARP;
}
};
}
private AbstractBlock.OffsetType getOffset(String modelOffset) {
switch (modelOffset.toUpperCase()) {
case "NONE":
return AbstractBlock.OffsetType.NONE;
case "XZ":
return AbstractBlock.OffsetType.XZ;
case "XYZ":
return AbstractBlock.OffsetType.XYZ;
default:
return switch (modelOffset.toUpperCase()) {
case "NONE" -> AbstractBlock.OffsetType.NONE;
case "XZ" -> AbstractBlock.OffsetType.XZ;
case "XYZ" -> AbstractBlock.OffsetType.XYZ;
default -> {
log(Level.WARN, "ModelOffset " + modelOffset + " not found, using none");
return AbstractBlock.OffsetType.NONE;
yield AbstractBlock.OffsetType.NONE;
}
};
}
@ -235,386 +213,221 @@ public class BlockResourceLoader extends GenericManualResourceLoader<Pair<Block,
}
private PistonBehavior getPistonBehavior(String pistonBehavior) {
switch (pistonBehavior.toUpperCase()) {
case "NORMAL" -> {
return PistonBehavior.NORMAL;
}
case "DESTROY" -> {
return PistonBehavior.DESTROY;
}
case "BLOCK" -> {
return PistonBehavior.BLOCK;
}
case "IGNORE" -> {
return PistonBehavior.IGNORE;
}
case "PUSH_ONLY" -> {
return PistonBehavior.PUSH_ONLY;
}
return switch (pistonBehavior.toUpperCase()) {
case "NORMAL" -> PistonBehavior.NORMAL;
case "DESTROY" -> PistonBehavior.DESTROY;
case "BLOCK" -> PistonBehavior.BLOCK;
case "IGNORE" -> PistonBehavior.IGNORE;
case "PUSH_ONLY" -> PistonBehavior.PUSH_ONLY;
default -> {
log(Level.WARN, "Piston Behavior " + pistonBehavior + " not found, using normal");
return PistonBehavior.NORMAL;
}
yield PistonBehavior.NORMAL;
}
};
}
private MapColor getMapColor(String color) {
switch (color.toUpperCase()) {
case "CLEAR":
return MapColor.CLEAR;
case "PALE_GREEN":
return MapColor.PALE_GREEN;
case "PALE_YELLOW":
return MapColor.PALE_YELLOW;
case "WHITE_GRAY":
return MapColor.WHITE_GRAY;
case "BRIGHT_RED":
return MapColor.BRIGHT_RED;
case "PALE_PURPLE":
return MapColor.PALE_PURPLE;
case "IRON_GRAY":
return MapColor.IRON_GRAY;
case "DARK_GREEN":
return MapColor.DARK_GREEN;
case "WHITE":
return MapColor.WHITE;
case "LIGHT_BLUE_GRAY":
return MapColor.LIGHT_BLUE_GRAY;
case "DIRT_BROWN":
return MapColor.DIRT_BROWN;
case "STONE_GRAY":
return MapColor.STONE_GRAY;
case "WATER_BLUE":
return MapColor.WATER_BLUE;
case "OAK_TAN":
return MapColor.OAK_TAN;
case "OFF_WHITE":
return MapColor.OFF_WHITE;
case "ORANGE":
return MapColor.ORANGE;
case "MAGENTA":
return MapColor.MAGENTA;
case "LIGHT_BLUE":
return MapColor.LIGHT_BLUE;
case "YELLOW":
return MapColor.YELLOW;
case "LIME":
return MapColor.LIME;
case "PINK":
return MapColor.PINK;
case "GRAY":
return MapColor.GRAY;
case "LIGHT_GRAY":
return MapColor.LIGHT_GRAY;
case "CYAN":
return MapColor.CYAN;
case "PURPLE":
return MapColor.PURPLE;
case "BLUE":
return MapColor.BLUE;
case "BROWN":
return MapColor.BROWN;
case "GREEN":
return MapColor.GREEN;
case "RED":
return MapColor.RED;
case "BLACK":
return MapColor.BLACK;
case "GOLD":
return MapColor.GOLD;
case "DIAMOND_BLUE":
return MapColor.DIAMOND_BLUE;
case "LAPIS_BLUE":
return MapColor.LAPIS_BLUE;
case "EMERALD_GREEN":
return MapColor.EMERALD_GREEN;
case "SPRUCE_BROWN":
return MapColor.SPRUCE_BROWN;
case "DARK_RED":
return MapColor.DARK_RED;
case "TERRACOTTA_WHITE":
return MapColor.TERRACOTTA_WHITE;
case "TERRACOTTA_ORANGE":
return MapColor.TERRACOTTA_ORANGE;
case "TERRACOTTA_MAGENTA":
return MapColor.TERRACOTTA_MAGENTA;
case "TERRACOTTA_LIGHT_BLUE":
return MapColor.TERRACOTTA_LIGHT_BLUE;
case "TERRACOTTA_YELLOW":
return MapColor.TERRACOTTA_YELLOW;
case "TERRACOTTA_LIME":
return MapColor.TERRACOTTA_LIME;
case "TERRACOTTA_PINK":
return MapColor.TERRACOTTA_PINK;
case "TERRACOTTA_GRAY":
return MapColor.TERRACOTTA_GRAY;
case "TERRACOTTA_LIGHT_GRAY":
return MapColor.TERRACOTTA_LIGHT_GRAY;
case "TERRACOTTA_CYAN":
return MapColor.TERRACOTTA_CYAN;
case "TERRACOTTA_PURPLE":
return MapColor.TERRACOTTA_PURPLE;
case "TERRACOTTA_BLUE":
return MapColor.TERRACOTTA_BLUE;
case "TERRACOTTA_BROWN":
return MapColor.TERRACOTTA_BROWN;
case "TERRACOTTA_GREEN":
return MapColor.TERRACOTTA_GREEN;
case "TERRACOTTA_RED":
return MapColor.TERRACOTTA_RED;
case "TERRACOTTA_BLACK":
return MapColor.TERRACOTTA_BLACK;
case "DULL_RED":
return MapColor.DULL_RED;
case "DULL_PINK":
return MapColor.DULL_PINK;
case "DARK_CRIMSON":
return MapColor.DARK_CRIMSON;
case "TEAL":
return MapColor.TEAL;
case "DARK_AQUA":
return MapColor.DARK_AQUA;
case "DARK_DULL_PINK":
return MapColor.DARK_DULL_PINK;
case "BRIGHT_TEAL":
return MapColor.BRIGHT_TEAL;
case "DEEPSLATE_GRAY":
return MapColor.DEEPSLATE_GRAY;
case "RAW_IRON_PINK":
return MapColor.RAW_IRON_PINK;
case "LICHEN_GREEN":
return MapColor.LICHEN_GREEN;
default:
return switch (color.toUpperCase()) {
case "CLEAR" -> MapColor.CLEAR;
case "PALE_GREEN" -> MapColor.PALE_GREEN;
case "PALE_YELLOW" -> MapColor.PALE_YELLOW;
case "WHITE_GRAY" -> MapColor.WHITE_GRAY;
case "BRIGHT_RED" -> MapColor.BRIGHT_RED;
case "PALE_PURPLE" -> MapColor.PALE_PURPLE;
case "IRON_GRAY" -> MapColor.IRON_GRAY;
case "DARK_GREEN" -> MapColor.DARK_GREEN;
case "WHITE" -> MapColor.WHITE;
case "LIGHT_BLUE_GRAY" -> MapColor.LIGHT_BLUE_GRAY;
case "DIRT_BROWN" -> MapColor.DIRT_BROWN;
case "STONE_GRAY" -> MapColor.STONE_GRAY;
case "WATER_BLUE" -> MapColor.WATER_BLUE;
case "OAK_TAN" -> MapColor.OAK_TAN;
case "OFF_WHITE" -> MapColor.OFF_WHITE;
case "ORANGE" -> MapColor.ORANGE;
case "MAGENTA" -> MapColor.MAGENTA;
case "LIGHT_BLUE" -> MapColor.LIGHT_BLUE;
case "YELLOW" -> MapColor.YELLOW;
case "LIME" -> MapColor.LIME;
case "PINK" -> MapColor.PINK;
case "GRAY" -> MapColor.GRAY;
case "LIGHT_GRAY" -> MapColor.LIGHT_GRAY;
case "CYAN" -> MapColor.CYAN;
case "PURPLE" -> MapColor.PURPLE;
case "BLUE" -> MapColor.BLUE;
case "BROWN" -> MapColor.BROWN;
case "GREEN" -> MapColor.GREEN;
case "RED" -> MapColor.RED;
case "BLACK" -> MapColor.BLACK;
case "GOLD" -> MapColor.GOLD;
case "DIAMOND_BLUE" -> MapColor.DIAMOND_BLUE;
case "LAPIS_BLUE" -> MapColor.LAPIS_BLUE;
case "EMERALD_GREEN" -> MapColor.EMERALD_GREEN;
case "SPRUCE_BROWN" -> MapColor.SPRUCE_BROWN;
case "DARK_RED" -> MapColor.DARK_RED;
case "TERRACOTTA_WHITE" -> MapColor.TERRACOTTA_WHITE;
case "TERRACOTTA_ORANGE" -> MapColor.TERRACOTTA_ORANGE;
case "TERRACOTTA_MAGENTA" -> MapColor.TERRACOTTA_MAGENTA;
case "TERRACOTTA_LIGHT_BLUE" -> MapColor.TERRACOTTA_LIGHT_BLUE;
case "TERRACOTTA_YELLOW" -> MapColor.TERRACOTTA_YELLOW;
case "TERRACOTTA_LIME" -> MapColor.TERRACOTTA_LIME;
case "TERRACOTTA_PINK" -> MapColor.TERRACOTTA_PINK;
case "TERRACOTTA_GRAY" -> MapColor.TERRACOTTA_GRAY;
case "TERRACOTTA_LIGHT_GRAY" -> MapColor.TERRACOTTA_LIGHT_GRAY;
case "TERRACOTTA_CYAN" -> MapColor.TERRACOTTA_CYAN;
case "TERRACOTTA_PURPLE" -> MapColor.TERRACOTTA_PURPLE;
case "TERRACOTTA_BLUE" -> MapColor.TERRACOTTA_BLUE;
case "TERRACOTTA_BROWN" -> MapColor.TERRACOTTA_BROWN;
case "TERRACOTTA_GREEN" -> MapColor.TERRACOTTA_GREEN;
case "TERRACOTTA_RED" -> MapColor.TERRACOTTA_RED;
case "TERRACOTTA_BLACK" -> MapColor.TERRACOTTA_BLACK;
case "DULL_RED" -> MapColor.DULL_RED;
case "DULL_PINK" -> MapColor.DULL_PINK;
case "DARK_CRIMSON" -> MapColor.DARK_CRIMSON;
case "TEAL" -> MapColor.TEAL;
case "DARK_AQUA" -> MapColor.DARK_AQUA;
case "DARK_DULL_PINK" -> MapColor.DARK_DULL_PINK;
case "BRIGHT_TEAL" -> MapColor.BRIGHT_TEAL;
case "DEEPSLATE_GRAY" -> MapColor.DEEPSLATE_GRAY;
case "RAW_IRON_PINK" -> MapColor.RAW_IRON_PINK;
case "LICHEN_GREEN" -> MapColor.LICHEN_GREEN;
default -> {
log(Level.WARN, "MapColor " + color + " not found, using pink");
return MapColor.PINK;
yield MapColor.PINK;
}
};
}
private Identifier getDropTableId(String s) {
private RegistryKey<LootTable> getDropTableId(String s) {
if (s == null)
return null;
Identifier i = Identifier.tryParse(s);
if (i == null) {
log(Level.WARN, "Drop table invalid " + s + ", using default");
i = null;
}
return i;
return RegistryKey.of(RegistryKeys.LOOT_TABLE, i);
}
private BlockSoundGroup getSoundGroup(String s) {
switch (s.toUpperCase()) {
case "INTENTIONALLY_EMPTY":
return BlockSoundGroup.INTENTIONALLY_EMPTY;
case "WOOD":
return BlockSoundGroup.WOOD;
case "GRAVEL":
return BlockSoundGroup.GRAVEL;
case "GRASS":
return BlockSoundGroup.GRASS;
case "LILY_PAD":
return BlockSoundGroup.LILY_PAD;
case "STONE":
return BlockSoundGroup.STONE;
case "METAL":
return BlockSoundGroup.METAL;
case "GLASS":
return BlockSoundGroup.GLASS;
case "WOOL":
return BlockSoundGroup.WOOL;
case "SAND":
return BlockSoundGroup.SAND;
case "SNOW":
return BlockSoundGroup.SNOW;
case "POWDER_SNOW":
return BlockSoundGroup.POWDER_SNOW;
case "LADDER":
return BlockSoundGroup.LADDER;
case "ANVIL":
return BlockSoundGroup.ANVIL;
case "SLIME":
return BlockSoundGroup.SLIME;
case "HONEY":
return BlockSoundGroup.HONEY;
case "WET_GRASS":
return BlockSoundGroup.WET_GRASS;
case "CORAL":
return BlockSoundGroup.CORAL;
case "BAMBOO":
return BlockSoundGroup.BAMBOO;
case "BAMBOO_SAPLING":
return BlockSoundGroup.BAMBOO_SAPLING;
case "SCAFFOLDING":
return BlockSoundGroup.SCAFFOLDING;
case "SWEET_BERRY_BUSH":
return BlockSoundGroup.SWEET_BERRY_BUSH;
case "CROP":
return BlockSoundGroup.CROP;
case "STEM":
return BlockSoundGroup.STEM;
case "VINE":
return BlockSoundGroup.VINE;
case "NETHER_WART":
return BlockSoundGroup.NETHER_WART;
case "LANTERN":
return BlockSoundGroup.LANTERN;
case "NETHER_STEM":
return BlockSoundGroup.NETHER_STEM;
case "NYLIUM":
return BlockSoundGroup.NYLIUM;
case "FUNGUS":
return BlockSoundGroup.FUNGUS;
case "ROOTS":
return BlockSoundGroup.ROOTS;
case "SHROOMLIGHT":
return BlockSoundGroup.SHROOMLIGHT;
case "WEEPING_VINES":
return BlockSoundGroup.WEEPING_VINES;
case "WEEPING_VINES_LOW_PITCH":
return BlockSoundGroup.WEEPING_VINES_LOW_PITCH;
case "SOUL_SAND":
return BlockSoundGroup.SOUL_SAND;
case "SOUL_SOIL":
return BlockSoundGroup.SOUL_SOIL;
case "BASALT":
return BlockSoundGroup.BASALT;
case "WART_BLOCK":
return BlockSoundGroup.WART_BLOCK;
case "NETHERRACK":
return BlockSoundGroup.NETHERRACK;
case "NETHER_BRICKS":
return BlockSoundGroup.NETHER_BRICKS;
case "NETHER_SPROUTS":
return BlockSoundGroup.NETHER_SPROUTS;
case "NETHER_ORE":
return BlockSoundGroup.NETHER_ORE;
case "BONE":
return BlockSoundGroup.BONE;
case "NETHERITE":
return BlockSoundGroup.NETHERITE;
case "ANCIENT_DEBRIS":
return BlockSoundGroup.ANCIENT_DEBRIS;
case "LODESTONE":
return BlockSoundGroup.LODESTONE;
case "CHAIN":
return BlockSoundGroup.CHAIN;
case "NETHER_GOLD_ORE":
return BlockSoundGroup.NETHER_GOLD_ORE;
case "GILDED_BLACKSTONE":
return BlockSoundGroup.GILDED_BLACKSTONE;
case "CANDLE":
return BlockSoundGroup.CANDLE;
case "AMETHYST_BLOCK":
return BlockSoundGroup.AMETHYST_BLOCK;
case "AMETHYST_CLUSTER":
return BlockSoundGroup.AMETHYST_CLUSTER;
case "SMALL_AMETHYST_BUD":
return BlockSoundGroup.SMALL_AMETHYST_BUD;
case "MEDIUM_AMETHYST_BUD":
return BlockSoundGroup.MEDIUM_AMETHYST_BUD;
case "LARGE_AMETHYST_BUD":
return BlockSoundGroup.LARGE_AMETHYST_BUD;
case "TUFF":
return BlockSoundGroup.TUFF;
case "CALCITE":
return BlockSoundGroup.CALCITE;
case "DRIPSTONE_BLOCK":
return BlockSoundGroup.DRIPSTONE_BLOCK;
case "POINTED_DRIPSTONE":
return BlockSoundGroup.POINTED_DRIPSTONE;
case "COPPER":
return BlockSoundGroup.COPPER;
case "CAVE_VINES":
return BlockSoundGroup.CAVE_VINES;
case "SPORE_BLOSSOM":
return BlockSoundGroup.SPORE_BLOSSOM;
case "AZALEA":
return BlockSoundGroup.AZALEA;
case "FLOWERING_AZALEA":
return BlockSoundGroup.FLOWERING_AZALEA;
case "MOSS_CARPET":
return BlockSoundGroup.MOSS_CARPET;
case "PINK_PETALS":
return BlockSoundGroup.PINK_PETALS;
case "MOSS_BLOCK":
return BlockSoundGroup.MOSS_BLOCK;
case "BIG_DRIPLEAF":
return BlockSoundGroup.BIG_DRIPLEAF;
case "SMALL_DRIPLEAF":
return BlockSoundGroup.SMALL_DRIPLEAF;
case "ROOTED_DIRT":
return BlockSoundGroup.ROOTED_DIRT;
case "HANGING_ROOTS":
return BlockSoundGroup.HANGING_ROOTS;
case "AZALEA_LEAVES":
return BlockSoundGroup.AZALEA_LEAVES;
case "SCULK_SENSOR":
return BlockSoundGroup.SCULK_SENSOR;
case "SCULK_CATALYST":
return BlockSoundGroup.SCULK_CATALYST;
case "SCULK":
return BlockSoundGroup.SCULK;
case "SCULK_VEIN":
return BlockSoundGroup.SCULK_VEIN;
case "SCULK_SHRIEKER":
return BlockSoundGroup.SCULK_SHRIEKER;
case "GLOW_LICHEN":
return BlockSoundGroup.GLOW_LICHEN;
case "DEEPSLATE":
return BlockSoundGroup.DEEPSLATE;
case "DEEPSLATE_BRICKS":
return BlockSoundGroup.DEEPSLATE_BRICKS;
case "DEEPSLATE_TILES":
return BlockSoundGroup.DEEPSLATE_TILES;
case "POLISHED_DEEPSLATE":
return BlockSoundGroup.POLISHED_DEEPSLATE;
case "FROGLIGHT":
return BlockSoundGroup.FROGLIGHT;
case "FROGSPAWN":
return BlockSoundGroup.FROGSPAWN;
case "MANGROVE_ROOTS":
return BlockSoundGroup.MANGROVE_ROOTS;
case "MUDDY_MANGROVE_ROOTS":
return BlockSoundGroup.MUDDY_MANGROVE_ROOTS;
case "MUD":
return BlockSoundGroup.MUD;
case "MUD_BRICKS":
return BlockSoundGroup.MUD_BRICKS;
case "PACKED_MUD":
return BlockSoundGroup.PACKED_MUD;
case "HANGING_SIGN":
return BlockSoundGroup.HANGING_SIGN;
case "NETHER_WOOD_HANGING_SIGN":
return BlockSoundGroup.NETHER_WOOD_HANGING_SIGN;
case "BAMBOO_WOOD_HANGING_SIGN":
return BlockSoundGroup.BAMBOO_WOOD_HANGING_SIGN;
case "BAMBOO_WOOD":
return BlockSoundGroup.BAMBOO_WOOD;
case "NETHER_WOOD":
return BlockSoundGroup.NETHER_WOOD;
case "CHERRY_WOOD":
return BlockSoundGroup.CHERRY_WOOD;
case "CHERRY_SAPLING":
return BlockSoundGroup.CHERRY_SAPLING;
case "CHERRY_LEAVES":
return BlockSoundGroup.CHERRY_LEAVES;
case "CHERRY_WOOD_HANGING_SIGN":
return BlockSoundGroup.CHERRY_WOOD_HANGING_SIGN;
case "CHISELED_BOOKSHELF":
return BlockSoundGroup.CHISELED_BOOKSHELF;
case "SUSPICIOUS_SAND":
return BlockSoundGroup.SUSPICIOUS_SAND;
case "SUSPICIOUS_GRAVEL":
return BlockSoundGroup.SUSPICIOUS_GRAVEL;
case "DECORATED_POT":
return BlockSoundGroup.DECORATED_POT;
case "DECORATED_POT_SHATTER":
return BlockSoundGroup.DECORATED_POT_SHATTER;
default:
return switch (s.toUpperCase()) {
case "INTENTIONALLY_EMPTY" -> BlockSoundGroup.INTENTIONALLY_EMPTY;
case "WOOD" -> BlockSoundGroup.WOOD;
case "GRAVEL" -> BlockSoundGroup.GRAVEL;
case "GRASS" -> BlockSoundGroup.GRASS;
case "LILY_PAD" -> BlockSoundGroup.LILY_PAD;
case "STONE" -> BlockSoundGroup.STONE;
case "METAL" -> BlockSoundGroup.METAL;
case "GLASS" -> BlockSoundGroup.GLASS;
case "WOOL" -> BlockSoundGroup.WOOL;
case "SAND" -> BlockSoundGroup.SAND;
case "SNOW" -> BlockSoundGroup.SNOW;
case "POWDER_SNOW" -> BlockSoundGroup.POWDER_SNOW;
case "LADDER" -> BlockSoundGroup.LADDER;
case "ANVIL" -> BlockSoundGroup.ANVIL;
case "SLIME" -> BlockSoundGroup.SLIME;
case "HONEY" -> BlockSoundGroup.HONEY;
case "WET_GRASS" -> BlockSoundGroup.WET_GRASS;
case "CORAL" -> BlockSoundGroup.CORAL;
case "BAMBOO" -> BlockSoundGroup.BAMBOO;
case "BAMBOO_SAPLING" -> BlockSoundGroup.BAMBOO_SAPLING;
case "SCAFFOLDING" -> BlockSoundGroup.SCAFFOLDING;
case "SWEET_BERRY_BUSH" -> BlockSoundGroup.SWEET_BERRY_BUSH;
case "CROP" -> BlockSoundGroup.CROP;
case "STEM" -> BlockSoundGroup.STEM;
case "VINE" -> BlockSoundGroup.VINE;
case "NETHER_WART" -> BlockSoundGroup.NETHER_WART;
case "LANTERN" -> BlockSoundGroup.LANTERN;
case "NETHER_STEM" -> BlockSoundGroup.NETHER_STEM;
case "NYLIUM" -> BlockSoundGroup.NYLIUM;
case "FUNGUS" -> BlockSoundGroup.FUNGUS;
case "ROOTS" -> BlockSoundGroup.ROOTS;
case "SHROOMLIGHT" -> BlockSoundGroup.SHROOMLIGHT;
case "WEEPING_VINES" -> BlockSoundGroup.WEEPING_VINES;
case "WEEPING_VINES_LOW_PITCH" -> BlockSoundGroup.WEEPING_VINES_LOW_PITCH;
case "SOUL_SAND" -> BlockSoundGroup.SOUL_SAND;
case "SOUL_SOIL" -> BlockSoundGroup.SOUL_SOIL;
case "BASALT" -> BlockSoundGroup.BASALT;
case "WART_BLOCK" -> BlockSoundGroup.WART_BLOCK;
case "NETHERRACK" -> BlockSoundGroup.NETHERRACK;
case "NETHER_BRICKS" -> BlockSoundGroup.NETHER_BRICKS;
case "NETHER_SPROUTS" -> BlockSoundGroup.NETHER_SPROUTS;
case "NETHER_ORE" -> BlockSoundGroup.NETHER_ORE;
case "BONE" -> BlockSoundGroup.BONE;
case "NETHERITE" -> BlockSoundGroup.NETHERITE;
case "ANCIENT_DEBRIS" -> BlockSoundGroup.ANCIENT_DEBRIS;
case "LODESTONE" -> BlockSoundGroup.LODESTONE;
case "CHAIN" -> BlockSoundGroup.CHAIN;
case "NETHER_GOLD_ORE" -> BlockSoundGroup.NETHER_GOLD_ORE;
case "GILDED_BLACKSTONE" -> BlockSoundGroup.GILDED_BLACKSTONE;
case "CANDLE" -> BlockSoundGroup.CANDLE;
case "AMETHYST_BLOCK" -> BlockSoundGroup.AMETHYST_BLOCK;
case "AMETHYST_CLUSTER" -> BlockSoundGroup.AMETHYST_CLUSTER;
case "SMALL_AMETHYST_BUD" -> BlockSoundGroup.SMALL_AMETHYST_BUD;
case "MEDIUM_AMETHYST_BUD" -> BlockSoundGroup.MEDIUM_AMETHYST_BUD;
case "LARGE_AMETHYST_BUD" -> BlockSoundGroup.LARGE_AMETHYST_BUD;
case "TUFF" -> BlockSoundGroup.TUFF;
case "TUFF_BRICKS" -> BlockSoundGroup.TUFF_BRICKS;
case "POLISHED_TUFF" -> BlockSoundGroup.POLISHED_TUFF;
case "CALCITE" -> BlockSoundGroup.CALCITE;
case "DRIPSTONE_BLOCK" -> BlockSoundGroup.DRIPSTONE_BLOCK;
case "POINTED_DRIPSTONE" -> BlockSoundGroup.POINTED_DRIPSTONE;
case "COPPER" -> BlockSoundGroup.COPPER;
case "COPPER_BULB" -> BlockSoundGroup.COPPER_BULB;
case "COPPER_GRATE" -> BlockSoundGroup.COPPER_GRATE;
case "CAVE_VINES" -> BlockSoundGroup.CAVE_VINES;
case "SPORE_BLOSSOM" -> BlockSoundGroup.SPORE_BLOSSOM;
case "AZALEA" -> BlockSoundGroup.AZALEA;
case "FLOWERING_AZALEA" -> BlockSoundGroup.FLOWERING_AZALEA;
case "MOSS_CARPET" -> BlockSoundGroup.MOSS_CARPET;
case "PINK_PETALS" -> BlockSoundGroup.PINK_PETALS;
case "MOSS_BLOCK" -> BlockSoundGroup.MOSS_BLOCK;
case "BIG_DRIPLEAF" -> BlockSoundGroup.BIG_DRIPLEAF;
case "SMALL_DRIPLEAF" -> BlockSoundGroup.SMALL_DRIPLEAF;
case "ROOTED_DIRT" -> BlockSoundGroup.ROOTED_DIRT;
case "HANGING_ROOTS" -> BlockSoundGroup.HANGING_ROOTS;
case "AZALEA_LEAVES" -> BlockSoundGroup.AZALEA_LEAVES;
case "SCULK_SENSOR" -> BlockSoundGroup.SCULK_SENSOR;
case "SCULK_CATALYST" -> BlockSoundGroup.SCULK_CATALYST;
case "SCULK" -> BlockSoundGroup.SCULK;
case "SCULK_VEIN" -> BlockSoundGroup.SCULK_VEIN;
case "SCULK_SHRIEKER" -> BlockSoundGroup.SCULK_SHRIEKER;
case "GLOW_LICHEN" -> BlockSoundGroup.GLOW_LICHEN;
case "DEEPSLATE" -> BlockSoundGroup.DEEPSLATE;
case "DEEPSLATE_BRICKS" -> BlockSoundGroup.DEEPSLATE_BRICKS;
case "DEEPSLATE_TILES" -> BlockSoundGroup.DEEPSLATE_TILES;
case "POLISHED_DEEPSLATE" -> BlockSoundGroup.POLISHED_DEEPSLATE;
case "FROGLIGHT" -> BlockSoundGroup.FROGLIGHT;
case "FROGSPAWN" -> BlockSoundGroup.FROGSPAWN;
case "MANGROVE_ROOTS" -> BlockSoundGroup.MANGROVE_ROOTS;
case "MUDDY_MANGROVE_ROOTS" -> BlockSoundGroup.MUDDY_MANGROVE_ROOTS;
case "MUD" -> BlockSoundGroup.MUD;
case "MUD_BRICKS" -> BlockSoundGroup.MUD_BRICKS;
case "PACKED_MUD" -> BlockSoundGroup.PACKED_MUD;
case "HANGING_SIGN" -> BlockSoundGroup.HANGING_SIGN;
case "NETHER_WOOD_HANGING_SIGN" -> BlockSoundGroup.NETHER_WOOD_HANGING_SIGN;
case "BAMBOO_WOOD_HANGING_SIGN" -> BlockSoundGroup.BAMBOO_WOOD_HANGING_SIGN;
case "BAMBOO_WOOD" -> BlockSoundGroup.BAMBOO_WOOD;
case "NETHER_WOOD" -> BlockSoundGroup.NETHER_WOOD;
case "CHERRY_WOOD" -> BlockSoundGroup.CHERRY_WOOD;
case "CHERRY_SAPLING" -> BlockSoundGroup.CHERRY_SAPLING;
case "CHERRY_LEAVES" -> BlockSoundGroup.CHERRY_LEAVES;
case "CHERRY_WOOD_HANGING_SIGN" -> BlockSoundGroup.CHERRY_WOOD_HANGING_SIGN;
case "CHISELED_BOOKSHELF" -> BlockSoundGroup.CHISELED_BOOKSHELF;
case "SUSPICIOUS_SAND" -> BlockSoundGroup.SUSPICIOUS_SAND;
case "SUSPICIOUS_GRAVEL" -> BlockSoundGroup.SUSPICIOUS_GRAVEL;
case "DECORATED_POT" -> BlockSoundGroup.DECORATED_POT;
case "DECORATED_POT_SHATTER" -> BlockSoundGroup.DECORATED_POT_SHATTER;
case "TRIAL_SPAWNER" -> BlockSoundGroup.TRIAL_SPAWNER;
case "SPONGE" -> BlockSoundGroup.SPONGE;
case "WET_SPONGE" -> BlockSoundGroup.WET_SPONGE;
case "VAULT" -> BlockSoundGroup.VAULT;
case "HEAVY_CORE" -> BlockSoundGroup.HEAVY_CORE;
case "COBWEB" -> BlockSoundGroup.COBWEB;
default -> {
log(Level.WARN, "Sound group " + s + " not found, using stone");
return BlockSoundGroup.STONE;
yield BlockSoundGroup.STONE;
}
};
}

View File

@ -10,7 +10,7 @@ public class BlockSettingsPojo {
public float explosionResistance = 6.0F;
public float hardness = 1.5F;
public float slipperiness = 0.6F;
public float slowDownMultiplier = 1.0F;
public float movementVelocityMultiplier = 1.0F;
public float jumpVelocityMultiplier = 1.0F;
public boolean opaque = true;
public boolean allowsSpawning = true;

View File

@ -88,7 +88,7 @@ public abstract class GenericManualResourceLoader<T> {
continue;
}
String entryName = blockJsonName.substring(0,blockJsonName.length()-5);
Identifier identifier = new Identifier(modId, entryName);
Identifier identifier = Identifier.of(modId, entryName);
try (Reader reader = new FileReader(entryJson)) {
JsonObject jsonObject = gson.fromJson(reader, JsonObject.class);

View File

@ -3,15 +3,16 @@ package quimufu.simple_creator;
import com.google.common.collect.Maps;
import com.google.gson.*;
import net.fabricmc.fabric.api.itemgroup.v1.ItemGroupEvents;
import net.minecraft.component.type.FoodComponent;
import net.minecraft.entity.effect.StatusEffect;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.item.FoodComponent;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemGroups;
import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import net.minecraft.registry.RegistryKey;
import net.minecraft.registry.entry.RegistryEntry;
import net.minecraft.util.Identifier;
import net.minecraft.util.JsonHelper;
import net.minecraft.util.Pair;
@ -86,12 +87,10 @@ public class ItemResourceLoader extends GenericManualResourceLoader<Item> {
private static FoodComponent deserializeFoodComponent(JsonObject jo) {
FoodComponent fc;
FoodComponent.Builder fcb = new FoodComponent.Builder();
fcb.hunger(JsonHelper.getInt(jo, "hunger", 4));
fcb.nutrition(JsonHelper.getInt(jo, "hunger", 4));
fcb.saturationModifier(JsonHelper.getFloat(jo, "saturationModifier", 0.3F));
if (JsonHelper.getBoolean(jo, "isAlwaysEdible", false))
fcb.alwaysEdible();
if (JsonHelper.getBoolean(jo, "isWolfFood", false))
fcb.meat();
if (JsonHelper.getBoolean(jo, "isFast", false))
fcb.snack();
if (JsonHelper.hasArray(jo, "effects")) {
@ -104,7 +103,7 @@ public class ItemResourceLoader extends GenericManualResourceLoader<Item> {
private static void deserializeEffects(FoodComponent.Builder fcb, JsonArray ja) {
for (JsonElement e : ja) {
StatusEffect type;
RegistryEntry<StatusEffect> type;
int duration = 0;
int amplifier = 0;
boolean ambient = false;
@ -114,9 +113,9 @@ public class ItemResourceLoader extends GenericManualResourceLoader<Item> {
String effect = JsonHelper.getString(jo, "effect");
Identifier ei = Identifier.tryParse(effect);
if (ei != null) {
StatusEffect se = Registries.STATUS_EFFECT.get(ei);
if (se != null) {
type = se;
Optional<RegistryEntry.Reference<StatusEffect>> se = Registries.STATUS_EFFECT.getEntry(ei);
if (se.isPresent()) {
type = se.get();
} else {
log(Level.WARN, "Effect " + ei + " not found, skipping");
continue;
@ -136,7 +135,7 @@ public class ItemResourceLoader extends GenericManualResourceLoader<Item> {
private static Rarity findRarity(String filter) {
for (Rarity r : Rarity.values()) {
if (r.name().toLowerCase().equals(filter.toLowerCase()))
if (r.name().equalsIgnoreCase(filter))
return r;
}
log(Level.WARN, "Rarity " + filter + " not found, using common");

View File

@ -1,19 +1,12 @@
package quimufu.simple_creator;
import com.google.common.base.CaseFormat;
import de.siphalor.tweed4.annotated.AConfigEntry;
import de.siphalor.tweed4.annotated.ATweedConfig;
import de.siphalor.tweed4.config.ConfigEnvironment;
import de.siphalor.tweed4.config.ConfigScope;
import eu.midnightdust.lib.config.MidnightConfig;
public class SimpleCreatorConfig extends MidnightConfig {
@ATweedConfig(serializer = "tweed4:hjson", scope = ConfigScope.GAME, environment = ConfigEnvironment.UNIVERSAL, tailors = {"tweed4:lang_json_descriptions", "tweed4:coat", "tweed4:json_schema"}, casing = CaseFormat.LOWER_HYPHEN)
//@ClothData(modid = "tweed4_testmod")
public class SimpleCreatorConfig {
@Comment(category = "text")
public static Comment explanation;
@AConfigEntry(name = "enableTestThings", comment = "Enables included test Blocks and Items")
@Entry(category = "text", name = "Enables included test Blocks and Items")
public static boolean enableTestThings = false;
public static boolean extendedLogging = false;
}

View File

@ -1,9 +1,6 @@
package quimufu.simple_creator;
import de.siphalor.tweed4.Tweed;
import de.siphalor.tweed4.config.ConfigEnvironment;
import de.siphalor.tweed4.config.ConfigLoader;
import de.siphalor.tweed4.config.TweedRegistry;
import eu.midnightdust.lib.config.MidnightConfig;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.loader.api.FabricLoader;
@ -28,15 +25,12 @@ public class SimpleCreatorMod implements ModInitializer {
@Override
public void onInitialize() {
log(Level.INFO, "Initializing");
Tweed.runEntryPoints();
log(Level.INFO, "Simply creating Blocks and Items");
MidnightConfig.init(MOD_ID, SimpleCreatorConfig.class);
ConfigLoader.initialReload(
TweedRegistry.getConfigFile(MOD_ID),
FabricLoader.getInstance().getEnvironmentType() == EnvType.SERVER ? ConfigEnvironment.SERVER : ConfigEnvironment.UNIVERSAL
);
irl.load();
brl.load();
log(Level.INFO, "Simply created!");
}
public static void log(Level level, String message) {

View File

@ -20,70 +20,43 @@ public class SimpleCreatorModClient implements ClientModInitializer {
}
private net.minecraft.client.render.RenderLayer getRenderLayer(String renderLayer) {
switch (renderLayer.toUpperCase()){
case "SOLID":
return RenderLayer.getSolid();
case "CUTOUT_MIPPED":
return RenderLayer.getCutoutMipped();
case "CUTOUT":
return RenderLayer.getCutout();
case "TRANSLUCENT":
return RenderLayer.getTranslucent();
case "TRANSLUCENT_MOVING_BLOCK":
return RenderLayer.getTranslucentMovingBlock();
case "TRANSLUCENT_NO_CRUMBLING":
return RenderLayer.getTranslucentNoCrumbling();
case "LEASH":
return RenderLayer.getLeash();
case "WATER_MASK":
return RenderLayer.getWaterMask();
case "ARMOR_GLINT":
return RenderLayer.getArmorGlint();
case "ARMOR_ENTITY_GLINT":
return RenderLayer.getArmorEntityGlint();
case "GLINT_TRANSLUCENT":
return RenderLayer.getGlintTranslucent();
case "GLINT":
return RenderLayer.getGlint();
case "DIRECT_GLINT":
return RenderLayer.getDirectGlint();
case "ENTITY_GLINT":
return RenderLayer.getEntityGlint();
case "DIRECT_ENTITY_GLINT":
return RenderLayer.getDirectEntityGlint();
case "TEXT_BACKGROUND":
return RenderLayer.getTextBackground();
case "TEXT_BACKGROUND_SEE_THROUGH":
return RenderLayer.getTextBackgroundSeeThrough();
case "LIGHTNING":
return RenderLayer.getLightning();
case "TRIPWIRE":
return RenderLayer.getTripwire();
case "END_PORTAL":
return RenderLayer.getEndPortal();
case "END_GATEWAY":
return RenderLayer.getEndGateway();
case "LINES":
return RenderLayer.getLines();
case "LINE_STRIP":
return RenderLayer.getLineStrip();
case "DEBUG_FILLED_BOX":
return RenderLayer.getDebugFilledBox();
case "DEBUG_QUADS":
return RenderLayer.getDebugQuads();
case "DEBUG_SECTION_QUADS":
return RenderLayer.getDebugSectionQuads();
case "GUI":
return RenderLayer.getGui();
case "GUI_OVERLAY":
return RenderLayer.getGuiOverlay();
case "GUI_TEXT_HIGHLIGHT":
return RenderLayer.getGuiTextHighlight();
case "GUI_GHOST_RECIPE_OVERLAY":
return RenderLayer.getGuiGhostRecipeOverlay();
default:
return switch (renderLayer.toUpperCase()) {
case "SOLID" -> RenderLayer.getSolid();
case "CUTOUT_MIPPED" -> RenderLayer.getCutoutMipped();
case "CUTOUT" -> RenderLayer.getCutout();
case "TRANSLUCENT" -> RenderLayer.getTranslucent();
case "TRANSLUCENT_MOVING_BLOCK" -> RenderLayer.getTranslucentMovingBlock();
case "LEASH" -> RenderLayer.getLeash();
case "WATER_MASK" -> RenderLayer.getWaterMask();
case "ARMOR_ENTITY_GLINT" -> RenderLayer.getArmorEntityGlint();
case "GLINT_TRANSLUCENT" -> RenderLayer.getGlintTranslucent();
case "GLINT" -> RenderLayer.getGlint();
case "ENTITY_GLINT" -> RenderLayer.getEntityGlint();
case "DIRECT_ENTITY_GLINT" -> RenderLayer.getDirectEntityGlint();
case "TEXT_BACKGROUND" -> RenderLayer.getTextBackground();
case "TEXT_BACKGROUND_SEE_THROUGH" -> RenderLayer.getTextBackgroundSeeThrough();
case "LIGHTNING" -> RenderLayer.getLightning();
case "DRAGON_RAYS" -> RenderLayer.getDragonRays();
case "DRAGON_RAYS_DEPTH" -> RenderLayer.getDragonRaysDepth();
case "TRIPWIRE" -> RenderLayer.getTripwire();
case "END_PORTAL" -> RenderLayer.getEndPortal();
case "END_GATEWAY" -> RenderLayer.getEndGateway();
case "FAST_CLOUDS" -> RenderLayer.getFastClouds();
case "FANCY_CLOUDS" -> RenderLayer.getFancyClouds();
case "LINES" -> RenderLayer.getLines();
case "LINE_STRIP" -> RenderLayer.getLineStrip();
case "DEBUG_FILLED_BOX" -> RenderLayer.getDebugFilledBox();
case "DEBUG_QUADS" -> RenderLayer.getDebugQuads();
case "DEBUG_STRUCTURE_QUADS" -> RenderLayer.getDebugStructureQuads();
case "DEBUG_SECTION_QUADS" -> RenderLayer.getDebugSectionQuads();
case "GUI" -> RenderLayer.getGui();
case "GUI_OVERLAY" -> RenderLayer.getGuiOverlay();
case "GUI_TEXT_HIGHLIGHT" -> RenderLayer.getGuiTextHighlight();
case "GUI_GHOST_RECIPE_OVERLAY" -> RenderLayer.getGuiGhostRecipeOverlay();
default -> {
SimpleCreatorMod.log(Level.INFO, "Could not find renderLayer " + renderLayer + " using solid");
return RenderLayer.getSolid();
}
yield RenderLayer.getSolid();
}
};
}
}

View File

@ -1,6 +1,6 @@
{
"text.autoconfig.simple_creator.title": "Simple Item/Block Creator Settings",
"text.autoconfig.simple_creator.option.enableTestThings": "Enable a test item and block",
"simple_creator.midnightconfig.title": "Simple Item/Block Creator Settings",
"simple_creator.midnightconfig.enableTestThings": "Enable a test item and block",
"item.simple_creator.test_item": "Forbidden Fruit",
"block.simple_creator.test_block": "Fast jumpy wooly diamond-dropping block of Eternal Fire"
}

View File

@ -9,7 +9,7 @@
"explosionResistance": 5.0,
"hardness": 0.5,
"slipperiness": 0.6,
"slowDownMultiplier": 2.0,
"movementVelocityMultiplier": 2.0,
"jumpVelocityMultiplier": 2.0,
"opaque": true,
"itemGroup": "minecraft:building_blocks",